Don’t forget we moved!
https://brandmu.day/
Two Birds: One Stone
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@Popes I started to with… I don’t know what their name is here, but then I got mugged by real life and had to call it quits. Had most of the building and channeling stuff done too.
Someone definitely should though.
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I am terrified at how willing I am to play this.
Just remember it’s canon that Lanfear lived!
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@Popes said in Two Birds: One Stone:
Lanfear did not survive.
Cyndane survived.
Yes, I am being pedantic.
^ This is why I personally would never make this game. I realize you’re being tongue-in-cheek, but yeah. Exemplifies the problem.
Play it? Probably. As long as staff came across as RELAXED about canon. But any strong adherence to canon is a turn-off.
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SAME SOUL SAME PERSON BRING IT ON I’LL NERD FIGHT FOR YEARS
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So I’ve been thinking about it. I’ll run this game. I’ll herd these cats and hit people with sticks.
I just can’t code anything. And I’m not a huge ares fan, even though it’d make everything but Channeling easy.
So if any kind helpers out there want involved or have suggestions, I’ll listen.
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@Popes Having done this? Ares is by far the easiest.
Channeling is a challenge though. From what I found there were a few options that didn’t involve starting from scratch:
Tat was generous enough to let me use the code for Spirit Lake with her magic system implemented with FS3. Had to do some modification but worked pretty great. Can check with her on that.
Fate plugin for Ares. The Dresden Files RPG is Fate based and really easy to adapt the magic system to channeling.
If you really don’t like Ares but are on board with the Fate system? Somewhere on the internet may still be the Dresden File RPG code for Penn or TinyMUX that was used to run that Dresden Files MU I forgot the name, but was fully implemented and pretty slick. Edit: Dark Spires was the name of the MU. The runner of it was active that that other MU board place but I’m not sure if they are here. They may know where to get the code if you ask around.
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There’s a nice D6 plugin that I have played with (but not used as an admin) that seems like it could be made into a square enough peg to approximate channeling, depending on what power levels you intend to have in play.
https://github.com/cailleach1310/ares-d6system-plugin
Wishing you luck! Would love to see a WoT make it to production!
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I did a pretty extensive workup for the Wheel of Time for standard FS3 on Ares a while back for a game that never made it to open. It’s never going to be perfect, because FS3 isn’t designed for magic systems, and channelers were -definitely- more powerful than non-channelers (as it should be in canon), but it was absolutely workable with players willing to accept a few compromises and pretty fun in my testing. I would be happy to share it with interested parties for tweaking to their satisfaction.
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I’m going to start writing a setting document soon.<tm> Proooobably going to use Cairhien as the quote-unquote hub. Though with Traveling being a thing, people will be able to go wherever pretty much.
IN PROGRESS.