@Nonsense said in Bad Stuff Happening IC:
Yeah, absolutely destroy my characters. I love the writing and the play that comes from difficult situations, poor outcomes, and otherwise “bad things” that affect a PC. Especially when it creates further story and RP opportunities in the aftermath. Of course there are limits, but these are also situations and lines that are already a hard ‘no’ in any game I’m going to play - and, as has also been mentioned a few times in this thread - trust is an important factor.
I’m generally very much of the opinion that failure is more thematically interesting than success. I love a failed roll, I love a failed mission, I love the drama. That has been where I’ve found my best success as a player and learned the most about the character.
I admit, here’s the flipside of the question (and this is not aimed at you specifically - I don’t think we’ve ever played together):
I don’t necessarily trust when a player says this, either to me-as-player or me-as-GM because often they do not mean it, so I am absolutely reluctant to actually pull the trigger on negative consequences because it is exhausting to deal with a lot of people after you do, and perhaps even more so the people who are very vocal about “Oh yeah, destroy my life, I can take it!”
And you can never know whether a person genuinely means it and is totally fine with things actually going south, or not.
The only real way, I’ve found, to know is to see how people handle small failures in play, before trying to work through the big setbacks with them.