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RE: RP Safari - Pacing Stylesposted in Game Gab
I’ve never been able to get into Async because I’m super flighty and unreliable. A friend of mine who lives in Australia absolutely loves it tho, it lets her do stuff with the 90% of people who aren’t in the Pacific Theater
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RE: Celebrities We've Lost 2026 Editionposted in No Escape from Reality
Chuck Norris, legendary martial artist, actor, and subject of meme jokes everywhere.

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RE: RP Safari - Pacing Stylesposted in Game Gab
@MisterBoring said in RP Safari - Pacing Styles:
Yeah, I’m aware, but even having the ability to look at a list of scenes and just see flat data about the average time between poses might make it easier for people to choose scenes they want to join based on their personal preferences.
A lot of Ares games have these posted but they differ from game to game and, shock of shock, sometimes players don’t read things.
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RE: RP Safari - Pacing Stylesposted in Game Gab
@Faraday said in RP Safari - Pacing Styles:
@MisterBoring said in RP Safari - Pacing Styles:
If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.
Except as mentioned above, not everybody agrees with these definitions.
Yeah, I’m aware, but even having the ability to look at a list of scenes and just see flat data about the average time between poses might make it easier for people to choose scenes they want to join based on their personal preferences.
@Roz said in RP Safari - Pacing Styles:
@MisterBoring said in RP Safari - Pacing Styles:
For me my brain sorts the metric as:
Live - 1-15 minutes between poses
Async - 16 minutes - several hours between poses
Distracted - Days between poses.If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.
i think you have async and distracted reversed. generally people are using “distracted” as “live but maybe a little longer between poses because folks are at work and might get pulled away for bits.” still often completed in one session, vs async potentially going over days.
I can concede that.
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RE: RP Safari - Pacing Stylesposted in Game Gab
@MisterBoring said in RP Safari - Pacing Styles:
For me my brain sorts the metric as:
Live - 1-15 minutes between poses
Async - 16 minutes - several hours between poses
Distracted - Days between poses.If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.
i think you have async and distracted reversed. generally people are using “distracted” as “live but maybe a little longer between poses because folks are at work and might get pulled away for bits.” still often completed in one session, vs async potentially going over days.
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RE: RP Safari - Pacing Stylesposted in Game Gab
For me my brain sorts the metric as:
Live - 1-15 minutes between poses
Async - 16 minutes - several hours between poses
Distracted - Days between poses.If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.
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RE: RP Safari - Pacing Stylesposted in Game Gab
@hellfrog said in RP Safari - Pacing Styles:
view of claims that specific choices are correct and protected due to having jobs and lives
No one is doing that here. I think everyone in this thread has said that any and all play style is valid.

