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    Arethusa

    @Arethusa

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    Best posts made by Arethusa

    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @icanbeyourmuse

      I don’t really know Jallo’s player enough to judge him, but they’re pretty closely tied to one of the staff members - Discordia - and frequently shows up at Clan Kora-specific events despite not being a member of the Koras himself. I don’t think everyone that grouping includes is necessarily bad either, just that group pretty much covers the active playerbase on the game at this point. Staff and players in Clan Kora.

      “people have troubles leaving games because they care about the character they’ve spent a long time on/building up”

      That, in particular, AoA has a LOT of, and probably one of the biggest reasons many people stick around. The game’s practically designed to cause those kinds of feelings not just from the typical earning of xp and building a character through roleplay, but the way equipment and ships are handled on the game.

      I don’t know if this has been mentioned in detail before now, but the game has a randomized vendor system. At least once a day, at random times, the items a vendor has for sale are randomly determined. Most of the items a vendor has will be common/uncommon items based on the kind of vendor it is. Armor, weapons, weapon mods, ship mods, etc.

      Sometimes, though, rare items will spawn on those vendors. There are a LOT of different rare items in the game including high tier mods, powerful weapons, armor, not-so-powerful weapons/armor that are just… rare for some reason. Some of the best weapons in particular can be pretty hard to find. And even after you’ve found them, you’ll want or even need to find rare mods before using them in combat, which are also hard to find. Armor doesn’t tend to suffer from this as much, there’s not much in the way of rare armor and even less that’s worth buying, but there’s some pretty highly sought after weapons, weapon mods, and ship mods in particular that you could be searching months or more to obtain.

      On top of that, ships themselves are limited. There’s only a few of any given type of ship available in the game. Usually less than five of a given type of ship. This isn’t as much of a problem now after so many players left - staff were unusually quick to take ships from the recently banned players - but prior to that the pickings at the shipyards were pretty slim especially if you wanted something that had an ideal setup for cargo. So you were pretty lucky if you even found a good ship or one you really wanted. Which you’d then be upgrading with those rare ship mods mentioned earlier. So you can end up pretty attached to your ship there, and even now there’s certain types of ships you just can’t get because they’re all bought up already.

      It can be a pretty miserable system to deal with and just adds to that reluctance to leave once you’ve managed to get the things you want.

      posted in Rough and Rowdy
      A
      Arethusa
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander

      Cujo’s recent board posts read like something put out by the EA marketing department. And given what the rebels have to work with, and what they’re up against, the Sith Empire will be ruling the galaxy until the game shuts down for sure. Whenever that might be.

      There’s few GM’s left at this point and the actual remaining playerbase is a lot smaller than it’d seem from looking at +who on there as the logins are massively inflated by alts. And that’s not even factoring in players who continue to log in despite not actually playing. There’s a few players that have been a bit more active lately than they were before, but most of the game is pretty much staff + Kora clique on their various alts at this point. And Jallo’s player if you don’t count him in that group, but he might as well be. Can count on any events going forward to be comprised of them on one of their alts and one or two other players.

      Also, Hadrix on his staff bit seems to run the game as much as, if not more than, Cujo at this point so of course he wasn’t going anywhere.

      posted in Rough and Rowdy
      A
      Arethusa

    Latest posts made by Arethusa

    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @icanbeyourmuse

      I don’t really know Jallo’s player enough to judge him, but they’re pretty closely tied to one of the staff members - Discordia - and frequently shows up at Clan Kora-specific events despite not being a member of the Koras himself. I don’t think everyone that grouping includes is necessarily bad either, just that group pretty much covers the active playerbase on the game at this point. Staff and players in Clan Kora.

      “people have troubles leaving games because they care about the character they’ve spent a long time on/building up”

      That, in particular, AoA has a LOT of, and probably one of the biggest reasons many people stick around. The game’s practically designed to cause those kinds of feelings not just from the typical earning of xp and building a character through roleplay, but the way equipment and ships are handled on the game.

      I don’t know if this has been mentioned in detail before now, but the game has a randomized vendor system. At least once a day, at random times, the items a vendor has for sale are randomly determined. Most of the items a vendor has will be common/uncommon items based on the kind of vendor it is. Armor, weapons, weapon mods, ship mods, etc.

      Sometimes, though, rare items will spawn on those vendors. There are a LOT of different rare items in the game including high tier mods, powerful weapons, armor, not-so-powerful weapons/armor that are just… rare for some reason. Some of the best weapons in particular can be pretty hard to find. And even after you’ve found them, you’ll want or even need to find rare mods before using them in combat, which are also hard to find. Armor doesn’t tend to suffer from this as much, there’s not much in the way of rare armor and even less that’s worth buying, but there’s some pretty highly sought after weapons, weapon mods, and ship mods in particular that you could be searching months or more to obtain.

      On top of that, ships themselves are limited. There’s only a few of any given type of ship available in the game. Usually less than five of a given type of ship. This isn’t as much of a problem now after so many players left - staff were unusually quick to take ships from the recently banned players - but prior to that the pickings at the shipyards were pretty slim especially if you wanted something that had an ideal setup for cargo. So you were pretty lucky if you even found a good ship or one you really wanted. Which you’d then be upgrading with those rare ship mods mentioned earlier. So you can end up pretty attached to your ship there, and even now there’s certain types of ships you just can’t get because they’re all bought up already.

      It can be a pretty miserable system to deal with and just adds to that reluctance to leave once you’ve managed to get the things you want.

      posted in Rough and Rowdy
      A
      Arethusa
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander

      Cujo’s recent board posts read like something put out by the EA marketing department. And given what the rebels have to work with, and what they’re up against, the Sith Empire will be ruling the galaxy until the game shuts down for sure. Whenever that might be.

      There’s few GM’s left at this point and the actual remaining playerbase is a lot smaller than it’d seem from looking at +who on there as the logins are massively inflated by alts. And that’s not even factoring in players who continue to log in despite not actually playing. There’s a few players that have been a bit more active lately than they were before, but most of the game is pretty much staff + Kora clique on their various alts at this point. And Jallo’s player if you don’t count him in that group, but he might as well be. Can count on any events going forward to be comprised of them on one of their alts and one or two other players.

      Also, Hadrix on his staff bit seems to run the game as much as, if not more than, Cujo at this point so of course he wasn’t going anywhere.

      posted in Rough and Rowdy
      A
      Arethusa