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Star Wars Age of Alliances: Hadrix and Cujo
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So my friend talked me into coming there to play with them. I have yet to be sex pested, there’s events and stuff going on, and besides being small and convoluted, I haven’t had much issue.
Except BOY is this game in need of catchup mechanics for new players. Badly. More XP or something. There’s a lot of dinosaurs on this game, and if you aren’t one, time to farm +noms for xp.
And do not get me started on the force user shit. Starting as a padawan is a great story, but holy shit do you suck ass at space wizardry.
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@Popes I think they did have a program at one point that provided bonus XP for players who played with newbies, but I don’t remember if that was for +nomming newbies or just playing with them, nor do I recall if the newbies got a matching bonus. I also think that program ended a month or so ago. If I get a chance, I’ll check the bboards and see if I find anything.
Also, that gulf between dinos and newbies is by design, so don’t get your hopes up about catchup mechanics. And be careful in events run by Sumi Kora, Poe Dameron, Aryn Cortess, and any of her other alts, or by Hadrix Kora, unless you want to be used as a blaster sponge for the NPC opposition while the clique dinos do literally everything important/meaningful.
Above all else, get some armor of some kind. The way DSS is designed, it’s just about impossible to avoid getting hit in combat, even with your Dodges maxed out, so you’ll want protection. The stronger, the better.
Good luck out there.
(edited for typos and clarity)
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@Warlander Honestly, one of my alts is a Mando, and I’ve gone to nearly every mando centric scene run by Hadrix or Sumi and haven’t had any issues whatsoever. Granted, it’s hard due to stat gulf to do cool shit, but I haven’t ever felt unwelcome, unwanted or useless.
And the bonus for RPing with new characters is still a thing. TBH, I just think the cgen pool needs to be bigger. Since, uh, there are PC’s out there 1ith 17k xp. Give noobs like, 5-6k, and everyone will be happier. Especially since people can retire PCs and build new ones with all their XP intact, which is insane.
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@Popes The cgen pool absolutely does, and always has, needed to be bigger. When 80 is considered competent at a skill, most newbies are pitifully underqualified, even in what are supposed to be their areas of expertise.
As for the scenes… I hardly dare to hope for it, but maybe, just maybe, they’ve finally learned.
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@Popes Or maybe they’ve just learned that they have to hide their bad behavior better, since the word’s out about it and the playerbase is a lot smaller than it used to be (because the word’s out about it).
Time will tell.
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@Warlander said in Star Wars Age of Alliances: Hadrix and Cujo:
@Popes Or maybe they’ve just learned that they have to hide their bad behavior better, since the word’s out about it and the playerbase is a lot smaller than it used to be (because the word’s out about it).
Time will tell.
It’s the latter, due to being called out in the way they were.
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@Popes said in Star Wars Age of Alliances: Hadrix and Cujo:
So my friend talked me into coming there to play with them. I have yet to be sex pested, there’s events and stuff going on, and besides being small and convoluted, I haven’t had much issue.
Except BOY is this game in need of catchup mechanics for new players. Badly. More XP or something. There’s a lot of dinosaurs on this game, and if you aren’t one, time to farm +noms for xp.
And do not get me started on the force user shit. Starting as a padawan is a great story, but holy shit do you suck ass at space wizardry.
It’s fascinating that a game that lost so much playerbase continues to hold to a 100 nomination count to do things.
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@Popes said in Star Wars Age of Alliances: Hadrix and Cujo:
So my friend talked me into coming there to play with them. I have yet to be sex pested, there’s events and stuff going on, and besides being small and convoluted, I haven’t had much issue.
The sex pestering wasn’t ever universal, it was targeted. And all of these people can be welcoming and helpful, and they can make you feel welcome. And it’s not 100% an act, as in addition to the bullshit that’s been described for almost a thousand posts they are also narcissists of the highest order and YOU loving THEM, and seeing them as higher beings, makes them feel good about themselves. Historically people have ended up in their orbit, and only over time did they see the real people, and the real (serious) issues beneath that facade.
Like others have said, they’re also probably much more careful now that they’ve been called out so loudly, and visibly. So I wouldn’t expect as much trouble out of them, at least not right now.
The best advice I think anyone could give you is to enjoy your RP and just be aware that these problems have existed, and people don’t radically change overnight. So be careful. Enjoy your RP, but be careful. Hopefully you’ll never have a problem and all of this will just be noise.
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@SpilledBeanz As Harry Dresden said, trust but verify. That’s how I roll anyway!
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Well, here I am, necroing again.
I logged out of spite. Once a month. Game is dead, btw. Sumi, Had and basically nothing else. Just their clique.
Well, I logged in, 99% sure my spite was just often enough to keep my shops. Didn’t want them to get snatched up by a Kora, I was petty.
Well, I no longer own them. Sure, one was renamed, of course without asking… didn’t say anything. Tinfoil hat on, I think it might actually have been by Cujo noticing I didn’t RP for, what, half a year? I still have the ships. I still have everything that isn’t a shop.
Now, I admit, it has nothing to do with Hadrix, but I am very bitter another old shop was just redesced. After being told I couldn’t rename one I wanted to use for RP since it was 20 years old. But yeah, rules for thee but not me. Fuck AoA, but well. I think I said so before, I miss the game. Well, not the staff. Not the Kora. But I miss my friends, who left. I miss the RP.
Just ending up without stuff I built up in RP and having it redone without question not even like a week in… it hurt. Not as much as losing my friends on there, but… still. Not good.
Thanks for coming to this rant.
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@Krautistanian It’s a shame they didn’t appreciate you. When we played on another game I appreciated you.
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@Polk You were great too Also, in some hilarity, I eventually got the winged cat. I think I posted it as a joke request, an admin noticed it after a few months and… approved it. Without checking exactly what the changing breed was.
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@Krautistanian I wish NWoD CB had been properly designed to make your own breed from the start, instead of having those really weird premade ones.
(derail over )
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lol.
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Daily pose numbers by group.
Number of poses by month.
There have also been roughly 3 bbposts since June, and there is currently only 1 event posted, run by Hadrix himself on his Reverberate staff bit. Only two people have signed up, and one of them is a different staffer.
Looks like things are going super well over there.
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@Zephyr
Also I believe March and April, with that spike, are when they shifted the game’s timeline. There was a brief surge in events and player activity, and no small number of people who had decided to leave the game chose to make their exit during that time for reasons of closure. -
@Zephyr said in Star Wars Age of Alliances: Hadrix and Cujo:
There have also been roughly 3 bbposts since June, and there is currently only 1 event posted, run by Hadrix himself on his Reverberate staff bit. Only two people have signed up, and one of them is a different staffer.
Looks like things are going super well over there.
Absolutely. I ran things. Right now, they have 2 events. Both having two people signed up. Hadrix ran big things. Something like 8 people. 2 people were my standards, due to weird hours to run on.
Even on the Mando Board, Sumi and Hadrix seemed to implement monthly Beskar-giveaways. They ceased to do that in May.
By the way some hilarity. So, remember when I mentioned a gripe about shops? I bought one back, that was last week, so no booting for idleness.
Then there is this… very professional removal. No mail why I don’t own the vendor, just booted from owning. Maybe they noticed I didn’t pose since March. So, Cujo or Banshee being arbitrary, as there was no rule towards ownership in regards to activity, only collecting profits.
Oh, another thing. I don’t entirely understand how they had 700 players recently.
This seems inflated. Even in Covid-Highs, we didn’t use to have so much activity.
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@Krautistanian said in Star Wars Age of Alliances: Hadrix and Cujo:
Oh, another thing. I don’t entirely understand how they had 700 players recently.
This seems inflated. Even in Covid-Highs, we didn’t use to have so much activity.
Not my monkeys, not my circus, but it looks like this is counting logins, not players. And then adding together all of those logins to get the “Total Players” number.
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@Krautistanian That just says total players. That’s likely all approved bits
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I think @Polk has it, total players is probably total bits created over the lifetime of the MUSH. Imagine if we had 700 regular MUSH users logging in daily! Man, that’d be like 90s era MUSHing. The left side is probably counting individual logins. Based on the data provided I’m not too sure if that’s logins per IP (limited per 24 hour period) or total login attempts made to the MUSH per day. The latter would create a lot of noise with people losing connection and reconnecting, or logging in, checking +watch/equivalent code to see if friends are around, then logging out, etc. A smart coder would put in a limitation on number of attempts per IP per day. That said, this is an extremely confusing chart.
If it IS tracking individual bit access (which it seems to imply), this shouldn’t be adding up to anything because it’s a rolling total. It would mean in the last 3 months there were 219 login attempts made by individual players, whereby this last week was relatively slow except for a day ago when nearly 60 individual players connected to the game. A pretty respectable number, but this isn’t tracking how much activity those 60 people had in one day – though I did see a pose counter above – or how long they remained on the game before logging out.
The longitudinal data here going back to 90 days also a weird choice from both a UX and data usefulness perspective. At a glance and without thinking about it too much, it appears there are declining numbers which isn’t ideal to show your userbase – they’ll likely know that you have declining numbers because they’ll have experienced it, and this will reinforce it. From a data collection perspective, a rolling quarterly total is not going to give you any more information than a monthly one.
If it’s tracking any connection made at all to the server (less likely and really not a useful metric for the customer-facing UX but still possible because it can be useful from an admin perspective), then that means that there were 219 successful TCP handshakes made in the last 90 days, which could potentially be someone logging in multiple times because their internet isn’t great (or they’re idling out). Also, considering many people MUSH on mobile devices now and I’m pretty sure there are Android and Apple clients that have auto-reconnect, one consideration would be people who stepped out of range of a router or lost their data connection and had it reconnect.
I sincerely hope they wouldn’t use the latter since that’s a bit… dishonest, but having never played here and looking back at the thread I guess I wouldn’t be too surprised. Wow, I didn’t intend this to be that long, but boy do I hate shitty graphs and charts!