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RE: Celebrities We've Lost 2026 Edition posted in No Escape from Reality
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RE: Memorable Scenesposted in Game Gab
@Solstice said in Memorable Scenes:
@kalakh GarouMUSH, when an entire hive of giant hornets were corrupted and rampaging, and the only way to get them to stop was to kill the queen and smuggle out the uncorrupted queen larva, and my coward of a ragabash stealthing through the entire complex tunnel system, grabbong the queen larva and bolted like he was carrying a football and running for his life while being trailed by hornets while all the fighty types kicked ass outside of the hive.
I have the log of this posted, lol The world’s deadliest werewolf relay race.
RedwallMUCK, the entire earthquake event, rallying together with survivors to try to make sense of the disaster and plan what was going to happen next, with a bunch of people who really didn’t hang out together living in close refugee quarters, and the ensuing squabbles.
This is 100% my pick for RedwallMUCK too, particularly the winter. It was just an incredible amount of really fun RP that tumbled into an organic storyline that lasted for, uh. A few years, I think.
I’ve also used it as an example for when sometimes it’s really good to shake up the status quo of a game by just pulling the rug out from under it. Not always, not often, but when it works, it works really well.
I thought I had some specific ones for both GarouMUSH and Arx, but sitting and thinking about it, it’s hard to settle on just a few. I really enjoyed the character arc of what turned out to be my longest played character on GarouMUSH, a permanently base strength newly minted fostern Glass Walker metis who showed up in town answering the werewolf equivalent of a help wanted ad, discovered she was somehow the highest ranking person there, and was then told in no uncertain terms that if she was staying she was leading. Thus a wild, decade long rollercoaster where she effectively pig-headed her way from ‘bad at being elder of this crazy tribe’ to ‘not so bad at being elder of this crazy tribe’. When I put in a request for a Willpower learn, all I provided as a reason was ‘Is Glass Walker Elder’. I was told there could be no better justification.
I cannot possibly choose even a small number of stand out scenes from Arx, I had more fun RPing on that game than I have anywhere else. So I’m going with character arc again. Shard started as a mouthy, bitter little shit obsessed with getting revenge who hated every last little thing about Arx and the Compact. She was only a sellsword because she followed Audric, and she hated that too. I figured she was probably also going to follow Audric right into Team Evil as a means to an end, and thaaat…is not what happened. Instead she tripped from the wrong crowd into the right crowd when Audric told her to go ask Aleksei and/or Aislin about her mystery talisman.
Mouthy bitter murdering secret werewolf thief who wanted nothing to do with anyone ended up a reluctantly-royal werewolf leading the Red Wardens, who didn’t necessarily like most people but who was pretty dedicated to protecting them. I mean, she also kicked off the end of the world, so her definition of protecting people might not always align with everyone else’s.
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RE: Memorable Scenesposted in Game Gab
@kalakh GarouMUSH, when an entire hive of giant hornets were corrupted and rampaging, and the only way to get them to stop was to kill the queen and smuggle out the uncorrupted queen larva, and my coward of a ragabash stealthing through the entire complex tunnel system, grabbing the queen larva and bolted like he was carrying a football and running for his life while being trailed by hornets while all the fighty types kicked ass outside of the hive.
@Herja Arx, Pretty much anything having to do with Sydney’s family, but definitely the final moments of Petraea hit me like a gutpunch, and having her lose one of the last little shreds of her family far more quickly than she expected to was absolutely gutting. The writing was on the wall that she was terminal, but having that timeline move up from ‘maybe a year or so’ to ‘this is happening today’ was just so shocking, and everything that played out in those last moments was just awesome to witness and be a part of. And really, what’s the point of having long hair if you can’t wail and scream and saw it all off in a moment of loss?
Let’s see…
PridesMUCK, finally taking revenge on the person who killed my character’s mother, only to find that vengeance was hollow and just made her feel empty and dirty.
RedwallMUCK, the entire earthquake event, rallying together with survivors to try to make sense of the disaster and plan what was going to happen next, with a bunch of people who really didn’t hang out together living in close refugee quarters, and the ensuing squabbles.
Super Robot Tensei MOO, when my taciturn, logical, and otherwise completely emotionally unavailable character was told that the former leader of the cult of personality that made her join up with the military that led to her being complicit in war crimes (yay!) was too useful to the faction she was a part of to have tried for his crimes or executed, and she just lost. Her. Shit. At the leader of said faction, snarled, cursed, cried, threw her ID badge on the ground, gathered her things, and was off the station and was off into the sunset by the end of the night.
…So, yes, I think I like my big melodramatic payoff scenes an awful lot, but I think that’s part of the joy of character dramas!
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RE: Memorable Scenesposted in Game Gab
@bear_necessities Doors are, historically, the greatest enemy of any RPG character.
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RE: Memorable Scenesposted in Game Gab
@Wizz he touched the doorknob and instantly died, it was pretty unexpected. But the big bad was behind the door so I guess that makes sense?! Anyway it was really sad.
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RE: Memorable Scenesposted in Game Gab
@bear_necessities said in Memorable Scenes:
When @ham’s character died to a fucking doorknob and we came back to the apartment we had all been sharing and saw his pillow (with the Barbie pillow case, I think??) and started crying.

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RE: Memorable Scenesposted in Game Gab
When @ham’s character died to a fucking doorknob and we came back to the apartment we had all been sharing and saw his pillow (with the Barbie pillow case, I think??) and started crying.
In that same game when that giant NPC came running into the apartment and broke through the door and straight out the wall on the opposite end
When @Pyrephox’s character punched out @KarmaBum’s and broke his nose in the middle of a dinner party and that girl was like, “okay well it’s time for the salad”
That time when my character got hitched to @Snackness’s in a bookstore after dating for like a week lol
almost all of my scenes with Mercy on LA2043, but esp the one where she taught my character to shoot guns and we got into a fistfight and it was awesome -
RE: Memorable Scenesposted in Game Gab
one scene I think back to a lot was my first GM’d staff response on Arx with Valenzo.
he was the captain of a ship who had been cursed in some mysterious way thad had led to him being hunted by a pack of assassin demons and also coincidentally having a demon doppelganger known as a mirrorborn. the scene involved Valenzo deliberately calling the mirrorborn, who was trying to convince him to make a bargain to release it into the world in exchange for his protection. Val only knew bits and pieces about the nature of his curse, but two key things weighed on him – the assassin demons were extremely dangerous, but mirrorborn could only sustain themselves in the world outside their realm by preying on humans. realizing that by saving his own skin he’d be putting others at risk, he ultimately refused the bargain, and the demon left in disgust – after telling him his best friend’s life was in peril.
I remember this one so fondly because not only was it a defining moment for a character I really enjoyed playing and one that informed pretty much the rest of my time with him, but the GM was just amazing. I’ll always remember one pose, which was SO sinister and gave me RL goosebumps, that she conveyed in just a few words – basically just the demon leaning forward and touching the surface of the mirror when it looked like Val might let it out – but the implications and the tension were ramped up sooo much more by everything she didn’t say. masterful stuff that still makes me grin when I think about it, and really appreciate how magical this hobby can be.
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RE: Web-based CharGen or in-game CharGenposted in Game Gab
@Pavel said in Web-based CharGen or in-game CharGen:
@hellfrog said in Web-based CharGen or in-game CharGen:
yeah applications are to tell you about the player more than the character, I think. "Name a non-fictional woman that is smarter than you’ would be a perfect application prompt.
Faraday and Cobalt. Next question.
you’re in, buddy!
