@Jumpscare
I wouldn’t have, either, but there’s seemingly no other place to define it. My instinct would’ve been to call it an RPI but people who are familiar with RPIs make it clear it’s not so idk.
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RE: Hello, Survey, and Looking for Recsposted in Game Gab
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
it’s times like these that i miss old threads from defunct boards because dang we had NUMEROUS threads of these games while the drama was happening
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
@Raistlin said in What's up with the two Age of Heroes games?:
Modern superhero comics don’t really grab me either, so if I ran a straight canon game, the canon would basically be the 1990s bumped up to modern day, with some tools bolted on to fold in characters who’ve shown up since. And my worry is that would appeal to exactly one person: me.
I would legit kill for a game set in the early 80s that was actually 80s-vibed or one set in the 90s where I can imply Terry Richardson is being creepy to GenX.
A hack of Aberrant 2nd Edition. I’m a big fan of Aberrant 2E. Well, parts of it. I’d gut the whole nova tech section, which I find basically unplayable. But strip it down to the core system and powers and it’s a pretty slick setup.
I love the setting of Aberrant so, so, so much.
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
@Colette said in What's up with the two Age of Heroes games?:
20 on UH, 24 on HAM, 25 on LnL, not a teen.
So, given yhat time advances on UH and HAM, two of them used to be teens.
That player isn’t keen on those.
Ruby’s known for two things. One of them is being an emotionally unstable pathological liar, and the other is the number of sexpest she’s Ghislained for.
Just 1 year
I might be off on 7, but it was definitely more than one. I’ll have to check my logs when I get back from the OR, but I know this because I was the person who got permission to ignore all of Eianna’s stuff.
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RE: Hello, Survey, and Looking for Recsposted in Game Gab
With everyone’s responses, and to my surprise, I guess that makes Silent Heaven a MUSH, haha. Strange that I didn’t think of it as one.
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
My go-to system for Superhero games when they show up at my RL tabletop group is Wild Talents. The One Roll Engine does superheroics really well, and the basic resolution mechanic takes only a few minutes to explain.
Over the years I’ve played HERO, Champions, Mutants and Masterminds (1st & 2nd Editions), Godlike, Capes, Aberrant, Scion (yes, I count Scion as a superhero game), and MSH. I feel like having a solid core system is important for a superhero game as you need to know what the baseline for task resolution is before you start throwing superpowers at the narrative, or you end up with everyone operating on their own idea of what the power scale is.
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
@Prototart said in What's up with the two Age of Heroes games?:
@helvetica said in What's up with the two Age of Heroes games?:
@catzilla Narrative power sets (1-2 paragraph explanation of range and min/max impact) with a baseline skill to roll.
the only OC-only game I remember really taking off used Mutants & Masterminds but I didn’t log into anywhere but Shang for a decade so i could be missing dozens of examples
I’m not familiar with that system. In my old age, I defer more and more toward not creating unnecessary activity. Nothing more eye-roll inducing than a system that’s complicated where it could have been simple. I’m here to write.
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RE: Hello, Survey, and Looking for Recsposted in Game Gab
@Faraday said in Hello, Survey, and Looking for Recs:
@Jumpscare said in Hello, Survey, and Looking for Recs:
For me, I see them as how much of the game is dictated by code.
I agree that the code plays a part, but I don’t think it’s that simple. There have been plenty of games branded as “MUSH”, running on MUSH platforms (aka TinyMUX / PennMUSH), that had significant amounts of coded mechanics. I never once heard any of them called
Brazil at one point had basically all of oWOD Revised coded
(Also I have no clue what RPI is.)
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
@Prototart There was Champions MUSH for a real long time, too.
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RE: What's up with the two Age of Heroes games?posted in Rough and Rowdy
My first MU* was a very heavily OC-centered X-Men game. I enjoyed it very much. There was a theme, things happened to progress things. People died, there was lasting impact to player choices that wasn’t dictated by ‘well they wouldn’t do this in the comics’.
But this was like-- whew boy, two decades ago almost.