Obviously, receipts are handy but they’re not a requirement. And I’d (speaking only for myself, though with a polite nod in the direction of that Admin tag) rather not make posting every shred of evidence possible the expectation here.
Павел Семёнович Куликовский
@Pavel
He/Him
Best posts made by Pavel
-
RE: Star Wars Age of Alliances: Hadrix and Cujoposted in Rough and Rowdy
-
RE: Real life happyposted in No Escape from Reality
Client: Well, I’m gay.
Me: Mhm…
Client: And… that’s okay?
Me: slow swivel in chair to look at giant Progress Pride Flag on my wall
Me: slow swivel in chair to look back at client
Client: happy tearsBeing a client’s safe space to come out is a gift that keeps on giving.
-
RE: What's up with Spellbound?posted in Game Gab
I love that. More gamerunning folk should feel… allowed, for lack of a better term, to do this sort of thing.
-
RE: Star Wars Age of Alliances: Hadrix and Cujoposted in Rough and Rowdy
@Jumpscare said in Star Wars Age of Alliances: Hadrix and Cujo:
That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.
A board of women, queers, and allies reacting strongly against sexual misconduct and anti-reporting prejudice… Isn’t that how we started in the first place?
-
Descs and MU Historyposted in Rough and Rowdy
For posterity, I present thus:
Tracy is a man and he is a very hansome and manly man.He likes women a lot and women like him too but men think he is compitishion.He has very long brown shiny hair everywhere and a little blue eyes that are mostly green but very hansome anywya.You can tell a lot of things from his eyes.He has a very big bulge in his jeans where the dick would be and it is not a sock because it makes all women almost orgasm with desire.Behind him is a very firm muscled ass that makes you want to slap it and play with it in lots of ways but only if your a women.If you are a man you will die if you touch it because Tracy is strong and very not Gay.If you are a women he winks and smiles at you and thinks you have a nice personality.If you are a man again he frowns at you and it makes you not hit on him or on any women when hes here.He likes lots of women very much and likes very few men but not as boyfriends.And he has a shitr which is nice and blue.I mean shirt sorry.
-
RE: Banningsposted in Rough and Rowdy
From what I’ve seen, you are a people with boundless empathy, but you choose who to direct that towards.
Not to really engage in the debate, here, but that’s literally the same as everyone else.
-
RE: Unspeakables: The Politics Thread 2024posted in No Escape from Reality
So obviously it’s a very dark time, horrid things incoming and so forth…
But did anyone actually have The Onion buying Infowars on their 2024 bingo cards?
-
RE: Good things in Mushingposted in Game Gab
Me. I’m a good thing about mushing.
And this isn’t a throw away joke, or an ego thing, or whatever. But I’ve finally been able to arrive at the conclusion that yes, my RP is good. My events are good. My being present on a game is good. And I’m finally free to feel that I am good enough.
So there. Me. I’m a good thing about mushing.
-
RE: Los Angeles 2043: A Blade Runner MUSH - Discussionposted in Game Gab
@Warma-Sheen said in Los Angeles 2043: A Blade Runner MUSH - Discussion:
Just because you can open a game on your own doesn’t mean you should.
You should. It might last, it might not, but at least stuff’s being made even for a moment.
-
RE: Banningsposted in Rough and Rowdy
@GF We’re for taco Tuesdays, no-pants Fridays, and the violent and utter overthrow of the capitalistic, white-supremacist patriarchy. And tea.
Latest posts made by Pavel
-
RE: MU Peeves Threadposted in Rough and Rowdy
Somewhere, Shakespeare is furious he didn’t think to set King Lear on a MUSH
-
RE: "My Guy Syndrome"posted in Game Gab
@Roz Then maybe it’s also common sense to understand hyperbole as well, especially when that hyperbole immediately follows from “your generalisation hasn’t been my experience, and people are entitled prats.”
-
RE: "My Guy Syndrome"posted in Game Gab
@Roz said in "My Guy Syndrome":
@Pavel said in "My Guy Syndrome":
@Roz said in "My Guy Syndrome":
@Faraday said in "My Guy Syndrome":
Collaboration doesn’t mean always saying “yes” to everything. It means trying your best to find a mutually-fun solution, but also recognizing that sometimes people want opposite things and someone’s not going to get their idea of fun.
i really don’t think anyone was likely intending citing this to mean they think everyone should literally be saying yes to everything every single time
Here? Maybe not. Elsewhere? It’s absolutely been a thing.
it’s useless to try and account for every extremist view of a given perspective; they exist for every opinion. i was indeed talking about the conversation happening here
Yes, let us simply discount and ignore any experience that doesn’t fit within our own.
-
RE: "My Guy Syndrome"posted in Game Gab
@bear_necessities said in "My Guy Syndrome":
That being said your characters “don’t just write themselves” and I do think you have to be consciously aware if your decisions would make for good RP.
Agreed. When I say that my characters write themselves I typically mean that I’ve set up internal consistency and logic that would be difficult to reasonably violate, but it’s my responsibility therefore to set up that logic and consistency in a way that produces positive outcomes for the other players.
It’s a collaborative writing exercise, as has been stated already, but collaboration requires compromise on occasion as well as acceptance that not everything is for me. My high-powered executive wouldn’t be at the biker bar, but if I want to play with the bikers, then we can discuss and compromise to come up with an alternative location at a different time.
As for how to deal with it on a game, when it becomes exceedingly disruptive or problematic? Execution. Guillotines optional.
@Roz said in "My Guy Syndrome":
@Faraday said in "My Guy Syndrome":
Collaboration doesn’t mean always saying “yes” to everything. It means trying your best to find a mutually-fun solution, but also recognizing that sometimes people want opposite things and someone’s not going to get their idea of fun.
i really don’t think anyone was likely intending citing this to mean they think everyone should literally be saying yes to everything every single time
Here? Maybe not. Elsewhere? It’s absolutely been a thing.
-
RE: Long or Short? Application Process!posted in Rough and Rowdy
@Trashcan said in Long or Short? Application Process!:
@Babs said in Long or Short? Application Process!:
Just reuse the same description.
Chances are no one will notice.Chances are no one will say anything to you.
If there’s a wiki or a place to stick a character image, chances are nobody will even read your description. (yes, yes, sans several very loud exceptions)
-
RE: Numetal/Retromuxposted in Rough and Rowdy
@Noraaa There’s a button that says “Reply” at the top. Use that one. Reply at the bottom is to reply to that specific post.
-
RE: Long or Short? Application Process!posted in Rough and Rowdy
Honestly, these days, as far as backgrounds or mechanical explanatory notes or whatever other stuff a game might want… just give me a questionnaire.
-
RE: Long or Short? Application Process!posted in Rough and Rowdy
@MisterBoring said in Long or Short? Application Process!:
@Pavel said in Long or Short? Application Process!:
Such games should, then, have those requirements explicitly detailed somewhere. What mechanics need explanation, what needs to be explained, and why, etc.
Agreed.
Heck, that probably could be its own conversation about information silos, documentation, and reasonable expectations.
Which isn’t something I deal with at work RL at all.
cough
-
RE: Long or Short? Application Process!posted in Rough and Rowdy
@MisterBoring said in Long or Short? Application Process!:
Additionally, a player should have notes for any mechanics that need explanation. If your character has a Mild Phobia on their sheet, you need to explain that in your stuff.
Such games should, then, have those requirements explicitly detailed somewhere. What mechanics need explanation, what needs to be explained, and why, etc.
A problem I see crop up repeatedly is unwritten expectations that have to be explained over and over again because nobody remembers to write things down, and people end up being annoyed that they do what they think is wanted only to be told that it’s not what is wanted at all.
