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@Kestrel Yeah, I dunno. I get putting things out there right away, but I guess I can’t really wrap my head around the idea that an emphasis on writing detracts from the immediacy of the acting. If this was just a MUD, I likely wouldn’t blink, but the game doesn’t wholly feel like a MUD at glance. I just suppose that in a medium where everything is based upon text, the writing involved is what delivers a sense of immersion and delivers that emotional impact.
While yes, I’m not saying that the same can’t be done with a shorter form of writing, but I guess, something feels lost by what feels(to me, in my opinion)when that kind of rule or restriction is put into place. Maybe the word restriction is too harsh of a descriptor. Limiting, I guess.
And if were to really think about it, I think what bothers more is that there feels like there’s a press on having a quick turnaround in poses. I feel something like that would be more anxiety-inducing than whether or not your pose was too wordy
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