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    Tez

    @Tez

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    she/they

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    Website brandmuday.mythicus.net/topic/18/tez-tezlist

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    Secret Society Global Moderator Administrators

    Best posts made by Tez

    • RE: Macha Awareness (And Unappreciation) thread

      KB is right. There is nothing to be gained. There is no understanding to reach. There is no communication to be had. The other night I was so profoundly disappointed in what has become of a good place that I was honestly pretty bummed out.

      It is what it is. They are what they are. Let them be. And leave them there.

      posted in Rough and Rowdy
      TezT
      Tez
    • Unspeakables: The Politics Thread 2024

      Hi, guys:

      Any posts elsewhere will be moved to this thread.

      This is not a thread for arguments or nasty debates. We will be closely monitoring and moderating this thread in a way that we usually do not.

      This is a thread for grieving, sharing resources and help for people who are impacted by all of this (which is all of us, but some more than others).

      ❤

      posted in No Escape from Reality
      TezT
      Tez
    • RE: Bannings

      I’m just glad Ghost is there to lead the way to a brighter, more positive future.

      posted in Rough and Rowdy
      TezT
      Tez
    • RE: Liberation MUSH

      Let’s not be reductive genitalia-essentialists about gender no matter where we are in the forum.

      posted in Rough and Rowdy
      TezT
      Tez
    • RE: Silent Heaven: Gaslight, Gatekeep, Girlboss

      I think it’s pretty obvious why HannahBanana has been banned, but just in case it’s not obvious, I don’t care where you are: ablelist language isn’t okay, gatekeeping sexuality isn’t okay, none of this is okay.

      posted in Rough and Rowdy
      TezT
      Tez
    • Yay AresMUSH 1.0.0

      https://forum.aresmush.com/t/v1-0-0-released/923

      I don’t know if you guys have heard about this new fangled MUSH server called Ares–

      Ares has brought a lot of new life into the hobby. I’ve watched people who hadn’t even logged into a MU* in their life launch and run games. Congratulations to @Faraday, and THANK YOU!!

      posted in Game Gab
      TezT
      Tez
    • RE: RL Peeves

      While users can create new threads, they cannot create new categories. I believe that’s what you mean when you say new boards, yeah? We made a conscious choice not to include a politics category when we created this forum and right now that is not changing.

      Politics isn’t a team sport. It’s life or death for many of us.

      It’s not that we don’t think it’s important, so we won’t make space for it; in many ways, it is TOO IMPORTANT. This is especially true given the hands-off moderation stance I’d rather see on this board. We just don’t have the time, bandwidth, expertise, capacity, etc. to be able to moderate those discussions.

      I’m sorry.

      posted in No Escape from Reality
      TezT
      Tez
    • RE: Bannings

      @Dreampipe said in Bannings:

      @Aria said in Bannings:

      @Narson said in Bannings:

      @Kestrel said in Bannings:

      There are actually a fuckton of literal fascists in this hobby;

      There are fascists in a lot of places, alas. Fascists in gaming is an interesting area people are working on, but the far right were early adopters of online spaces (including back in the BBS days). Their methods will only ever get a small percentage of the population, but if you have so many people you can access, you can get to a much greater proportion of that small number and…well.

      As someone who is super into history, Norse mythology, Crusader Kings, punk rock, and RPGs, the amount of time I have to spend squinting at people with common interests and going “Okay, but are you a fucking Nazi?” is both alarming and exhausting.

      Seconded. I’m a white dude and it’s sometimes really anxiety inducing to talk about those kinds of interests without feeling like, “guys I swear I just like the stories, I’m not a white supremacist”. Double whammy because I also like power metal.

      At least a lot of them usually don’t take long to go mask-off. I remember people using SS designs in medieval games like Mordhau or Chivalry. No it’s not a pair of lightning bolts, I know what you are.

      Look, I can’t lie. I would use a pair of lightning bolts because I think lightning bolts look cool.

      AND THEN I WOULD BE FUCKING MORTIFIED WHEN SOMEONE TOLD ME.

      Pour one out for everyone born in 1988 who is innocently making very poor choices about their usernames.

      posted in Rough and Rowdy
      TezT
      Tez
    • RE: Concordia Thread

      I am glad that we have largely left behind all-white games in the L&L space. I think the expectation that most people have is that you will see a diverse cast of characters. I appreciate that about Concordia, particularly where they have course-corrected with their pantheon. I think they are doing some other interesting things in that space, too.

      There is maybe no perfect way to handle the issue of cultural diversity and real-world inspirations, but I still think that what they are doing is worth an upnod. You got your Targaryens, sure, and your red-heads, and your Romans–

      But there is also a house that has clear East Asian influences and one with South Asian influences. I grabbed one of those from the roster because I am always dying to see something – anything, please, god – that isn’t just your standard Western French-British-Something take on fantasy. Then I ran into players who maybe had been expecting something more Western in the house, so I popped in a request to get more clarity. I wanted to know what staff’s intent actually was, and I like the answer I got.

      Rather than directly copy and paste real-world cultures into the game, they’ve made a choice to draw on multiple places for inspiration to avoid generalizing, tokenizing, or fetishizing any real-world culture. In this case, yes, the house has elements of North India, but also Moorish Spain. I’m kind of curious if there’s a connecting thread of thought in that they were both extension of Islamic power at times, what with the Delhi Sultanate and Mughal Empire in North India, but I haven’t sat them down for details – and I actually enjoy classical India better so DON’T FEEL THE NEED TO DRAW THAT LINE ON MY ACCOUNT.

      Right now, at this moment, all I really care about is that they are doing something different, something interesting, and something coming from a place of curiosity and thoughtfulness. I wouldn’t say that they are a perfect game, and there’s choices I wouldn’t have made, but holy fuck please I hope more fantasy L&L games in the future draw from a wider well than the tiny Western European fantasy well.

      posted in Game Gab
      TezT
      Tez
    • RE: Pets!

      @Duke-Whisky SAME HAT

      temuball.jpg

      posted in No Escape from Reality
      TezT
      Tez

    Latest posts made by Tez

    • RE: Registration Freeze Discussion

      Moved a few posts about how to get an account here. lol i love my bubble.

      posted in Comments & Feedback
      TezT
      Tez
    • RE: Registration Freeze Discussion

      @Artemis Just DM an email to me and I will make an account w an invite link that goes to that email. It could be your email. Your cousins email. A temp email. I don’t care. You do need to be able to access it for the invite link and password resets.

      We had a run of bad actors so account creation is limited atm.

      posted in Comments & Feedback
      TezT
      Tez
    • RE: Registration Freeze Discussion

      @Artemis If they want an account, I just need an email. If they don’t, they are wise beyond measure.

      posted in Comments & Feedback
      TezT
      Tez
    • RE: Empire Discussion Thread

      @somasatori You know, that’s fair. The tone of the question wasn’t great though, and that’s what I think I’m responding to.

      I find the setting and conflict of empire a bit nebulous and hard to grasp myself but I don’t need to be shitty about a new game and a widely played older game to say so. My friends seem to be grabbing it fine!

      posted in Game Gab
      TezT
      Tez
    • RE: Empire Discussion Thread

      @Artemis

      Do you know how much if any AI was used in the game? Rosters, theme, code, etc? I noticed there wasn’t an AI policy at all.

      posted in Game Gab
      TezT
      Tez
    • RE: Empire Discussion Thread

      Forked discussion: https://brandmu.day/topic/614/empire

      posted in Game Gab
      TezT
      Tez
    • Berem Discussion Thread

      https://brandmu.day/topic/612/berem-an-ares-fantasy-game

      Preemptive thread.

      posted in Game Gab
      TezT
      Tez
    • RE: Historical Games Round 75

      @labsunlimited said in Historical Games Round 75:

      See this is what makes pre modern games attractive in terms of ism handling. The world was so different that many of the categories of bigotry today just didn’t exist yet. The beef between ancient Assyrians and Greeks might as well be a beef between vampires and werewolves for how relevant it is today.

      It’s unavoidable in all human history that people have used bigotry to justify harming perceived political and social enemies. It’s not the only way to go after your enemies, either, and those other ways are a lot less retraumatizing for people who have experienced it. Few people have been traumatized by weaponized lightning bolts, disintegration rays, or medieval weaponry applied to them. Nor have they been hurt by people orchestrating a palace coup against them and running them off their throne. But the modern ism stuff? Why drive off players like that? If the beef is between like, Hittites and Myceneans, who cares? Go ham.

      Another agree and disagree. I personally prefer to explore pre-modern stories, but there’s still plenty of isms in those cultures which resonate on down the line: sexism, classism, etc. History is not freedom from isms, just distance. Hopefully.

      posted in Game Gab
      TezT
      Tez
    • RE: Historical Games Round 75

      @DrQuinn said in Historical Games Round 75:

      I think when doing something like this you also need to be very aware that “historical prejudices” are still very real today and that mushes are still overwhelmingly white. So while it might be fun for one person to play being racially discriminated against in the old south, there are a whole lot of people who deal with that every day and might be going online to escape from that and not want to see that in their fun-pretendy-time game. Especially since there are definitely players out there drooling to put that white hood on and let the things they don’t dare say in real life to a person out online.

      Like a social contract is great, but also is going to probably ensure that your player base is mostly white.

      I agree and disagree with you:

      Especially since there are definitely players out there drooling to put that white hood on and let the things they don’t dare say in real life to a person out online.

      Throw them out. Throw them the fuck out. I don’t think they are as subtle as they think they are. If you see it, if you sniff it, throw the poop out. You’re right that you will get people pushing boundaries, but you get people pushing boundaries regardless. Flush 'em.

      Like a social contract is great, but also is going to probably ensure that your player base is mostly white.

      Maybe.

      I think we also have a tendency (duh, obviously) to take a very modern (duh, obviously) western idea on what isms are and what we would expect to see in play. I’m more interested in themes of cultural xenophobia than colonial racism: the isms of different times and in different places. I’m interested in stories that don’t draw quite so direct a line to the here and now, but there are of course still echoes of any marginalized stories.

      posted in Game Gab
      TezT
      Tez
    • RE: Historical Games Round 75

      @Trashcan said in Historical Games Round 75:

      Since I was namedropped earlier in the thread (thanks @Tez) I felt compelled to post something here.

      @Trashcan @Trashcan @Trashcan @Trashcan @Trashcan @Trashcan @Trashcan

      Thanks for being willing* to be dragged in to the conversation.

      For me it comes down to two things:

      a) Players need to know what to expect. The social contract that @Roadspike cited is a great place to set expectations.
      b) Staff needs to do the work to maintain their vision.

      * not willing

      posted in Game Gab
      TezT
      Tez