@Pavel said in The 3-Month Players:
To make a metaphor out of it, sort of, how I view it is thus: John Wick cares about his wife, and his dog. That character development, that relationship/emotion-driven play gives us much more investment and interest in the plot-driven stuff of the rest of the film than if it was just a regular"retired killer comes out of retirement for one. more. job." So the social RP isn’t just acceptable, it’s required to make the plot RP have any kind of investment.
I don’t know if I agree with that. At least as it has been put into a metaphor.
I see it more like this: If John Wick had simply gone to the gas station that day, and all that happened is he paid for his gas and went home, then there is no movie series at all. Something had to happen for there to be a story, and what happened was John Wick was assaulted by Theon Greyjoy and then his dog was killed.
I understand that his emotional investment in that is what makes it matter and resonate with the audience/players, but I don’t see that as something born of social RP. That’s a detail in his Bio.
I think the social RP comes in when players then either a) explore it with John Wick ICly, b) talk about it with others as IC news, or c) don’t care at all that it happened but are just stoked there are now active players to socially RP with because something happened.
But without the Event, what does the social RP by itself offer in terms of (other/new) player investment? If John Wick’s love for his wife and dog is the social RP, in the metaphor, then what story is being told if the wife never dies or if John is never attacked by the Russians? I’m not seeing much for anyone to come get involved with, and grow activity from.
Serious question, not just trying to contradict you.