@Tez said:
I was talking to a buddy today and I think one of the reasons I am uncomfortable with what can feel like the sanitization of themes is because there is so much external pressure in the real world that threatens to sanitize […] Sexual content in general, when you look at payment processors.
There is generally a cultural pushback whenever things head too far in a certain direction. I personally think the sexual liberation movement peaked with Gen X & Millennials.
I don’t trust anyone who believes in any kind of extremes. All of life is nuanced and shades of grey. You can have too much of a good thing. All or nothing radical thinking is something I consign to my 20s. You can have too many cats. You can add too much garlic. You can have too much sexual liberation.
My generation grew up with Sex and the City, American Pie, and widely available internet porn which, I recall on first inquisitive viewing, being genuinely baffled to even try and comprehend how the depicted acts were physically possible. And in all candour, I don’t think my life has been terribly enriched by gaining this knowledge.
We grew up with Cool Girl before it had the name Cool Girl; this idea that a person (but especially a woman) is invalid unless they perform extreme sexuality without limits.
Within this framework, a person is not a person, they are parts. They do not have wants and needs, they have status to earn and prove. I do not see that as “sex positive”, I see that as a broken and fragmented understanding of sexual identity as a kind of fashion accessory, much like stiletto heels, displayed even if it hurts, and existing separate from the actual person.
I am strongly of the opinion that these dynamics play out in online games and communities as well. I’ve seen them play out on Haven, IRE games (the latter of which I played mostly while underage, and were not marketed as “sex games”), and even the chillest and most expertly run MUSHes I’ve played.
I think it is blind to ignore the ways in which these experiences can cause real harm to players, both through other players and their own choosing. A couple examples:
- A player writes a fantasy in which his adult character engages in incest with an underage character. This is repeatedly training his mind to associate sexual desire and arousal with the fantasy of an underage family member. It’s not his fault if these fantasies already lay dormant, but it is his fault and his choice to reinforce and further explore them. I cannot be convinced that this is unlikely to cause future harm to his ability to maintain an appropriate view and relationship with his own underage family members.
- A game has a skewed gender ratio, more female than male. Because of this, male characters are in high demand by partner-seeking heterosexual female characters. This gives the players of male characters an advantage to pit female characters against each other in competition. It encourages the players of female characters to seek to prove themselves sexually above other female characters, to settle for unequal nonmonogamous arrangements, to ignore mistreatment by the players of male characters, to alter their characters and storytelling for male approval, and to blur IC/OOC boundaries in order to retain their attention. I cannot be convinced that a male-led harem on this game can truly be assumed to be fully consensual, on the part of potentially lonely players using this game as a source of self-esteem and validation, or that it fosters healthy dynamics. I don’t think it’s good for men to ride this kind of ego trip, and I don’t think it’s good for women to vicariously experience this erosion of self through a sexual fantasy that isn’t even really her own.
None of this is to say that sexual RP should be disallowed or even discouraged. I engage, have engaged, and will continue to engage in graphic sexual RP.
But I personally try to be incredibly mindful of the ways that sexual RP can cause harm both to myself and others. I try to notice unhealthy dynamics, some of which spark concern, others anger and moral disgust, because I’ve been on the receiving end and know firsthand the profound degree of psychic damage they can cause. It would absolutely kill me, were I staffing any kind of game, to imagine that my action or inaction had caused that kind of harm to someone else.
I’m not just worried about children. The players of online roleplaying games tend to originate from a baseline crop that, IME, is on average more neurodivergent, less mentally and emotionally stable, less romantically/sexually successful in real life, etc., and that creates a fertile ground for exploitation and abuse. I’m not at all comfortable with anyone who washes their hands of having to ever think about that by simply saying, “they’re adults”. I’m especially concerned when game staff say stuff like this, because it makes me wonder how they handle parasocial attachment from their players, when in a position of power.
And again, this is not to say that SA RP specifically should be allowed or disallowed, etc. But it is to say that I very strongly reject any kind of blasé attitude that it is always acceptable so long as it occurs between adults and is technically consensual. Nothing is, IMO.
Consent is a lot more complex than many people here are giving credit. Consent is not a moral blank cheque or a get out of jail free card. If you harmed someone, you harmed them. You can also harm yourself. It’s not magically fine regardless of surrounding context just because they nodded and said, “harder daddy” while clearly bleeding.