What’s crazy to me about the game is how difficult it is they make returning to it. I had actually had some weird itch to go and assemble a tiny crew of friends and ST some dumb Star Wars fun (since the coded NPCs are actually kind of neat) and then I remembered that I’d basically have to slog it through months worth of work before we could even do the basic stuff.
I’ve got a lot of complicated feelings about AoA. It was one of the first MUSH games that I really got to play in a shared game world. I learned a lot from storytelling for people there, too. But it wasn’t without its issues, some of them far more damning than others.
I hope those that left for good find something they love. I hope the folks who stuck behind still find joy in it. Kind of crazy that this thread is still so active, after all this time. I guess it really does speak to… well, something about the game, anyway.
Maybe we’re all just annoyed at how good it could have been.