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    Blood & Gold?

    Scheduled Pinned Locked Moved Rough and Rowdy
    22 Posts 9 Posters 3.8k Views
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    • JennkrystJ Offline
      Jennkryst
      last edited by

      Another idea, is allow the standard chargen model, and then let me (or someone else, I guess) MATH all of the sheets, figure out what has been spent, and then balance the scales with however much extra is needed to hit whatever the decided total starting xp line. This would theoretically let people underspend, even, and buy things on grid as they learn ICly, or whatever.

      While this doesn’t fix the issue of chargen being confusing… pre-built option and array can help. Having different chargen methods is fine, as long as they all get to the same place in the end.

      The baseline idea is really just a version of that. Make sure your characters who graduated high school have the academics 2, or whatever other basics you decide people ought to have.

      Mummy Pun? MUMMY PUN!
      She/her

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      • S Offline
        Sanguine @Jennkryst
        last edited by

        @Jennkryst I like the point bank where when I learn something with RP being able to grab it when I deliberately underspend in CGen.

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