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Star Wars Age of Alliances: Hadrix and Cujo
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@Popes said in Star Wars Age of Alliances: Hadrix and Cujo:
So my friend talked me into coming there to play with them. I have yet to be sex pested, there’s events and stuff going on, and besides being small and convoluted, I haven’t had much issue.
The sex pestering wasn’t ever universal, it was targeted. And all of these people can be welcoming and helpful, and they can make you feel welcome. And it’s not 100% an act, as in addition to the bullshit that’s been described for almost a thousand posts they are also narcissists of the highest order and YOU loving THEM, and seeing them as higher beings, makes them feel good about themselves. Historically people have ended up in their orbit, and only over time did they see the real people, and the real (serious) issues beneath that facade.
Like others have said, they’re also probably much more careful now that they’ve been called out so loudly, and visibly. So I wouldn’t expect as much trouble out of them, at least not right now.
The best advice I think anyone could give you is to enjoy your RP and just be aware that these problems have existed, and people don’t radically change overnight. So be careful. Enjoy your RP, but be careful. Hopefully you’ll never have a problem and all of this will just be noise.
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@SpilledBeanz As Harry Dresden said, trust but verify. That’s how I roll anyway!
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Well, here I am, necroing again.
I logged out of spite. Once a month. Game is dead, btw. Sumi, Had and basically nothing else. Just their clique.
Well, I logged in, 99% sure my spite was just often enough to keep my shops. Didn’t want them to get snatched up by a Kora, I was petty.
Well, I no longer own them. Sure, one was renamed, of course without asking… didn’t say anything. Tinfoil hat on, I think it might actually have been by Cujo noticing I didn’t RP for, what, half a year? I still have the ships. I still have everything that isn’t a shop.
Now, I admit, it has nothing to do with Hadrix, but I am very bitter another old shop was just redesced. After being told I couldn’t rename one I wanted to use for RP since it was 20 years old. But yeah, rules for thee but not me. Fuck AoA, but well. I think I said so before, I miss the game. Well, not the staff. Not the Kora. But I miss my friends, who left. I miss the RP.
Just ending up without stuff I built up in RP and having it redone without question not even like a week in… it hurt. Not as much as losing my friends on there, but… still. Not good.
Thanks for coming to this rant.
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@Krautistanian It’s a shame they didn’t appreciate you. When we played on another game I appreciated you.
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@Polk You were great too Also, in some hilarity, I eventually got the winged cat. I think I posted it as a joke request, an admin noticed it after a few months and… approved it. Without checking exactly what the changing breed was.
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@Krautistanian I wish NWoD CB had been properly designed to make your own breed from the start, instead of having those really weird premade ones.
(derail over )
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lol.
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Daily pose numbers by group.
Number of poses by month.
There have also been roughly 3 bbposts since June, and there is currently only 1 event posted, run by Hadrix himself on his Reverberate staff bit. Only two people have signed up, and one of them is a different staffer.
Looks like things are going super well over there.
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@Zephyr
Also I believe March and April, with that spike, are when they shifted the game’s timeline. There was a brief surge in events and player activity, and no small number of people who had decided to leave the game chose to make their exit during that time for reasons of closure. -
@Zephyr said in Star Wars Age of Alliances: Hadrix and Cujo:
There have also been roughly 3 bbposts since June, and there is currently only 1 event posted, run by Hadrix himself on his Reverberate staff bit. Only two people have signed up, and one of them is a different staffer.
Looks like things are going super well over there.
Absolutely. I ran things. Right now, they have 2 events. Both having two people signed up. Hadrix ran big things. Something like 8 people. 2 people were my standards, due to weird hours to run on.
Even on the Mando Board, Sumi and Hadrix seemed to implement monthly Beskar-giveaways. They ceased to do that in May.
By the way some hilarity. So, remember when I mentioned a gripe about shops? I bought one back, that was last week, so no booting for idleness.
Then there is this… very professional removal. No mail why I don’t own the vendor, just booted from owning. Maybe they noticed I didn’t pose since March. So, Cujo or Banshee being arbitrary, as there was no rule towards ownership in regards to activity, only collecting profits.
Oh, another thing. I don’t entirely understand how they had 700 players recently.
This seems inflated. Even in Covid-Highs, we didn’t use to have so much activity.
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@Krautistanian said in Star Wars Age of Alliances: Hadrix and Cujo:
Oh, another thing. I don’t entirely understand how they had 700 players recently.
This seems inflated. Even in Covid-Highs, we didn’t use to have so much activity.
Not my monkeys, not my circus, but it looks like this is counting logins, not players. And then adding together all of those logins to get the “Total Players” number.
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@Krautistanian That just says total players. That’s likely all approved bits
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I think @Polk has it, total players is probably total bits created over the lifetime of the MUSH. Imagine if we had 700 regular MUSH users logging in daily! Man, that’d be like 90s era MUSHing. The left side is probably counting individual logins. Based on the data provided I’m not too sure if that’s logins per IP (limited per 24 hour period) or total login attempts made to the MUSH per day. The latter would create a lot of noise with people losing connection and reconnecting, or logging in, checking +watch/equivalent code to see if friends are around, then logging out, etc. A smart coder would put in a limitation on number of attempts per IP per day. That said, this is an extremely confusing chart.
If it IS tracking individual bit access (which it seems to imply), this shouldn’t be adding up to anything because it’s a rolling total. It would mean in the last 3 months there were 219 login attempts made by individual players, whereby this last week was relatively slow except for a day ago when nearly 60 individual players connected to the game. A pretty respectable number, but this isn’t tracking how much activity those 60 people had in one day – though I did see a pose counter above – or how long they remained on the game before logging out.
The longitudinal data here going back to 90 days also a weird choice from both a UX and data usefulness perspective. At a glance and without thinking about it too much, it appears there are declining numbers which isn’t ideal to show your userbase – they’ll likely know that you have declining numbers because they’ll have experienced it, and this will reinforce it. From a data collection perspective, a rolling quarterly total is not going to give you any more information than a monthly one.
If it’s tracking any connection made at all to the server (less likely and really not a useful metric for the customer-facing UX but still possible because it can be useful from an admin perspective), then that means that there were 219 successful TCP handshakes made in the last 90 days, which could potentially be someone logging in multiple times because their internet isn’t great (or they’re idling out). Also, considering many people MUSH on mobile devices now and I’m pretty sure there are Android and Apple clients that have auto-reconnect, one consideration would be people who stepped out of range of a router or lost their data connection and had it reconnect.
I sincerely hope they wouldn’t use the latter since that’s a bit… dishonest, but having never played here and looking back at the thread I guess I wouldn’t be too surprised. Wow, I didn’t intend this to be that long, but boy do I hate shitty graphs and charts!
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@Zephyr Was wondering about something… does Civilians count player bits that are solely Civilians, or any player bits that just have the Civilian group label? 'Cause a lot of players are Civilians that belong to other groups/orgs, like Mandalorians and likely Clan Kora… so a Civilian posing might trip another group or two as well.
Also, notice how both Rebellion and Sith Empire group/org poses per day, which were low anyway, seemed to just walk off a cliff after July 25th? I suspect history is busily repeating itself with the Sith Empire, to the tune of the faction dying off for lack of fachead activity, just like the First Order back when.
Maybe I’m stupid, but I have no idea how to get that particular data from the game. And I’m wondering what those pose numbers look like since your post. I’d be super grateful if you could post them.
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@somasatori Hit nail on head, Daniel-San. Given Cujo’s desire to have the most successful Star Wars MU out there, unethical data calculating and compilation would be right up his alley. Much like the way Mal used to encourage the SerenityMUSH playerbase to upvote the game on a rating site (MudConnector?), over and over and over again.
Do all DSS games inspire this kind of toxic competitive behavior? The World Wonders.
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Isn’t the point of sites with ratings for something to upvote if you like it? Usually places that do not want the same person doing multiple of something set it up as such. Doing what a system is designed for is not unethical. Did Mal push it a lot? I don’t know. When people do stuff like that I just ignore it because it is annoying not unethical. Equating annoying with unethical just seems weird to me.
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@Warlander said in Star Wars Age of Alliances: Hadrix and Cujo:
@Zephyr Was wondering about something… does Civilians count player bits that are solely Civilians, or any player bits that just have the Civilian group label? 'Cause a lot of players are Civilians that belong to other groups/orgs, like Mandalorians and likely Clan Kora… so a Civilian posing might trip another group or two as well.
It only counts whatever group they’re focused on, so unless they’ve changed it, it should only be counting one group. My info on this is based on how it was back in January though so I’m unaware of any changes they might’ve made to make them look better. I wouldn’t put it past Cujo to try that, but he doesn’t have the skill to do that himself.
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@icanbeyourmuse said in Star Wars Age of Alliances: Hadrix and Cujo:
Did Mal push it a lot? I don’t know. When people do stuff like that I just ignore it because it is annoying not unethical.
I DO know, because I watched it happen on Public channels on SerenityMUSH at least once a week, and usually more often, sometimes even once a day. Whereas most games mention upvoting a few times a year at most. But where a player might upvote once or twice and get on with their life anywhere else, Mal pushed for it constantly, and a particularly loyal group of players and staffers rushed out to do it every time he did so. Eventually SerenityMUSH had the most upvotes on the site by far, which is what Mal was after.
The term for this is vote brigading, and it is at best unfair, at most highly unethical. The most common use of vote brigading is to artificially inflate an approval or disapproval of some chosen issue.
It is less about the What and more about the Why; Cujo and Mal want to have the biggest, most successful MU on the web, and don’t much care about how they get it.
Mal was apparently willing to go to greater lengths to do so. He had a reputation for taking a group of his staffers and visiting competing games regularly and frequently, often creating charbits there without ever apping characters, just so the players and owners of the games had no doubt about who it was. If the bits were erased, they recreated them, or logged on as guests.
While there is no rule against this, it was creepy at best, because except for occasionally posting ads for their own game, they said not a word to the players on these games. This was less true for the staffers on the games, however; rumors swirled around that he and his were harassing them via pages and OOC comments, especially if they used to play on his game. I believe at least one of these competing games eventually banned him and his regulars to put an end to this. A few didn’t, just in case one or more of Mal’s buddies decided to come play on their game (none did).
Annoying? Very. Unethical? Maybe. Technically there’s no law against spam calls, but that doesn’t mean people want their phones being rung at every hour of the day and night by salesmen or scammers.
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@Zephyr Point. Dunno if Banshee has the coding chops, either, and I’m not sure Yeti would go along with such a thing.
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@Warlander said in Star Wars Age of Alliances: Hadrix and Cujo:
@icanbeyourmuse said in Star Wars Age of Alliances: Hadrix and Cujo:
Did Mal push it a lot? I don’t know. When people do stuff like that I just ignore it because it is annoying not unethical.
… visiting competing games regularly and frequently, often creating charbits there without ever apping characters, just so the players and owners of the games had no doubt about who it was. If the bits were erased, they recreated them, or logged on as guests.
I have never understood the perspective of “competing games.” I think most WoD MU*ers, and maybe this is different for science fiction or firefly games, may have one main game and they’ll likely have alts on at least one other if there’s a game available. I did have a bit of an ego boost that The Reach’s population was so high out of the gate (then panic because we weren’t prepared for that), but I really wanted people to keep playing Metro, New York City, Dark Water, or Haunted Memories as well. Feeling like you have only one place that is the place for you without looking for other options, imo, creates a toxic sense of dependency on it. We all like different things, different themes, different ideas and media which cannot necessarily be created in a single space.