I think that GM’s are people.
Life is messy and complicated and nothing ever goes to plan on most days. It’s part of living life. It doesn’t mean it’s also not fun and not grand.
When it comes to staff and GM, it always feels like it’s a them vs us player mentality that I’ve never loved. I tend to be relatively nice, understanding, and laid back. I adore writing stories. However, I’m not everyone’s cup of tea.
That’s okay. A staff member shouldn’t be made to feel they have to ‘deal’ with me if I zap their energy. A GM shouldn’t feel they have to include me. I would like a heads up if possible so I don’t keep trying to get involved in it (awkward). I’ll learn if they don’t though I got brain weasels for days.
As a player, I can also be flaky. My RL is hectic and my schedule borders on insanity that changes. I love those that have been understanding with me over the years. Hell there were deaths, births, relationship endings, etc that we have all gone through.
I think (and maybe I’m off track - it happens a lot) that you never know what the people on the other side of the screen is going through. I think the whole MU* environment is a lot better if we just show a bit more compassion. In the end, it ain’t all that deep. It’s just a game. Sure we love it. Sure we get emotionally invested from time to time, but at the end of the day. It’s a game. It’s a hobby we share. We should remember that staff (and players) are fitting this hobby into their very messy, very full, very inconvenient lives.
If a game is going somewhere you don’t like, leave. It’s the rule of the internet that there will be another X in X amount of time if you just wait. Or you can be the one to set up the new and improved X thing. I guess, I just feel like no on owes me their time and energy if they don’t want to give it and I likewise don’t owe anyone mine.
Life is complicated. Eat cake – or something.