@Aria I can see there being that immediacy/need/“obligation” happening with games as they first open especially, but agree, after things get going and chill out~~ we’re all just trying to fucking exist. I say, returning to rp after a flakey stint being burnt out by rl.
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RE: LFRP: Light and support character acceptable places?posted in Comments & Feedback
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RE: LFRP: Light and support character acceptable places?posted in Comments & Feedback
@MisterBoring said in LFRP: Light and support character acceptable places?:
I think most games these days are open to whatever your schedule is. Just explain it in the OOC comms channels before you get super deep into it so that nobody’s setting incorrect expectations for your attendance.
Honestly, I don’t think anyone really expects people to be online and available every single day anymore. I could be wrong, but if that’s the sort of pressure you’re getting from someone, direct them to the immortal words of Taylor Swift:

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RE: LFRP: Light and support character acceptable places?posted in Comments & Feedback
@L-B-Heuschkel said in LFRP: Light and support character acceptable places?:
@Cobalt A fair number of our players favour the 1-3 times a week playstyle for what it’s worth.
I’ll have to poke in!
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RE: LFRP: Light and support character acceptable places?posted in Comments & Feedback
I think most games these days are open to whatever your schedule is. Just explain it in the OOC comms channels before you get super deep into it so that nobody’s setting incorrect expectations for your attendance.
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RE: LFRP: Light and support character acceptable places?posted in Comments & Feedback
@Cobalt A fair number of our players favour the 1-3 times a week playstyle for what it’s worth.
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RE: Real life happyposted in No Escape from Reality
I, uh, have a crazy job interview on Monday. I really can’t believe it but going to prep this weekend and hope Monday goes well!
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LFRP: Light and support character acceptable places?posted in Comments & Feedback
Wasn’t sure where to put this so…
I miss the interactive part of RP, the part where you don’t know what the other characters in the scene are doing and you adapt your own character’s actions around them. So I’m thinking of tipping my toes in again. But…
I work until 9:30 EST most days and my job is too active to RP actively. I’m also not looking to be obsessive.
Is there a place where someone could still be relevant enough to get RP if they only played once or twice a week? My main problem when I’ve tried is things moving too fast. I’d be more interested in playing the support character than the star of plots, but I do still want to be in plots.
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RE: Tales of Zalanthasposted in Game Gab
The whole website looks like the text was generated by an LLM
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RE: Tales of Zalanthasposted in Game Gab
@NotSanni said in Tales of Zalanthas:
I don’t have any coding experience, but they’re trying to recreate a diku derivative, simulation (and combat specifically) heavy game, so that may have something to do with it. It’s likely going to be a pretty crunchy game, as RP games go, with a focus on combat and mechanical capabilities vs storytelling (no matter what they say). Probably not enough to explain this exact margin, but it can probably explain a bit of it.
They also point out that it includes “2200 test cases” which, as well as being a weird thing to have in your ad copy, could also lend itself to a decent amount of code bloat. That’d be like me including all of the data entry in PyReach as “code I’ve written” when it’s just hundreds of lines of merits because White Wolf/Onyx Path is ceaselessly wordy. Like it is technically correct, but also just something that’s kind of required for what I’m doing? I would assume the same of trying to emulate an automation-heavy DIKU MUD. Idk. I usually delete test cases once things come out successfully and relatively bug free, so could also just be doing that incorrectly.
