Obviously, receipts are handy but they’re not a requirement. And I’d (speaking only for myself, though with a polite nod in the direction of that Admin tag) rather not make posting every shred of evidence possible the expectation here.

Best posts made by Pavel
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RE: Star Wars Age of Alliances: Hadrix and Cujo
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RE: Real life happy
Client: Well, I’m gay.
Me: Mhm…
Client: And… that’s okay?
Me: slow swivel in chair to look at giant Progress Pride Flag on my wall
Me: slow swivel in chair to look back at client
Client: happy tearsBeing a client’s safe space to come out is a gift that keeps on giving.
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RE: Star Wars Age of Alliances: Hadrix and Cujo
@Jumpscare said in Star Wars Age of Alliances: Hadrix and Cujo:
That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.
A board of women, queers, and allies reacting strongly against sexual misconduct and anti-reporting prejudice… Isn’t that how we started in the first place?
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Descs and MU History
For posterity, I present thus:
Tracy is a man and he is a very hansome and manly man.He likes women a lot and women like him too but men think he is compitishion.He has very long brown shiny hair everywhere and a little blue eyes that are mostly green but very hansome anywya.You can tell a lot of things from his eyes.He has a very big bulge in his jeans where the dick would be and it is not a sock because it makes all women almost orgasm with desire.Behind him is a very firm muscled ass that makes you want to slap it and play with it in lots of ways but only if your a women.If you are a man you will die if you touch it because Tracy is strong and very not Gay.If you are a women he winks and smiles at you and thinks you have a nice personality.If you are a man again he frowns at you and it makes you not hit on him or on any women when hes here.He likes lots of women very much and likes very few men but not as boyfriends.And he has a shitr which is nice and blue.I mean shirt sorry.
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RE: Bannings
From what I’ve seen, you are a people with boundless empathy, but you choose who to direct that towards.
Not to really engage in the debate, here, but that’s literally the same as everyone else.
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RE: Good things in Mushing
Me. I’m a good thing about mushing.
And this isn’t a throw away joke, or an ego thing, or whatever. But I’ve finally been able to arrive at the conclusion that yes, my RP is good. My events are good. My being present on a game is good. And I’m finally free to feel that I am good enough.
So there. Me. I’m a good thing about mushing.
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RE: Unspeakables: The Politics Thread 2024
So obviously it’s a very dark time, horrid things incoming and so forth…
But did anyone actually have The Onion buying Infowars on their 2024 bingo cards?
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RE: Los Angeles 2043: A Blade Runner MUSH - Discussion
@Warma-Sheen said in Los Angeles 2043: A Blade Runner MUSH - Discussion:
Just because you can open a game on your own doesn’t mean you should.
You should. It might last, it might not, but at least stuff’s being made even for a moment.
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RE: Bannings
@GF We’re for taco Tuesdays, no-pants Fridays, and the violent and utter overthrow of the capitalistic, white-supremacist patriarchy. And tea.
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RE: Macha Awareness (And Unappreciation) thread
@CuriousGamer said in Macha Awareness (And Unappreciation) thread:
@Tez There seems to be a few bad actor threads now, would it make sense to put them into their own ‘Bad Actor’ kind of topic at this point? I know there’s been a couple discussions of others in the not too distant past as well.
No. We don’t need a whole section of the forum devoted to talking shit about specific people.
Latest posts made by Pavel
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RE: Numetal/Retromux
@Captain-Howdy said in Numetal/Retromux:
I didn’t have “Pika is secretly still on the game and posting about how great it is,” on my bingo card of responses to my post, but I understand the skepticism
Yeah, you’d think it’s a crazy response but it wouldn’t even be a blip on the “weird shit we’ve seen people do” radar.
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RE: pvp vs pvp
It definitely feels like Faraday’s the actual MU historian and my brain is wandering through ruins of memories like Philomena Cunk.
“At first, most MUSHes were ruled by mysterious figures called staff, who controlled everything like digital Roman emperors with slightly more access to @boot. These staff ran plots, awarded XP, and decided whose tragic backstory was tragic enough. Players were largely decorative.”
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RE: pvp vs pvp
And this is only anecdotal, but my experience of MUing earlier than the last decade… two decades… or so has been… less collaborative and more authoritative. Staff ran plot, and players reacted to it. Co-creation wasn’t really as important as it is now, sure it happened but it wasn’t the focus. So, storytelling? Absolutely. Collaborative? Not to much of my recollection.
As more and more places put the storytelling onus on players more than staff, player agency increased, and so co-creation became a requirement rather than an optional extra. So it certainly feels more collaborative than it was.
Though that could also be because we’re all fifty years older and we don’t have time to tolerate the bullshit we used to put up with.
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RE: pvp vs pvp
@Jenn said in pvp vs pvp:
It was stated earlier we were talking about PvP MUSH’s rather than MUDs or other things.
Unfortunately, as @Faraday said, there’s no clear distinction between MUSH and ‘other things.’ Does coded combat make it not a MUSH? Does roleplay make it not a MUD? Does a lack of furries make it not a MOO? There’s no hard line.
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RE: pvp vs pvp
@Jenn Sure. First:
@Jenn said in pvp vs pvp:
This hobby is LITERALLY comprised of nothing more than dice and co-writing stories with each other.
That’s not true.
That’s what we primarily do. It’s not the entirety of the hobby. MUDs are included, RPIs, weird shit I don’t even know about are probably included too. Cybersphere was an example I used earlier, and that’s definitely a MU. It had/has RP, deep and meaningful storylines. It also had the risk of you just being gunned down in the street, using combat code without any RP, because someone wanted your shoes.
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RE: pvp vs pvp
@Autumn said in pvp vs pvp:
OOC Masq is a spectrum
Basically everything is, especially matters of preference. But everyone has their way, and their way is superior because it’s theirs, etc, etc.
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RE: pvp vs pvp
@MisterBoring said in pvp vs pvp:
given that our hobby is at its core supposed to be collaborative storytelling
Given that how you want to play is collaborative storytelling. Just because that’s what (general) we forum users tend to prefer doesn’t make that the default for the hobby as a whole.
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RE: pvp vs pvp
@Roz Agreed.
Don’t get me wrong, I do love an OOC Masq. Mystery is fun, especially in a game culture where people are friendly and engaging, and they’re all as invested in the idea of maintaining the mystery as I am. I’d even argue that for a good version of an OOC Masquerade you’d actually need more trust than otherwise.
(For those unfamiliar the OOC masquerade is the concept where one doesn’t know details about other characters. “Don’t talk about players, alts, or OOC info your character wouldn’t know. Keep the mystery, protect the immersion, and respect the game.”)