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    bear_necessities

    @bear_necessities

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    Best posts made by bear_necessities

    • RE: Seven Nations is Closing(Kind Of)

      @Gasboy said in Seven Nations is Closing(Kind Of):

      @Testament Better to have tried and failed,

      But is it really a failure? @Testament ran a game, had fun for awhile, made stories. Sounds like a success to me. No game lasts forever, and I wish you the best of luck in your future games.

      posted in Game Gab
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    • RE: MU Peeves Thread

      @RedJellyBean said in MU Peeves Thread:

      Having a scene with someone and them not posing for days and giving various reasons, yet you know they’re RPing with someone else on another place the entire time, as well as other games.

      Just say “hey it looks like you’ve been pretty busy and this scene is getting stale, let’s FTB and you can grab me again when you have more time?” And call it a day.

      No sense in letting your brain weasels eat you alive.

      posted in Rough and Rowdy
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    • RE: Numetal/Retromux

      I think my favorite part about all of this is how this person’s character couldn’t be a Mary Sue because he’s a MAN WRITTEN BY A MAN!!! or something. IDK, this is all ridiculous.

      posted in Rough and Rowdy
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    • RE: Empire Discussion Thread

      @Ominous I mean, why ask the question “what about this game is different from Arx” when Arx is no longer around? Even if it is a 100% complete rip-off of Arx, the comparison doesn’t matter anymore because Arx isn’t a thing and hasn’t been a thing for a few years now.

      And Arx was, for all intents and purposes, an extremely successful game for several years so people found stuff to RP about clearly lol

      posted in Game Gab
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    • RE: Bannings

      @tsar said in Bannings:

      tbh I’m amazed at the fortitude anyone has to read Ghost’s giant long posts. I hear them referenced and I go to look because I’m curious and I usually get a couple of lines in and I’m like

      squirrel

      “Here’s a well-spoken and well-crafted argument” … proceeds to word vomit across the board nonsensically while skirting along the “very clear” rules in order to attack - but not PERSONALLY!!! attack - people who cannot defend themselves because they are banned.

      You know what it would take to repair the community? Nothing. The community isn’t broken, MSB is.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      This is kinda like sad and just seems borderline uncomfortable to be talking about this person so can we just not?

      posted in Rough and Rowdy
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    • RE: Bannings

      I just want to say since it’s apparent that Ghost is reading that it is against the SPIRIT OF THE RULE of the new MSB to continue to personally attack the banned, particularly when they cannot respond directly to those personal attacks.

      I’m glad however they found their safe place to apply the rules only to those they dislike and can continue circle jerking about how great and POSITIVE they are while shitting on everyone who cannot defend themselves.

      posted in Rough and Rowdy
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    • RE: Bannings

      So since this is the second time in extremely recent MSB history that I’ve been either @tted at (despite being banned) or had my quote from here used as an example for how awful BMD is, I’d like to ask:

      Derp, how did I hurt you? Is it because I am a woman with opinions, or is it because I called you a misogynist, or is it because of something else? I’d love to know! Pls respond on MSB, xoxoxoxo love me

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @crawfish i had to take a shower after reading that, thx

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      My advice? Teach people how you want to RP with them. A lot of us have a strong tendancy to match the person we are writing with, but sometimes we need to give ourselves a little grace. If someone throws out novel-length poses and you only have a paragraph or two in you? Give them that. They will either a) start mimicing your shorter pose length or b) keep going!

      If someone doesn’t want to Rp with you because of your pose length, they aren’t worth RPing with anyway.

      posted in Rough and Rowdy
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    Latest posts made by bear_necessities

    • RE: Does Anyone Even Care?

      @helvetica We might be thinking of anthology games differently? I was thinking more like HorrorMu or Network, where you had an identity during the “season” and a real persona during the downtime, and those seasons changed up every 3-4 months. So a 12 month game entirely would probably not be very satisfying in that sort of dynamic.

      I really like the idea of games being self-contained. I.E. we are here for 12 months to tell this story, and in 12 months it will be over. I wish more games did that instead of open-ended “small / big town supernatural” esque sort of thing.

      posted in Game Gab
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    • RE: Does Anyone Even Care?

      @helvetica Do you mean 12 months in a single “chapter” or “season” of the anthology, or 12 months in total for the game itself? I’d wonder if a 12 month “chapter/season” would kind of defeat the purpose of the anthology, but that could be because my personal fatigue over a setting sets in around the 4-5 month mark.

      posted in Game Gab
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    • RE: Does Anyone Even Care?

      Do you feel like this puts extra work / fatigue on a gamerunner? From a GM perspective, as I sit here and ponder the likelihood of my running another game, I have thought a lot about the 3 month bubble but not from the side of potential players and more from the side of myself. I’m the type of person that regularly has 3-4 worlds building in her head at any one given time … for me personally, the idea of running a single world for months and months (or even years) is so uninspiring to me that I actually give up before I even put pen to paper.

      It’s why I’ve thought a lot more about anthology games, because at least then I can switch it up every few months (cowboys today, regency tomorrow!) but then I get stuck on the question of downtime and wander away from that idea too lol

      posted in Game Gab
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    • Does Anyone Even Care?

      Because I thought @Ashkuri’s post was a good topic of discussion and one I was actually thinking about today:

      @Ashkuri said in MU Peeves Thread:

      Even with all that effort, people naturally lose interest in the game/story over time. Very few people are stay to the end people, which is the nature of the medium. I think persevering through the fatigue of “does anyone even care?” is another kind of staff work, perhaps one that doesn’t get talked about a lot.

      What’s stopping you from being a stay to the end person? Or, alternatively, what makes/made you a stay to the end person?

      I don’t think I’ve ever “finished” a MUSH in my lifetime, not even the MUSHes I helped create. I certainly finished storylines - Gray Harbor comes to mind, I feel like we told a story that was relatively complete but people wanted to keep going so we let them. But I’ve never finished a MUSH. Mostly because when I’m done with my character, I stop being interested in the game itself - my storyline is over, I’ve got my own head canon, and I am OK with that.

      What’re your thoughts?

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @sao said in Grid vs Web Scenes:

      because apparently knowing where you are in rp is critically important.

      this is why I came up with “Somewhere out there” and “Textlandia” as locations because I am, in fact, out there somewhere.

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @Trashcan Oh shit! I stand corrected, that’s a pretty cool metric.

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @Trashcan I’m not sure how you would be able to “see” it happening because there’s no indication one way or another if a scene was started from the grid or started from the web. I will say that in my very early Ares days, I would start scenes from the grid all the time.

      It is only recently (when Ares got rid of their web portal thing) that I stopped logging into the game, because I don’t have a MUSH client. So now I just use the buttons on the website. But I know a lot of people that still log into Ares using a MUSH client and start scenes from the grid.

      posted in Game Gab
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    • RE: Grid vs Web Scenes

      @Trashcan I think what is meant by starting a scene from the grid is that you can be on a MUSH client and scene/start in any room on the grid.

      Theoretically, if connected to a client, you COULD go into a room on the grid and pose into the void. But without starting a scene, no one would know you have a scene there, and it would require pretty random chance for someone else to also be connected to a client and wander into your space on the grid at the same time.

      I wonder if it would make a difference if scenes started from the web defaulted to open. I don’t know. I think when Ares games initially became a thing, open scenes were a lot more prevalent. But again, that also was a time where ‘live’ or traditionally-paced scenes were more of a thing. Now-a-days, I rarely see open scenes ever, and I usually don’t join them when I do see them because I cannot keep up with a live pace.

      posted in Game Gab
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    • RE: RP Safari - Pacing Styles

      @Third-Eye said in RP Safari - Pacing Styles:

      I’ve wondered recently how much of this is changing player expectations from the people who were always on the platform 5+ years ago, when the first Ares games like Spirit Lake and Gray Harbor were around,

      So when I created Gray Harbor with KB, I feel like async wasn’t really as much of a thing? All our events were generally live, we would have a lot of open scenes going that were live, and I specifically was not a fan of letting scenes go for several days at a time. I could be misremembering, but async scenes at that time felt like they were more for people having 1 on 1s or for European players.

      But I will say I have seen a shift towards scenes taking longer, lasting longer and longer, async being a “thing” moreso than ever. And I specifically just … don’t have the energy for live scenes anymore. I get too distracted, I don’t really want to sit at my computer for 2-3 hours at a time, and even though I still do a vast majority of my posing from work, my brain just always isn’t here for quick back and forths.

      Maybe it’s a post-pandemic thing. I’m tired, man. I know a lot of people are. Maybe it’s a current state of games thing, because I really haven’t felt “energized” to play on public games like I have been in the past. IDK!

      posted in Game Gab
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    • RE: RP Safari - Pacing Styles

      @Faraday said in RP Safari - Pacing Styles:

      I’m not sure how you define “few” but there are 16 currently open public ones and that’s actually the majority of the open Ares games in total.

      I’m actually sorry for saying that because I was definitely putting bias on it, I was really only looking at games with 4 or 5 stars.

      ETA: And ignoring the comic book games admittedly 😄

      posted in Game Gab
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