@catzilla
@catzilla said in MU Peeves Thread:
@MisterBoring said in MU Peeves Thread:
@bear_necessities said in MU Peeves Thread:
IDK how to explain it better, I just feel like staff should be upfront about who their PCs are.
I agree with this. I also believe that staff should not include their PCs in the scenes they are running. In my experience it often leads to Mary Sue / Gary Stu behavior.
At the VERY MOST, I could see them using their PC like, ‘hey I found this spooky rock, can you guys go investigate it?’
But then again, a NPC could do that as well.
This is the weirdest thing about the Staff at Neon Protocol. Their NPCs are the heads of every single org - not a big deal, in fact some people prefer that. But then their PCs (Margot & Punky, I believe) are like… also org heads? Second in command of the orgs? But very blatantly story-surrounded, to a point where it is a feature of the character, and it would be FINE IF IT WAS DISCLOSED. The problem is the non-disclosure, and my particular issue with it is the subterfuge, and the weirdness around it. Specifically, the character I randomly chose off the roster had a secret that centered around both of her alts, to a point where I believe that the intent was to create some sort of romantic vibe with one of them given how it was written, and very much cast Margot as a (if not THE) plot device. When I paged Margot asking her how she wanted to play the secret, she came off very “tee hee, I don’t know, I had no idea that you even had that secret about me!” and I’m just over here like what the fuck?
So. If you want a game where your character - or characterS - are the central plot, if you’re going to link every single character to your character, if you are going to have secrets centered around your characters … god damn, at least be up front about it and tell the people that it’s your character.
I’ve noped off the game, but I think everyone who plays there should be aware of what’s behind the curtain.