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    Cygnus

    @Cygnus

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    Best posts made by Cygnus

    • RE: Staff Capacity

      Part of the issue I have with ever staffing again is that I’ve had such bad experiences with other staffers on TR, FC, HM. It can be a very weird, very cliquish experience where everyone that gets a sliver of power thinks they have a say on every little thing that happens. This always gets compounded when players are also staffers and have IC problems with other staffers.

      Headstaff in particular has a problem with this, and also the disappearing for months at a time thing only to come in and give a swirly to the staffers outside of their TS/Discord groups before poofing into the aether once again for six months and not approving literal years-old jobs before doing so.

      Or worse, the dreaded system of HR approval in some games where every staffer was able to add input even outside of their spheres. I am very glad for games like Liberation who don’t even let other staffers outside their spheres see unrelated jobs for this reason. These kinds of jobs become grudge matches where reason goes out the window and people fight because their character bits had a spat a decade ago.

      It’s really quite annoying and not conducive to a good experience as a staff member especially when ‘job monkeys’ and ‘general staff’ become a thing; doubly when those staff members don’t pull their weight and only get online to talk shit on staff channels and post negative stuff on jobs that they have no business reading at all. This combined with obvious favoritism killed most of the games I staffed. In actuality, this problem is exacerbated when spheres and games have TOO MUCH staff, not too little.

      Too many cooks, and none of them are actually cooking–just standing on the line, judging the way you cut your onions.

      Why would anyone want to be a staffer after OOC experiences like that?

      posted in Game Gab
      CygnusC
      Cygnus
    • RE: MU Peeves Thread

      @Kestrel said in MU Peeves Thread:

      its policy of permitting underage characters (and sexual scenes involving them)

      ew

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: What Do You Want Out of a MU?

      @Arkandel said in What Do You Want Out of a MU?:

      My twenties back.

      /thread lol

      posted in Game Gab
      CygnusC
      Cygnus
    • RE: Predators and Roleplaying Communities

      Thank you for sharing this, Cobalt. LAMush was the first World of Darkness game I ever played, and the first MUSH. I was 17 when I first signed in. There were bad things that happened there which I have heard about over the years, including the infamous meetup. I experienced a few borderline things myself in pages and scenes. I thought it was just how things were, like hazing or I was just new to the MU* scene, and since I was too young and didn’t want people to know I was too young I made the mistake of not speaking up.

      I’ve often had an overly rosy view of that place which I may have shared with you on occasion later on other games, and now that I realize how oblivious I was, I feel awful. I’ve been out of the hobby a long time, but I’ve always liked roleplaying with you when we’ve come across each other over the years. So, I felt compelled to say thank you for your courage and screw LAMush. And thanks for making the scene a safer place.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: What Do You Want Out of a MU?

      My dream MU would have…

      -Large staff and playerbase that is active 24/7
      -TinyMUX / PennMUSH / RhostMUSH
      -World of Darkness / Pathfinder / DnD
      -Both self-starter RP and storytelling encouraged
      -Complex ASCII maps because I’m a nerd
      -OOC Masquerade: I’ve always preferred games with this ruleset
      -Large and descriptive setting/grid with character
      -Player-buildable rooms and objects
      -Full PvP of various kinds with rewards for respectful play
      -Controllable grid squares
      -Obfuscated players, room sweeps, door locks, and other stuff to encourage spying/intrigue
      -A cool rumor code that is sorted into spheres. I’ve only seen this once and it was awesome
      -Good old fashioned retro +bboards and +events
      -Danger zones / Peace zones, Night zones / Day zones
      -No discord, I’m in like 50 of those already
      -MediaWiki for player pages / game info
      -Generous but balanced homebrew content
      -Lots of colors and QOL bits and bobs from ye olden days

      I’d settle for the top 3, everything else is a bonus

      posted in Game Gab
      CygnusC
      Cygnus
    • RE: Liberation MUSH

      @SuspectHound it’s hard to blame Sundance for trying to catch a falling knife. After years of terrible staff leads that caused myself and many of my friends to leave MUSH for several years, the way Sundance runs things is a breath of fresh air and the way Liberation is set up is the main reason I’m back in the hobby at all.

      I feel that the childish actions of one person is a hard lesson learned, not a weakness on Sundance’s part. She stepped up to get him out of the situation once and for all and made the right decision, and the destructive actions were 100% on Polk, no one else. It would have been fair to expect someone with such ties to the game to be an adult and hand it off responsibly, no matter what kind of personal problems between the two, but that is not what happened. Few of us can truly know what happened behind the scenes but I suspect that this was a slow burn of bad behavior that finally reached a peak.

      One of the tenets of Liberation is to leave baggage from other games and situations behind, and she must have extended that to Polk. That he chose to prove everyone else right is his cross to bear. The game be better off for losing the short fuse.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: pvp vs pvp

      @Pyrephox I’ve been fiddling with Rhost in my spare time, I do have a cool concept for a game like this. But about halfway towards amping myself up to learn Rhost’s finer details, I started learning Unity for a video game and have put my creative juices there for the moment. This has been a constructive conversation about what is needed in a MU* with pvp though and I’m thankful for those that helped me notice some of the stuff I may have missed; I’ve scribbled various house rules trying to tackle many of the issues that were brought up today.

      Maybe the ease of newer systems comparatively is why so many devs go towards those languages, or maybe from the various reasons Ashkuri posted. I do get the pain of doing it from the ST side of things, been there as a staffer and it’s not always fun and sometimes outright painful.

      I do completely agree though that the game I want to exist cannot exist unless I make it a reality. I’ve basically given up on most games at this point because they don’t hit the way they used to. There are no turn-key solutions, I just have to get my hands dirty with the code and challenge myself past what I’m comfortable with code-wise. And making games is challenging no matter what it is you’re making.

      posted in Game Gab
      CygnusC
      Cygnus
    • RE: Liberation Drama!?

      Great game when it was great. One of the best IMO, but Sundance stretched herself too thin. She’s quiet quit for well over a year now, and without others to make decisions, things sort of fell apart.

      I had a few bad interactions with Sundance, many in my group also did and most left because of several things that sucked –

      1. Unkillable NPCs/unwinnable plots – these took the wind out of everyone’s sails, and make the game feel like a novel. Granted they were great NPCs with great plots. But in this medium sometimes you gotta let that stuff go when there’s player fatigue. A prince that never actually held court but no one could question this? A Sabbat Ductus who was able to kill players freely but couldn’t be defeated? An ancient and racist evil character that even bringing up in RP could get you ganked? Yeah no, that stuff isn’t too fun.

      2. Uneven decisions – This was more part of Sun not being available IRL; in the beginning, she’d go through backgrounds with a fine-tooth comb and make sure that things fit the game’s narrative. Later, random and conflicting things were approved. When confronted with these mistakes, it tended to be a gaslight type of response. Sun was very rigid in her decision making, often at the expense of players over her carefully crafted plot.

      3. Slow jobs – I’m not talking one month, I’m talking 6 months no response and sudden closures; full year open jobs with no answer or explanation as to why they aren’t getting answered, plots with no resolution, and more. Just overall not the best in terms of actually playing the game.

      4. Entrenched cliques – this isn’t something that’s directly Sundance’s fault, but I do feel that it’s the job of a game owner to at least try and break these up a bit and foster crossplay. That said, Sun had her own clique which also happened to be part of the unkillable bloc, so good luck attempting to do anything plot-wise that involved those NPCs.

      5. Power imbalances – WOD games don’t put people on equal playing ground, this is true of all WOD games. But approving some players with 300-500 XP and others with 50 with no regard to how much effort or activity they bring to their sphere always felt like a kick in the teeth to people that Sun didn’t like. What was felt and what was true are two different things though, and it was likely more of a ‘too long didn’t read and I’ve got shit to do IRL’ kind of thing, though this doesn’t explain the XP differentials.

      There were some really great things about the game too, like awesome plot, great writers, and truly a large amount of nice players that were fun to be around. One of the things that Sun was best at was conflict resolution between players, and I truly loved the way she set up the MUSH in terms of job privacy and overall OOC masquerade.

      Even with all the negatives, I think the good outweighs the bad. If and when she gets her RL resolved I’d love to see her write up a new game or refresh the setting with a plot that was a bit more malleable and collaborative, learning from the mistakes she made the first go. I would absolutely play it, doubly so because truly a lot of these issues stemmed from Sundance just not being able to give the game the amount of attention it needed the first time. But she would definitely need to delegate way, way more. Running a game of so many people just isn’t feasible with one person. On top of this, she’d need to distance herself and her own RP from the plots, and be willing to let players win sometimes and enact some changes to the setting with their RP or else things will return to the same static problem.

      I WISH I had a game to play like Liberation was at it’s best. But it’s just not there at the moment. I hope that changes, and if anyone can do things justice, even with everything that happened there, I still have faith that Sundance is the person to make it happen if she comes back and puts in the effort.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @MisterBoring Most are or can search it up no problem. Better yet, they don’t pressure you for RL pics or out trans people they don’t like. Probably more fun to RP with a bot than be on most of the WOD games these days

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @Wyrmsign TBH, I don’t really care who you are. But you are staff since you apparently ‘would have pulled’ my character. Anyway, it doesn’t really matter – hopefully anyone who sees this thread will avoid RetroMUX like the plague and it will wither into non-existence as it should. Any game which platforms this kind of harassment needs to die.

      posted in Rough and Rowdy
      CygnusC
      Cygnus

    Latest posts made by Cygnus

    • RE: Numetal/Retromux

      @LeeRoyBatty Still though, I hope it shined a little light on the bullshit that happens on that game and people learn to stay away. My life has been a whole lot better out of MUSH in general, even reliving this excruciating experience has been awful.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @LeeRoyBatty Good point, it really wasn’t worth it, I let his bullshit lies get to me. Should have just kept my peace and not come back to this thread

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @MisterBoring To be fair, I made the long response to a bunch of lies from Sephiroth about how things were handled OOC. I talked a little shit, but it was minimal a month or so ago. The lies about me from staff really pissed me off so I came back with receipts. Realistically, I should’ve just not logged in again and left the convo but hey. At least its some entertainment for ya’ll.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @MisterBoring how is my making a gangrel kinfolk character even slightly equivalent on the toxicity scale with all the shit I’ve proved about this game? I came with receipts too, and people are just saying shit about me that didn’t happen without a receipt to be found. I posted the truth about the situation, including stuff about my character. Because I could really care less about what people think of my character. Some people like it, some people didn’t. Who cares?

      What annoys me is that the majority of people here are ignoring the actual problematic shit to get mad about how people decide to have their fantasy fun time. It has true WORA genetics, but it’s the definition of strawman and not at all equivalent in terms of shittiness. Sorry, but I don’t see how the fact I had a couple rites and took a wolf form in court is equivalent to OOC, cross-character harassment that multiple people in this thread have pointed out about this game. NOT just me.

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @catzilla I know it was cringe, but I posted that in response to a STAFFER here saying I wanted to build a special potion to become a human/shifter again. That is not what happened, I posted that to show that he was lying, not that I was a guy with all the best ideas LMAO

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @LeeRoyBatty said in Numetal/Retromux:

      THIS IS WHO I REALLY AM INSIDE, BELLA

      ok. This made me laugh. LOL

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @LeeRoyBatty Your takes are braindead, so enjoy yourself I guess. Simple pleasures for simple people 🤣

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      You heard it here, folks. Receipts of bad staff behavior don’t matter, it’s also totally cool that staff hits on players in their DMs, outed trans people, and repeatedly lied in this thread. A gangrel took wolf form in Elysium and took a shifter merit, so let’s get him!

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @LeeRoyBatty said in Numetal/Retromux:

      doesn’t belong in a Vampire game

      Says you. I call bullshit on that. The merit ‘Supernatural Kinfolk’ means that the developers thought different.

      Also, damn, you are triggered as fuck. Maybe go on a walk or something and think about how any of that word vomit you just posted justifies continuous OOC harassment for months on end, and the platforming/defense of problematic sex pests, staff favoritism, and all the other bad shit that has been revealed with receipts about this game.

      ‘Oh no, your character is a jerk, better make that the entire problem and ignore all the heinous shit staff did on this game!’ - you, basically

      posted in Rough and Rowdy
      CygnusC
      Cygnus
    • RE: Numetal/Retromux

      @MisterBoring When did I say I never saw it or dealt with it? Not sure how you got that out of the quote you pulled. I’m saying it was, by far, the worst on RetroMUX. Even old games like the Reach and Haunted Memories weren’t even close, and they weren’t great in those departments.

      posted in Rough and Rowdy
      CygnusC
      Cygnus