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Star Wars Age of Alliances: Hadrix and Cujo
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@Meg I assure you it was not “silly” when it derailed meaningful RP, due to people simply leaving out of frustration and exasperation. Was it NC-17? No. But it was someone’s personal kink thrown in people’s faces on an at least a weekly (and sometimes daily) basis. If you were active on any grids I’m sure you can see how disruptive that is, even if you personally wouldn’t have minded someone losing their pants in every scene.
AoA is not billed as an ERP game. Most players didn’t play for that reason (at least then, not sure about now tbh). And don’t overlook the fact mentioned above, that this player was banned for the behavior on a game not exactly known for taking these sorts of things seriously.
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@Meg said in Star Wars Age of Alliances: Hadrix and Cujo:
@SpilledBeanz sorry, i have to admit i am probably not the target audience to get worked up about this. sorry that happened to you and all, but it just sounds silly to me, and that may be because i am-- 4 years out from any RP?
but when you have a culture of rot, then is more rot really contributing to it when it starts at the top?
It doesn’t really matter how the offense sounds to you as staff; whether you would personally be offended or upset by it, etc. What matters is that behavior is making players uncomfortable enough to complain about it, and the behavior continues despite being told to stop it.
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@Third-Eye As a circle-backer, I can say I was mostly just feeling a creative pull to return to Star Wars and I genuinely do enjoy the coded systems / GM tools they have for storytellers on that game. Though it’s pretty clumsily-implemented, I actually think the space flight / cargo system COULD be really cool to help drive plots. You get to fly around to a bunch of diverse settings, after all.
Though I’ll say the playerbase now has definitely gotten quite small. You can still sort of fly around and if you can find some of the active folks who are fun writers (there are some!) I bet you could get some good small-scale, crew-based stories going. My own efforts to draw folks into little scuffles and Star Wars dust-ups have been met with mixed success, but then, that’s most of telling stories for folks. Sometimes they resonate, sometimes they don’t.
It’s also some of the same morbid curiosity that keeps me checking this thread. This newest revelation that someone might be the infamous panty-poser (I never got to witness this myself) is actually posting IN THIS THREAD is sadly only making me want to come back for more.
Insidious!!!
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do this game got baba yagart in it?
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@scvm actually yes
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omg…
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@Noraaa said in Star Wars Age of Alliances: Hadrix and Cujo:
@Third-Eye As a circle-backer, I can say I was mostly just feeling a creative pull to return to Star Wars and I genuinely do enjoy the coded systems / GM tools they have for storytellers on that game. Though it’s pretty clumsily-implemented, I actually think the space flight / cargo system COULD be really cool to help drive plots. You get to fly around to a bunch of diverse settings, after all.
I can’t say I disagree. For all of AoA’s numerous faults, the large amount of automation made GMing easier than any other place I went to. It was easy to jump with an idea without having to consult page 305 about dodging mechanics.
Though I’ll say the playerbase now has definitely gotten quite small. You can still sort of fly around and if you can find some of the active folks who are fun writers (there are some!) I bet you could get some good small-scale, crew-based stories going.
Quite small is a way to put it. Atrophied. Sure, some folks might be active, but the good writers mostly left. Some remained, sure, but most of it is gone. Hex is gone, and he was amazing. Kasia is gone, Adhar is gone. Rheisa, who made Togruta, is gone. Most of the strange elements seem to have departed with their writers.
And as an aside, I think last time the Sith Leaders were on last year. Not sure. My passwords got changed forcibly yesterday.
Ah. And Ship Repair stations linked to an FC now get a discount. Not related to you, but AoA staff wants to make FCs more interesting. Sl, Parmac gets a discount due to Qi’Ra, the Rebellion due to Ray…
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@Ashkuri oh, I could have. I suppose morbid curiosity kept me logging on.
What I mean to say, I kinda wish I had that strength, rather than some Nostalgia having kept me coming back.
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@Zephyr yeah this kind of got old and from someone who had taken a joke too far and got told about it… I stopped. But this just kept going on. It was nearly constant… Despite how good her other characters were. She had a lot of hate for the admin and game systems even when I first started as Devii.
You mentioned the day to day rp a while back. I remember when I made Sajin and Oriana had left, that period where the game died the first time for a bit… That was the only thing that kept it alive was the bar rp. That’s where I got my writing chops, describing messily eating food and so on and so forth. Mopping the hanger floor. Arguing with my droid. I remember that more fondly than any of the other grandiose crap. Or the switch to Liz and his ridiculous excentricities.
I considered myself pretty introverted and ‘hateful’ of people but from an admin perspective I can’t see how that’s why they did what they did… Because I don’t like people and yet I wouldn’t do that to them in a playtime environment.
I would only ever return to AoA to troll. Please @Jax stop giving me ideas.
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@SqeakyClean Taking Jax? Go for it. I want logs.