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  1. Home
  2. Kumakun
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  • Topics 6
  • Posts 22
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Topics

  • K

    Some Recent Cyberpunk-ish Experiments

    Watching Ignoring Scheduled Pinned Locked Moved Game Gab
    9 29 Nov 2023, 14:28
    24 Nov 2023, 13:08
    12 Votes
    9 Posts
    692 Views
    K 29 Nov 2023, 14:28

    I had fun adding this, so I thought I’d share!

    I am working on player/thing descriptions. The avatar isn’t required but spices the interface up a little. I want to address a few more commands; then, I have to decide if I want to start adding Cyberpunk Red elements. 🙂

    screen shot

  • K

    UrsaMU, back from the project graveyard.

    Watching Ignoring Scheduled Pinned Locked Moved Game Gab
    10 7 Aug 2023, 19:40
    24 Jul 2023, 13:49
    7 Votes
    10 Posts
    722 Views
    V 7 Aug 2023, 19:40

    @Kumakun
    Actually you might wanna rethink that sockets.io thing.

    Following up on Polk here, I did indeed integrate Evennia’s webclient… with my Thermite project over at https://github.com/volundmush/thermite

    I just put this into use for DBAT but the goal is to keep refining it to be useful for all mu* stuff

    I got the idea of it from Evennia’s portal - thermite handles all of the user facing networking and hosts the webclient.

    It’s written in Rust and thus very reliable and low cost to run.

    This allowed me to dramatically simplify the networking that the game code handles, and super-simply reboot-without-disconnect (hotboot/ copyover).

  • K

    Recent UrsaMU Advancements!

    Watching Ignoring Scheduled Pinned Locked Moved Game Gab
    1 16 Jan 2023, 10:57
    16 Jan 2023, 10:57
    25 Votes
    1 Posts
    187 Views
    No one has replied
  • K

    Is it Cyberpunk enough?

    Watching Ignoring Scheduled Pinned Locked Moved Game Gab
    7 3 Oct 2022, 21:16
    1 Oct 2022, 14:52
    1 Votes
    7 Posts
    561 Views
    N 3 Oct 2022, 21:16

    CP: Red is actually pretty easy to turn into a MU* system. I’m actually sort of working on this but haven’t gotten very far and had to reset my server a few times. But! I would happily work with someone who wants to help code stuff up. I even have ideas to take care of gear, xp, and other things that’d normally go to staffers/queues.

    Feel free to reach out if you are interested, and I’ve currently got an Ares box running through digital ocean.

  • K

    MUSH-Format, now a VS Code extension plus!

    Watching Ignoring Scheduled Pinned Locked Moved Helping Hands
    3 25 Sept 2022, 15:31
    22 Sept 2022, 05:48
    10 Votes
    3 Posts
    381 Views
    K 25 Sept 2022, 15:31

    Update day!!

    Fixed a bug where #include files were not being added, and no error was given. Now you can link external files and format them away!

    File Icons. Because having a neat icon and syntax highlighting makes your language legit!

    Coming Soon!

    @installer mode! Make a professional-looking install script for your code archive!

    Slow and steady progress. I know there aren’t many of us who still write softcode. But the DX is SO MUCH NICER with a bit of tooling. 🙂

    Thanks for stopping by!

  • K

    MUSH-Format, mushcode minifying tool!

    Watching Ignoring Scheduled Pinned Locked Moved Helping Hands
    2 19 May 2022, 09:10
    19 May 2022, 09:00
    11 Votes
    2 Posts
    299 Views
    K 19 May 2022, 09:10

    Heh! Fixed the link! 😄