Oh good, other people use the ‘Locations’ menu to start scenes, whenever I say this is almost exclusively how I do it people are surprised.
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Posts
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RE: Grid vs Web Scenesposted in Game Gab
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RE: Grid vs Web Scenesposted in Game Gab
@KarmaBum Yes! That is the only way I ever found anywhere on Shattered while I existed there, because at that time I was no longer using a client much for a variety of reasons.
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RE: Grid vs Web Scenesposted in Game Gab
@sao said in Grid vs Web Scenes:
because apparently knowing where you are in rp is critically important.
this is why I came up with “Somewhere out there” and “Textlandia” as locations because I am, in fact, out there somewhere.
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RE: Grid vs Web Scenesposted in Game Gab
@Trashcan I used to do it all the time specifically so that I could avoid having to come up with the required location name. Physically go to place, scene/start. Sometimes, I would start the client, go to the place, scene/start, then RP the whole scene on the portal via web.
Otherwise I would do whole scene and try to post and realize I didn’t have a location set and it wouldn’t let me because apparently knowing where you are in rp is critically important.
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RE: MU Peeves Threadposted in Rough and Rowdy
@xCroaker From my personal experience both as a staffer and as a player witnessing things:
- Answering questions that are already covered in the game’s documentation. I have been on plenty of games that have excellent documentation both on their wiki and in the game, yet people will still constantly ask questions that have already been answered elsewhere.
- The subgroup of players that exist across all MUs that I refer to as “The Job Mill”. These players will generate more jobs than the entire rest of a game’s players combined, in some extreme cases multiple jobs a day. They are few, and usually just very invested in the game they are playing, but holy cow can some of them clog up a job queue. The frustrating thing is they’re almost always not malicious about this. It’s just what they do to show love to a game. And holy crap is it frustrating. Even more so when large amounts of these jobs require scenes and NPC support. (And now that I think about it, this could almost be it’s own topic.)
- Continuing to work on build / code stuff. A lot of games start allowing players onto them well before their grid & coded elements are actually ready to go, and this will generate a lot of extra work where staff is trying to finish their baseline game and people are breaking things already.
- Dealing with OOC drama. (This one probably feels like the worst even though it’s mathematically not.) Having people get into an OOC argument, or finding out that a player is a sex pest, or is exploiting the game code to their advantage, is rough on staff. It’s 100% guaranteed to require some level of confrontation about it, and that shit is draining.
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RE: Grid vs Web Scenesposted in Game Gab
@Yam said in Grid vs Web Scenes:
I realize there are still tinymux islands out there, traditional moos, etc, but I gather most of this forum is or has been on at least one Ares game.
This is YET ANOTHER OFF-TOPIC POST in a thread that was forked already, but a lot of this is ease of actually finding a game. I used to troll MudConnector for games but that site is imo basically unusable now and no replacement has stuck. They certainly exist, I have some of them bookmarked, but they’re neither particularly user-friendly or complete. Ares and Evennia has complete and easy-to-view game listings, so that’s what people know about, at least this audience.
I honestly have no idea how I’d even go about finding a new MUSH/MUX at this point apart from hollering into the wilderness either here or on Reddit’s r/mud section with mixed results.
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RE: RP Safari - Pacing Stylesposted in Game Gab
Some stuff on grid vs web scenes forked into it’s own thread here: https://brandmu.day/topic/644/grid-vs-web-scenes/10
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RE: Grid vs Web Scenesposted in Game Gab
@Trashcan said in Grid vs Web Scenes:
TEZ, THIS IS OFF TOPIC, fork me if you want.
fork u
(from https://brandmu.day/topic/643/rp-safari-pacing-styles/80)
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RE: Grid vs Web Scenesposted in Game Gab
@Trashcan Oh shit! I stand corrected, that’s a pretty cool metric.