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  • RE: Tough Calls

    I did want to note that I have no issues with levity or characters being silly or humorous when the time calls for it. It can’t rain all the time, etc.

    To me, it seemed like this particular person was really focused on playing a comic relief character as his whole shtick. This kind of comes down to fictional and cultural touchstones. Silent Heaven’s nearest cultural touchstones are Silent Hill and the TV series From. Both of those series have moments of humor (“It’s bread.”) The question here is: would either of those properties be improved if you had a character most likely to be played by French Stewart kicking around?

    @SockMonkey said in Tough Calls:

    I had someone pull off this ‘grand’ and ‘hilarious’ plot twist in a scene where their character was revealed to have a brain tumor so not only did that 1) Make all their actions ok it 2) Made my character and asshole for not instantly supporting them and me oocly an asshole for removing my char from the story and hook.

    ugh, I’m sorry you had to deal with this. This is an awful, unnecessary, and annoying thing. How on earth is a brain tumor funny in any sense?

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @Cobalt said in MU Peeves Thread:

    Oh, now I remember why I don’t go to new games. The overwhelming feeling that I am not welcome anywhere. (This is nothing anyone has done or said to me, this is my own brain being an asshole to me.)

    scribbles note Write… specific characters… for Cobalt… got it.

    posted in Rough and Rowdy
  • RE: Warma-Sheen

    @Pavel said in Warma-Sheen:

    I would be punished for things that the imaginary friend did.

    Suddenly, the imaginary friend disappeared.

    So she not only punished you for what your friend did, but she killed them, too? Kinda fucked up.

    posted in Rough and Rowdy
  • RE: Tough Calls

    @SockMonkey Do we share a brain? Because all of this. I understand (and have done) all of this.

    posted in Rough and Rowdy
  • RE: Tough Calls

    @SockMonkey said in Tough Calls:

    My husband was still dealing with his brain tumor at the time. Did the person know that? No. Should I have to tell them or explain how “brain tumors aren’t comedic content” for them to have common sense? No.

    In my very misguided youth, I thought I had to over explain every decision I made. I still over explain when I get in panic state that I think I’m offending someone but that’s a me thing. I stand very very very firmly in the thoughts that NO ONE is entitled to any of your RL information. They don’t get to know your story if you don’t want to tell it. They don’t get to have any of that. Also, no one is promised anyone’s time. I’m sorry that happened to you. There is nothing worse than a ‘surprise’ RP mechanic (good or bad) aligns with a RL event that there are feelings around. For me (as I can only speak to that) it’s like getting emotionally ambushed. Not intentional on the other person, but damn.

    Also as a person that likes to inject comedy in serious, you have to learn to read the room. I think silly/comedy comes from doing things to lift a serious game as the brain can read it and put a person RL in that state, so a little light RP is good too. But, time and place.

    My idea of humor (which may fail as humor is subjective) is falling over a stranger’s lap and ‘swooning’ for him. Luckily, the person that it happened to went with it.

    Or playing a game of dares or something that leads to an end point that both people are laughing OOC and like WTF just happened.

    Or making comments. Or taking the fall instead of being a hero but doing it humorously.

    Or collecting a specific thing for no reason other than humor or seeing how many they can end up with.

    Maybe I don’t understand silly, goofy. I don’t think it’s game disruptive though.

    posted in Rough and Rowdy
  • RE: Intro to MU*ing Event

    While I’m sure there are some recent articles that touch on the darker side of MU*, I always look to this one (written by Julian Dibbell) outlining an atrocious event that happened on LambdaMOO:

    TW: sexual assault - http://www.juliandibbell.com/texts/bungle_vv.html

    I’m terrible at summarizing so I won’t really try, but it does a fine job of sharing a terrible event, how it affected people, and the changes that happened after. It also touches on what it means to make a society and shape a culture in this shared hobby; for as terrible as the event is, it’s also heartening to see how things can grow and change through player influence.

    posted in Game Gab
  • RE: Tough Calls

    @somasatori said in Tough Calls:

    ah yes, brain damage. what a laugh riot

    I gotta be honest, that alone would probably be enough for me to tell someone to take a while to reflect and grow somewhere else before trying to play a game I ran again.

    I knew someone personally before and after a traumatic head injury and how it changed their entire life is still one of the most tragic and depressing things I’ve ever seen.

    posted in Rough and Rowdy
  • RE: Tough Calls

    I’m naming my next character Ogrin P. Vandagyre

    posted in Rough and Rowdy
  • RE: Tough Calls

    @Jumpscare said in Tough Calls:

    I would prefer to play a dumb (likely brain damaged) and loud character who rushes headfirst into things, who is obnoxious and meant from a OOC perspective to be taken as a joke, while still having serious moments as it happens in rp. Is there a way for that to be okay?

    ah yes, brain damage. what a laugh riot

    also, I played on Silent Heaven for all of a couple weeks (much respect for it though), and yet I’m very certain that the vibe of the game isn’t “comedic levity”

    posted in Rough and Rowdy
  • RE: Tough Calls

    @Jumpscare This person definitely has time for a civil conversation about sea lions.

    posted in Rough and Rowdy