@Alveraxus said in Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants:
After a time skip, I can’t see myself searching out a player whose RP I don’t enjoy and trying to lay down some groundwork between our new personas. That seems to be a masochistic exercise so that I can claim to be a better role player, and I don’t have the time to undertake unpleasant RP to make some sort of strange claim of superiority.
I do admit that this comment confuses me. Where do you see this happening in what I’ve said so far?
It was not in anything you said. It was an attempt to show why the time jump would not result in that much of a reshuffling of existing group dynamics.
It was meant to say why players A, B, and C will continue to focus their play on one another, even while remaining open to occasional RP with players D and E and excluding F. It wasn’t meant to imply anything negative about the qualities of any of those players (even player F, despite my statement about masochism). It was merely an observation that some people mesh nicely, and others don’t, and it seemed unlikely that the time jump would significantly alter those dynamics.
(I think you already understood my more significant point, so I’m not trying to convince you further. I’m merely trying to dispel any confusion about where my statements originally came from)