@nobody
So basically, you read some bad things other people had said about me and decided that gave you a get-out-of-jail-free card to come in, make assumptions, and talk down to me, and then claim you’re not here to stir the pot. Reducing everything I said to sour grapes because I didn’t post about it on your preferred timetable.
If you genuinely had a “too old for this shit” disinterest in engaging, you could simply have not engaged in the first place.
@Pavel
I largely don’t disagree with you here. I obviously don’t expect the game runners to go through and scrub every trace of material I ever contributed. I was working with the understanding that much of this was collaborative work intended for the game. I worked like this under Sundance and Griffin for years. I understand what this sort of collaboration looks like.
A lot of what is currently sitting in my vault is material I developed while Sundance was still active, including systems she had approved or wanted implemented as far back as 2024, along with plot scripts I was unable to progress because of administrative bottlenecks and +jobs that were never actually handed over to me.
That’s a small facet of what I mean by minimizing my contributions. A lot of my work spent months or years sitting in administrative limbo instead of being implemented, even when Sundance had already approved it or specifically requested it be put up on the game-site.
Links to some of these documents were actually sitting in the +jobs system so they could actively be viewed, reviewed, and used by Sundance. Kraken closed all of those jobs a couple of months ago, effectively tossing all the +job side development communication in the garbage, and said they could simply borrow systems from another game instead,
The issue here is that there suddenly seems to be renewed interest in that developmental material now that I’m no longer around to participate in it or be credited as a contributor. Which was also an issue for Siren while I was still there.