@Warlander It’s a dopamine mine that’s tied to the most boring part of exploration. I don’t enjoy yucking someone’s yum but it’s more than a little silly that it’s such a demanding system with so many people strictly adhering to its schedule. There are infinitely better codebases that handle space trucking in both active and passive flavors. Honestly it might be a blessing more than it is a curse because the people I got stuck with were absolute creeps and turned me off from SW:AOA entirely.
It was bad enough that it changed my opinion about how monitoring in codebases like these need to be ran for the sake of moderation. There’s nothing I can possibly do to prove what happened in any meaningful way. I could have provided the log that I saved but I’d just be concern trolled to hell and back about it being altered. There becomes a point in which a MUSH is a platform and not utilizing or having auditing tools is a choice.
Most of what I have to say would be off topic though. I never directly interacted with Hadrix or Cujo. Staff was in their towers very much aloof and above the players. I don’t know if when I played Hadrix was staff when I was a player.