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  • RE: Missed Settings

    I’ve been playing Cyberpunk 2077 again and gdi I just want my chromed-out hijinks, choom. 🥺

    it’s such a rich well for stories about a society on the edge and the battle against nihilistic excess and exploitation. I’d love to see a smaller game that really focuses on a specific group of anti-corporate runner cells, who are trying the line between sticking to their ideals and surviving, while public sentiment and massive companies often dead set against them. players would all belong to these cells so would all be loosely affiliated and expected to work together, but could run their own side shenanigans as well.

    posted in Rough and Rowdy
  • RE: Missed Settings

    @somasatori said in Missed Settings:

    Black Void

    BRONZE AGE TREASURE PLANET PLZ

    a cartoon character says

    posted in Rough and Rowdy
  • RE: Missed Settings

    New missed settings for me as I go through my TTRPGs which have similar themes but different genres:

    Black Void: During the height of the Babylonian Empire, strange black tendrils covered Earth entirely and flung the human population throughout the cosmos. The main gameplay setting takes place on a planet (ish) called Llyhn the Eternal where humans live in ghettos at the lowest of an alien caste system which is fairly reminiscent to Bronze Age empires. Adventures and whatnot take place via exploration of the world, including within the cosmos itself, traversable by void ships – which kind of look like Spelljammer ships as they’re just sailing ships that use some kind of cosmic force to travel. A MUSH would likely be city-based play where players would be humans attempting to make things work in this very cruel, strange society.

    Nibiru: Ancient Assyrians went to sleep one night and awoke in a strange environment, a space station called Nibiru orbiting the star Formalhaut. In the intervening few thousand years, citystates have emerged within the different compartments of this massive space station centered around the largest point of human activity (the city-state of Ashur). The player characters in the tabletop are Vagabonds, which are people who just kind of appeared one day akin to how humanity wound up on Nibiru, containing strange memories of other places. A MUSH would likely ignore the Vagabond piece, or expand the lost memory thing to be an accessible collective unconscious. There are no aliens or magic, but there are strange AI creatures.

    Then not related to the “ancient Middle Eastern people transported to alien worlds” theme:

    Working Class Space Scifi/Horror: A common touchstone for this would be Alien, where we follow the exploits of a group of space truckers faced with a horrific situation. Alternatively, a good analogous game system for this would be Mothership, which (aside from the ALIEN RPG by Modiphus which is literally Alien the RPG) is basically Alien the RPG. Working class space sci-fi is a big thing for me. Another genre that this might be referred to is casette futurism, with video games like Ostranauts being a good example of the genre.

    Unknown Armies: Unknown Armies is an occult RPG. If you are aware of Unknown Armies, you probably have wanted there to be an Unknown Armies MUSH at some point. The premise of the game is that occult practitioners (the players) are attempting to understand and deal with a very strange, disjointed reality. Unknown Armies is sort of like if Mage the Ascension/Awakening remained firmly in a street level, gutter magic vibe. There are vast conspiracies of both magical practitioners and just bizarre nightmare creatures. This is a terrible description of Unknown Armies.

    Bas-Lag/New Crobuzon: I mentioned this above, but it would be cool to see a MUSH set in the world of China Mieville’s Bas-Lag. This isn’t an RPG (though there was good Blades in the Dark hack for the setting), but a literary setting. I guess it would be technically considered steampunk, but it’s such a deeply fucked up setting that it’s hard to ascribe that genre to it given that it’s sort of actually like how social life was for most people in the Victorian era rather than how steampunk usually presents the world. Humans are the dominant species, with a powerful city-state called New Crobuzon, which masquerades as a parliamentary republic but is far more autocratic, maintaining its status as a superpower over the rest of the world through its exploitation of science and magic (often to the detriment of its own people).

    posted in Rough and Rowdy
  • RE: Missed Settings

    @MisterBoring said in Missed Settings:

    @Jennkryst said in Missed Settings:

    Exalted: Essence

    I was so happy when Essence came out. I like Exalted as a setting, but omg are the mechanics of base Exalted so overly complicated.

    FEAR ME

    dbd3a0ef-41f0-49dd-a7df-92d9af80045b-image.png

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @Pavel said in MU Peeves Thread:

    I want to add that while it takes work to make any hobby fun, if it’s consistently more work than fun, then it might be time to reassess.

    Agreed. The moment it becomes more work than fun is the moment it’s an unpaid internship, and those are largely gross.

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @Ashkuri I definitely agree, and I’d like to expand upon your thought without overriding or “correcting” you.

    I want to add that while it takes work to make any hobby fun, if it’s consistently more work than fun, then it might be time to reassess. Obviously, there are going to be instances where you’re doing a lot of work, particularly in the setup phase, but you should eventually get more fun out of it than a feeling of work.

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    Effort is required to make any hobby fun. Art, music, dog training, knitting, being good at Call of Duty, gardening…

    And building a MUSH
    And being a player on a MUSH

    You get out of it what you put into it. Effort.

    posted in Rough and Rowdy
  • RE: Fallout 2D20 Ares Web Portal

    alt text

    posted in Game Gab
  • RE: Missed Settings

    @MisterBoring I mean sure, it just means I gotta be there to do it, which is fine. Im more worried about getting MegaMek to work for people who want to do simulated combat stompy-stomp.

    posted in Rough and Rowdy
  • RE: Fallout 2D20 Ares Web Portal

    This is pretty neat and looks awesome, are you going to add it as a plugin? I’d love to see a Fallout game someday.

    posted in Game Gab