Now, questions for us:
The largest sentiment gap is by preferred game style – MUD fans average 3.53 while MUSH fans average 2.85 (49.2% vs 19.5% happy) (Table 10, Figure 10).
Why so unhappy, fam?
Forum wide moderators
Now, questions for us:
The largest sentiment gap is by preferred game style – MUD fans average 3.53 while MUSH fans average 2.85 (49.2% vs 19.5% happy) (Table 10, Figure 10).
Why so unhappy, fam?
Thank you for doing this! It was fascinating.
I’m curious: you highlighted some areas the MUSH / RPI / MUD community varied. How strongly did you feel that difference in the data?
Also noted that you aligned MUSH and RPI results more than I expected. I’ve tend to think of RPI as a type of MUD. Do you find that RPI aligns more with MUSH or is it very much its own thing?
@bear_necessities said in When is the last time you played?:
@catzilla said in When is the last time you played?:
run a silly one shot that will (probably) not have an effect on the setting.
so, curious, how could a game get you to run a plot that could have an effect on the setting, affect the metaplot or change the world in some sort of way? Is it just as simple as keeping that “You can do whatever you want here as long as it doesn’t break the world” on the tin or would you need something else?
I’m not @catzilla but here’s my list:
Give me those things, and I am a plot-running bunny. It doesn’t take anything else (other than the things that I need to “hook” into a game in the first place), but I will admit that I do like bennies. I don’t think XP is the best idea, but it’s nice to get. Even something that’s totally OOC like players saying, “Hey, that was fun,” and, er, actually showing up, on time, ready to play the plot that was advertised? That works.
@junipersky said in RL Peeves:
People being late for appointments but not calling or texting ahead to let us know.
This is so fucking rude! I do not understand why people can’t respect other people’s time at least enough to let someone know if you’re running late. Things happen, we know it. But don’t leave me twiddling my thumbs with no idea if I should hang out for another twenty minutes or if I’ve been ghosted…usually for a meeting THEY asked for.
I’m the fucking armchair general. The armchair quarterback. I’m on r/BMD building my fantasy RP league. I’m in the office pool for March MUDness.
I’m out of metaphors.
@voiceinthevoid said in Wikibara’s allegations:
– I appreciate Tek’s input in changing the name.
It’s Tez.
Just – to be clear. You’re fine. Just want everyone to know who I am, which is Tez, with a z.
Glad you guys had a good conversation.
@Kestrel said in Antisemitism allegedly:
Maybe it also really was an honest mistake to have created a whole new thread, and the intention was to reply directly to the comments in context. But I really wish this board didn’t now have a whole thread titled “Antisemitism Allegedly” about how, allegedly, allegations of antisemitism cannot be trusted. Did this need to be a topic here?
It’s possible to rename threads. V, I’d consider it. Person to person, player to player. Not mod voice.
@Faraday said in "My Guy Syndrome":
@Roz said in "My Guy Syndrome":
we’re not talking about TTRPGs, though; we’re talking about MU*s. they may take systems from TTRPGs, stats and dice and such, but the social structure of how players have to persistently interact is entirely different from a tabletop experience.
Yes, I realize MUs are not TTRPGS (obviously). I said it was because of the TTRPG influence, which I believe came over along with the “stats and dice and such”.
Seriously - have you seen “yes-and/no-but” as a commonplace principle in your MUSHing experience? Because I haven’t, even on games with a cooperative focus.
Yes, absolutely, to such a degree your question baffles me so I ask:
What do you think this looks like in practice?