@Watcher616 In the meantime, the Sith Empire is snapping up at least one world for every world the Resistance might have a chance at gaining, probably because Aryn has at least one leadership alt there. She has alts in leadership positions in every major faction (Empire, Resistance, Mandalorians/Kora), except possibly the Hutt Cartel.

@MisterBoring said in Star Wars Age of Alliances: Hadrix and Cujo:

I got an itch to go actually look at AoA today and well, even without the absolutely crap behavior from staff, this game is far too complex for my tastes.

Speaking of messes, this just hit the grid. Note the posting dates of the original message and the comment.

=========================<* 8: Game Updates - 218 *>=========================
Message: 8/218 Posted Author
Free Starter Ship Dec 09 2023 Cujo

Hello all

We’re instituting a new Chargen feature, in the form of a free starter ship. If you make a new character, and want to request a free ship once you are IC, then we offer you the newly updated Slingshot cargo hauler.

The new Slingshot comes with 200 tons of cargo space. Max Speeds of 50 MGLT in space, and 80 MGLT in atmosphere. It is still a 1 crew ship, with a bunk behind the pilot’s station, with interior room for 2 passengers to at least sit fiairly comfortably while traveling the space lanes.

In the end, we are now offering free ships out of chargen. If you make a character, and want a ship to start off with, and the new Slingshot variants sound appealing to you, then make that new character, and put in the request once you are approved and IC!

AoA Staff
===================< Comment 1 - Added Jan 26 06:09PM GMT >===================
Discordia Commented:
think Please note a few things about the starter ships. You may not resell them, pass them on to other players, or otherwise profit from the ships, beyond ther scope of what you do in regards trading/travelling. They are offered to players as a means to allow you to get up and running for travel and running cargo only.

When you no longer want/need the ship, +request to staff and we will reclaim them.

Additionally, please be aware that these ships are intended to give you a leg up. If they remain your own/regular ship is your choice, but please be aware that if you mod the ship, and later trade it back into staff/we reclaim it for inactivity, etc, you will not get back the money you paid for any modifications you added to these ships, nor will we return the mods to you to use on a new ship. Ideally, you should be looking to purchase a ship of your choice and add mods to those, as those can be resold/traded if desired. Though you still won’t get back the cost of mods if you resell the non-starter ship to staff.

Please see +bbread 8/222 and +bbread 8/225 for some of our other ship programs.

for those of you wishing to sell back ships you no longer need/want that are not the starter ship, you can sell these back to staff for half of the base credit cost you paid. Mods costs will not be returned to you.
------------------------------< +bbread 8/218 >-------------------------------

The delay in posting this is pretty interesting. Good mods are still too rare and expensive to risk losing them to such a bad trade as this policy sets up, creating a powerful incentive to hold on to modded ships (an incentive the dinosaurs likely paid no attention to, since they’d do that anyway. It’s not like anyone’s going to prevent them from hoarding ships).

And I’m sure if you ask about it, ‘It’s always been like this!’.