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    Prospective Star Wars

    Scheduled Pinned Locked Moved Helping Hands
    84 Posts 26 Posters 6.1k Views
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    • RozR
      Roz @blu
      last edited by

      @blu lol i think you’re in the wrong thread honey

      she/her | playlist

      bluB 1 Reply Last reply Reply Quote 1
      • bluB
        blu @Roz
        last edited by

        @Roz oh gosh darnit

        Sobs

        I’ll move it to the right thread.

        continue without disabling
        she/her

        TezT 1 Reply Last reply Reply Quote 1
        • TezT
          Tez Administrators @blu
          last edited by

          @blu there there

          Maybe we need to discuss why this thread has been misposted in twice in two hours, by you and me. 🤔 IS THERE A CONSPIRACY AFOOT?

          she/they

          JennkrystJ 1 Reply Last reply Reply Quote 2
          • JennkrystJ
            Jennkryst @Tez
            last edited by

            @Tez said in Prospective Star Wars:

            @blu there there

            Maybe we need to discuss why this thread has been misposted in twice in two hours, by you and me. 🤔 IS THERE A CONSPIRACY AFOOT?

            jedi mind shit

            Mummy Pun? MUMMY PUN!
            She/her

            1 Reply Last reply Reply Quote 1
            • FaradayF
              Faraday @Jennkryst
              last edited by Faraday

              @Jennkryst said in Prospective Star Wars:

              The portal and scene async is like. Like… 90% of the reason I want to break Ares apart and figure out how to make it do the rest of what I want, yup.

              Except those same features are exactly why it’s virtually impossible to do the kind of code you want. 🙂

              Asynchronous and Web RP is diametrically opposed to immersive client RP.

              1 Reply Last reply Reply Quote 4
              • TatT
                Tat @Jennkryst
                last edited by

                @Jennkryst said in Prospective Star Wars:

                The portal and scene async is like. Like… 90% of the reason I want to break Ares apart and figure out how to make it do the rest of what I want, yup.

                Honestly, I think that if you’re really serious about this, you need to sit down and write out what you actually need to run this game. Figure out which features are ‘nice to have’ and which features are ‘must have’.

                Write down how those features will work. Specifically think about the scene system, multi-sceneing, and async when you do this, because it affects a lot. Figure out whether your ‘must haves’ are compatible with this sort of RP.

                I suspect that doing this will bring you to some choices between two desired things. Making those choices will make it easier to determine a next step.

                SpaceKhomeiniS 1 Reply Last reply Reply Quote 10
                • SpaceKhomeiniS
                  SpaceKhomeini @Tat
                  last edited by

                  @Tat This is like simple but great advice.

                  And I don’t mean that in a sarcastic way either.

                  I woke up feeling so good, I think I’d better call in sick/ I need a personal trainer to help me hold my drink
                  I plan to be spontaneous next time we meet/I’m putting off procrastinating until next week
                  I’ll get onto it when I give a shit

                  1 Reply Last reply Reply Quote 0
                  • JennkrystJ
                    Jennkryst
                    last edited by

                    I need a distraction from my code implosion. WHOMST among you is intimately familiar with the FFG Star Wars mechanics? Do you know if any skill, aside from Lightsabers, has a ‘here, you can use a different attribute with this skill instead of the default one’?

                    Not saying that this is the root of my code-learning problems. Because I haven’t gotten that far. But it might make dice code easier when I end up getting there.

                    Mummy Pun? MUMMY PUN!
                    She/her

                    O IstusI 2 Replies Last reply Reply Quote 0
                    • O
                      oknow @Jennkryst
                      last edited by

                      @Jennkryst I don’t know the rules well enough, I’m afraid. If no-one else here knows, someone on the FFG subreddit probably will.

                      1 Reply Last reply Reply Quote 0
                      • IstusI
                        Istus @Jennkryst
                        last edited by

                        @Jennkryst There are talents that modify the linked characteristic of a skill.

                        JennkrystJ 1 Reply Last reply Reply Quote 0
                        • JennkrystJ
                          Jennkryst @Istus
                          last edited by

                          @Istus I know there are talents that do this for Lightsaber. Am I forgetting any that work with different skills?

                          Mummy Pun? MUMMY PUN!
                          She/her

                          IstusI 1 Reply Last reply Reply Quote 0
                          • IstusI
                            Istus @Jennkryst
                            last edited by Istus

                            @Jennkryst Skulduggery can flip around between Agility and Cunning at a minimum. I do not know of others off of the top of my head but that one alone means that there is precedence.

                            1 Reply Last reply Reply Quote 0
                            • JennkrystJ
                              Jennkryst
                              last edited by

                              Alrighty, no default attributes at all, all rolls will call for attr+skill.

                              … somehow.

                              Mummy Pun? MUMMY PUN!
                              She/her

                              1 Reply Last reply Reply Quote 0
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