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    bear_necessities

    @bear_necessities

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    Best posts made by bear_necessities

    • RE: Seven Nations is Closing(Kind Of)

      @Gasboy said in Seven Nations is Closing(Kind Of):

      @Testament Better to have tried and failed,

      But is it really a failure? @Testament ran a game, had fun for awhile, made stories. Sounds like a success to me. No game lasts forever, and I wish you the best of luck in your future games.

      posted in Game Gab
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    • RE: MU Peeves Thread

      @RedJellyBean said in MU Peeves Thread:

      Having a scene with someone and them not posing for days and giving various reasons, yet you know they’re RPing with someone else on another place the entire time, as well as other games.

      Just say “hey it looks like you’ve been pretty busy and this scene is getting stale, let’s FTB and you can grab me again when you have more time?” And call it a day.

      No sense in letting your brain weasels eat you alive.

      posted in Rough and Rowdy
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    • RE: Numetal/Retromux

      I think my favorite part about all of this is how this person’s character couldn’t be a Mary Sue because he’s a MAN WRITTEN BY A MAN!!! or something. IDK, this is all ridiculous.

      posted in Rough and Rowdy
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    • RE: Empire Discussion Thread

      @Ominous I mean, why ask the question “what about this game is different from Arx” when Arx is no longer around? Even if it is a 100% complete rip-off of Arx, the comparison doesn’t matter anymore because Arx isn’t a thing and hasn’t been a thing for a few years now.

      And Arx was, for all intents and purposes, an extremely successful game for several years so people found stuff to RP about clearly lol

      posted in Game Gab
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    • RE: Bannings

      @tsar said in Bannings:

      tbh I’m amazed at the fortitude anyone has to read Ghost’s giant long posts. I hear them referenced and I go to look because I’m curious and I usually get a couple of lines in and I’m like

      squirrel

      “Here’s a well-spoken and well-crafted argument” … proceeds to word vomit across the board nonsensically while skirting along the “very clear” rules in order to attack - but not PERSONALLY!!! attack - people who cannot defend themselves because they are banned.

      You know what it would take to repair the community? Nothing. The community isn’t broken, MSB is.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      This is kinda like sad and just seems borderline uncomfortable to be talking about this person so can we just not?

      posted in Rough and Rowdy
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    • RE: Bannings

      I just want to say since it’s apparent that Ghost is reading that it is against the SPIRIT OF THE RULE of the new MSB to continue to personally attack the banned, particularly when they cannot respond directly to those personal attacks.

      I’m glad however they found their safe place to apply the rules only to those they dislike and can continue circle jerking about how great and POSITIVE they are while shitting on everyone who cannot defend themselves.

      posted in Rough and Rowdy
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    • RE: Bannings

      So since this is the second time in extremely recent MSB history that I’ve been either @tted at (despite being banned) or had my quote from here used as an example for how awful BMD is, I’d like to ask:

      Derp, how did I hurt you? Is it because I am a woman with opinions, or is it because I called you a misogynist, or is it because of something else? I’d love to know! Pls respond on MSB, xoxoxoxo love me

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @crawfish i had to take a shower after reading that, thx

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      My advice? Teach people how you want to RP with them. A lot of us have a strong tendancy to match the person we are writing with, but sometimes we need to give ourselves a little grace. If someone throws out novel-length poses and you only have a paragraph or two in you? Give them that. They will either a) start mimicing your shorter pose length or b) keep going!

      If someone doesn’t want to Rp with you because of your pose length, they aren’t worth RPing with anyway.

      posted in Rough and Rowdy
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    Latest posts made by bear_necessities

    • RE: RP Safari - Pacing Styles

      @Roz for what it’s worth I was attempting to show you my definition of.social RP by providing an example of what I consider to be social RP.

      posted in Game Gab
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    • RE: RP Safari - Pacing Styles

      @sao said in RP Safari - Pacing Styles:

      that interrupted a movie night with rocket launchers would be fine.

      That is not social RP to me. I would do that. So I guess there’s my definition

      posted in Game Gab
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    • RE: RP Safari - Pacing Styles

      @Roz idk why @KarmaBum has to defend herself to you with a list of the RP she dislikes just for you to understand that she doesn’t engage in RP that she dislikes, but also I gave you an example and you just argued it away anyway so I’m not sure what you want here.

      posted in Game Gab
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    • RE: RP Safari - Pacing Styles

      @Roz said in RP Safari - Pacing Styles:

      i don’t actually believe anyone would eschew a social scene with a new character that turned out to have great chemistry and was an awesome time. i just don’t. because everyone loves fun, engaging RP. and social scenes can turn out to be literally anything.

      Except there are some scene premises that are just inherently not fun for me so I would truly not have a good time and would not be engaged. Case in point: movie night scenes. I absolutely do not like scenes where we sit around with 20 other characters, or even 2 other characters, and pretend to watch a movie. It’s not fun for me, and has in fact on three occasions killed my enjoyment entirely for a game despite being in those scenes with people I have actually good chemistry with and enjoy roleplaying with.

      This is one example but surely if you all need others to accept that we can all actually enjoy different things, I can keep going.

      posted in Game Gab
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    • RE: Does Anyone Even Care?

      @helvetica We might be thinking of anthology games differently? I was thinking more like HorrorMu or Network, where you had an identity during the “season” and a real persona during the downtime, and those seasons changed up every 3-4 months. So a 12 month game entirely would probably not be very satisfying in that sort of dynamic.

      I really like the idea of games being self-contained. I.E. we are here for 12 months to tell this story, and in 12 months it will be over. I wish more games did that instead of open-ended “small / big town supernatural” esque sort of thing.

      posted in Game Gab
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    • RE: Does Anyone Even Care?

      @helvetica Do you mean 12 months in a single “chapter” or “season” of the anthology, or 12 months in total for the game itself? I’d wonder if a 12 month “chapter/season” would kind of defeat the purpose of the anthology, but that could be because my personal fatigue over a setting sets in around the 4-5 month mark.

      posted in Game Gab
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    • RE: Does Anyone Even Care?

      Do you feel like this puts extra work / fatigue on a gamerunner? From a GM perspective, as I sit here and ponder the likelihood of my running another game, I have thought a lot about the 3 month bubble but not from the side of potential players and more from the side of myself. I’m the type of person that regularly has 3-4 worlds building in her head at any one given time … for me personally, the idea of running a single world for months and months (or even years) is so uninspiring to me that I actually give up before I even put pen to paper.

      It’s why I’ve thought a lot more about anthology games, because at least then I can switch it up every few months (cowboys today, regency tomorrow!) but then I get stuck on the question of downtime and wander away from that idea too lol

      posted in Game Gab
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    • Does Anyone Even Care?

      Because I thought @Ashkuri’s post was a good topic of discussion and one I was actually thinking about today:

      @Ashkuri said in MU Peeves Thread:

      Even with all that effort, people naturally lose interest in the game/story over time. Very few people are stay to the end people, which is the nature of the medium. I think persevering through the fatigue of “does anyone even care?” is another kind of staff work, perhaps one that doesn’t get talked about a lot.

      What’s stopping you from being a stay to the end person? Or, alternatively, what makes/made you a stay to the end person?

      I don’t think I’ve ever “finished” a MUSH in my lifetime, not even the MUSHes I helped create. I certainly finished storylines - Gray Harbor comes to mind, I feel like we told a story that was relatively complete but people wanted to keep going so we let them. But I’ve never finished a MUSH. Mostly because when I’m done with my character, I stop being interested in the game itself - my storyline is over, I’ve got my own head canon, and I am OK with that.

      What’re your thoughts?

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @sao said in Grid vs Web Scenes:

      because apparently knowing where you are in rp is critically important.

      this is why I came up with “Somewhere out there” and “Textlandia” as locations because I am, in fact, out there somewhere.

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @Trashcan Oh shit! I stand corrected, that’s a pretty cool metric.

      posted in Game Gab
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