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  • FAT BEAR WEEK 2026

    For a change of pace:

    https://explore.org/fat-bear-week

    BEGINNING NEXT WEEK

  • RE: Paroxysm - split off

    I did some thread surgery to remove Jumpscare as looking like the originator of a related thread. Apologies to anyone who was disrupted by that.

  • RE: The SA In Games Thread (Good Luck)

    I did some thread surgery to remove Jumpscare as looking like the originator of this thread. Apologies to anyone who was disrupted by that.

    ETA: Previous thread here: https://brandmu.day/topic/690/paroxysm-split-off

  • RE: Haven

    @Pavel Is it that surprising? Firan, for example, had loads of players in its heyday, lots of Noble Privilege and a whole incest metaplot. Most of the players probably didn’t engage with those parts of the game very deeply, or even were aware they existed. I remember the incest family Demon cult from the very beginning of the game on The Reach --plenty of people (including me) played there while not even touching their whole…thing. How MUCH bestiality play was going on in the average Werewolf game, do you think? Because I guarantee it was greater than zero, especially in oWoD where canonically, werewolves could and did fuck wolves to get more werewolves.

  • RE: The SA In Games Thread (Good Luck)

    I don’t expect shy to come back and engage with the thread. I feel like they’ve stated their position and dipped.

    But what I’m not clear on is if people will actually know what they are potentially signing up for when they join the game.

    Not knowing is wild to me. I don’t think you can responsibly engage with SA, *isms, etc. as content in RP without people fully knowing what they are signing up for and consenting to engage in it. That is so foundational to how I engage with games. Even in PVP games. Even in Limited Consent games. Even in Non Consent games. You know what you are signing up for.

    I don’t think you can responsibly RP about these things without that.

  • RE: The SA In Games Thread (Good Luck)

    @Shygaming said:

    That is actually one of the reasons I don’t want a preference flag for it in Paroxysm. If I wanted to facilitate CNC RP then an opt in system would make perfect sense. I don’t.

    That also doesn’t mean someone has to sit there and explicitly RP an assault they don’t want to write. Fade to black exists. You can draw boundaries around what has to be depicted without making whether the event itself can happen dependent on whether somebody finds the scenario appealing OOC.

    I completely understand the argument for banning SA outright. I think that is a coherent policy. I also understand allowing it as part of a setting where players know what they are signing up for.

    I just think “SA is allowed but only when everyone involved wants SA RP” produces something very different from either of those things.

    Players joining your game will know what they are signing up for, then, right? No, uh, jumpscares in cgen? Like there will be a big button on the login screen that says ‘by playing here you will be exposed to SA and may not opt out’, right?

    Like people know this? Yes? Along with whatever other terrible things are possible?

  • RE: Children NPCs, yay or nay?
  • RE: Children NPCs, yay or nay?

    I may also have had a super skewed feeling towards children since I started on Ansible and other than a SUPER SMALL handful of staff-run Adult teacher/administrators every single PC was between 5-12 because it was battle school.

  • RE: Celebrities We've Lost 2026 Edition

    @hellfrog No!!! I could watch the Cher show outfit reveals for hours.

  • RE: The SA In Games Thread (Good Luck)

    @Third-Eye said:

    @Tez said:
    There’s something to be said about the fact that we are more comfy with killing someone. This might not be the best venue for that, but there is something to be said.

    I think there’s a mischaracterization here of how at least some games, including ones I’ve been a part of, draft rules around this and Social Contract type language. It’s not like rape RP is always put in its own box as the only thing anyone cares about. Sometimes it is but it’s often not. These have also included broad language on what kind of violence is and isn’t going to be involved in plots, how physical and psychological torture is handled, etc. I’ve seen red/yellow/green lights players list on their character pages becoming more common and like…some of it’s sex, some of it’s torture, some of it’s spiders.

    I think the social contracts are a great way to frame out what is okay and what isn’t: PC vs NPC, on-cam vs off-cam, backgrounds or worlds or stories. I love them. I think they are a great tool. And you’re right! Games definitely break down violence in the same way.

    But I was specifically addressing the point made in the post rather than social contracts and the way games break down violence and how they engage with it. I didn’t mean to characterize or speak to any game with a social contract addressing that. I was just narrowly addressing the post. Just to be clear.

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