Don’t forget we moved!
https://brandmu.day/
Superhero MU*s
-
Infinite Adventures seems fine. All the plots and scenes seem to be player-driven, which makes me think it’s a bad idea to allow players to have villains as PCs, but if that’s the biggest flaw I can spot from a distance, then they’re probably doing fine.
-
IA is literally the only one I would not actively encourage someone to avoid tbh
-
@Prototart said in Superhero MU*s:
IA is literally the only one I would not actively encourage someone to avoid tbh
What about the rest? Why wouldn’t you endorse them?
-
@Coin said in Superhero MU*s:
@Prototart said in Superhero MU*s:
IA is literally the only one I would not actively encourage someone to avoid tbh
What about the rest? Why wouldn’t you endorse them?
Elseverse I’ve heard odd things about and their approach to the whole Elseworlds thing is mostly YA settings from what I’ve seen, 80s is Macha’s game, HAM is run by 90% of the people who ran UHM and had no problem with how UHM was run until the second their friend was on the receiving end and continue to run a game exactly as UHM was run including letting their friends harass people until they quit. In addition to that, it’s a pure clique game - it’s like 3-4 different sandboxes for different groups that don’t interact and aren’t interested in anything that doesn’t aggrandize them.
-
I’m not terribly interested in superhero MU*s, but I did try to play on X-Men: Divergence to see if it could sway me into superhero RP. Despite it’s popularity, I got no RP after a few attempts on RP Requests and DMing characters who were directly involved with my character. After I missed an event due to a scheduling issue on my part, I gave up. Oh well.
Apparently it closed down about two weeks ago? I have no clue what happened to it.
-
@Jumpscare said in Superhero MU*s:
I’m not terribly interested in superhero MU*s, but I did try to play on X-Men: Divergence to see if it could sway me into superhero RP. Despite it’s popularity, I got no RP after a few attempts on RP Requests and DMing characters who were directly involved with my character. After I missed an event due to a scheduling issue on my part, I gave up. Oh well.
Apparently it closed down about two weeks ago? I have no clue what happened to it.
Who were you on XMD?
Apparently the game just died, most likely because Jemiah stopped being around much (I suspect a combination of RL issues like getting COVID and also a loss of interest). So they just decided to shut it down when activity was too low.
A lot of the people on that game who were there from inception were all tightly-knit friends who played with each other at their pace and often weren’t very inclusive (though sometimes they were, it varied). All very nice people, for the record, just not very pro-active when it came to involving people from outside their playgroup.
-
@Jumpscare I never played or even saw that game, but I chat with some people who reminisce about the bad times. Your experience seems to be common: there was a group of chosen ones who were allowed RP, and everyone else was shut out.
-
@Coin said in Superhero MU*s:
Who were you on XMD?
I don’t usually say who I’ve played, but since I didn’t actually get to play XMD, I may as well tell in this case. I picked Noriko. This was a few months ago. Zero scenes.
Thanks for the explanation about what happened! It’s kind of surprising that it vanished almost overnight, but I guess that’s the way things happen with an insular group. And you’re right that they were very friendly, and just not particularly keen on having new players dropping by.
-
@Jumpscare said in Superhero MU*s:
@Coin said in Superhero MU*s:
Who were you on XMD?
I don’t usually say who I’ve played, but since I didn’t actually get to play XMD, I may as well tell in this case. I picked Noriko. This was a few months ago. Zero scenes.
Ahhh, I think you joined after I’d already left.
Thanks for the explanation about what happened! It’s kind of surprising that it vanished almost overnight, but I guess that’s the way things happen with an insular group. And you’re right that they were very friendly, and just not particularly keen on having new players dropping by.
I don’t think it was overnight. I definitely noticed severe low-activity times when I was there; it’s why I left, really. Then it supposedly picked back up, people were playing, but that didn’t last too long. It happens. People lose interest. Some people lose interest a LOT sooner than others, though. I think a lot of the core group also just got back into Arx, too, and got sucked into their RP there, which also happens.
-
@GF said in Superhero MU*s:
@Jumpscare I never played or even saw that game, but I chat with some people who reminisce about the bad times. Your experience seems to be common: there was a group of chosen ones who were allowed RP, and everyone else was shut out.
I don’t think this is exactly true.
There was a core group who were good friends beforehand and played together at their own pace, and everyone else could (and did, for a lot of us) make their own fun. I ran a bunch of plots and events, and it was fine for a long time. They never barred anyone from RP, but it did become difficult to get into their social circle, and even the people who were invited often were not able to RP at the pace they liked (scenes often took weeks to finish).
At no point did I feel I wasn’t allowed to run a plot, or allowed to participate in a plot, or anything; but it was very difficult to get (and maintain) the attention of a certain sub-set of people.
So, while not ideal, I will say that characterizing them as “shutting people out” is an exaggeration, IMO, as someone who was not brought into their group in any real way and did feel like I was missing out.
-
Maybe it’s the Ares thing but IA has a vibe a lot more like what I remember comic places having when I was a kid, it’s pretty laid back, it’s super easy to get shit going, and the two most active members of staff, Mars and Uranus, are both awesome.
It also has the easiest app I’ve ever seen on a comic game.
-
@Jumpscare said in Superhero MU*s:
I’m not terribly interested in superhero MU*s, but I did try to play on X-Men: Divergence to see if it could sway me into superhero RP. Despite it’s popularity, I got no RP after a few attempts on RP Requests and DMing characters who were directly involved with my character. After I missed an event due to a scheduling issue on my part, I gave up. Oh well.
Apparently it closed down about two weeks ago? I have no clue what happened to it.
I played there a while ago and really liked it. But I found that the activity restrictions to keep your character didn’t really match up with how much rp was available, and that was a little stressful. Tried to go back after I got a handle on the semester but it seemed dead.
ETA: I also found them to not be rp inclusive, even if they were friendly to chat with.
-
Was this the Krakoa one?
-
-
I’d just like to clarify that I don’t think there’s anything wrong with having an insular play group. Some people want to only play with their close friends, and that’s fine. I’d just appreciate people saying that instead of being friendly in DMs and stringing me along. But even that is a minor gripe at best.
I can also understand people not knowing how to convey what they want, or overcommitting, or whatever reason there is for the drop in communication. Not a problem. I left and played somewhere else, and all was well.
-
@Jumpscare said in Superhero MU*s:
I’d just like to clarify that I don’t think there’s anything wrong with having an insular play group.
I agree ^^ and tbh it wasn’t my first go-to critique. With maybe one or two more staff members to spread stuff around and a little more time to rp before losing a character, it might not have been an issue I even noticed
-
Okay, I was actually on the previous game the group that ran the Krakoa game did and my experience there was like 1:1 with what most people are saying about that one. It was super insular and honestly I kind of got the impression it was a public game mostly because they were so mad people on CoH had called them a clique.
I never got that invested because my app process took like a week and involved someone playing Emma Frost telling me the game didn’t allow any powers that could impact someone’s emotions. Later, I got a screen-long @mail screed (that was retracted and re-sent more than a dozen times during the night) because I said it was weird to drop a character so you could put a reserve on one the moment someone took it after it’d been open a week. And I finally just left after a staffer running a scene ignored literally every pose that I made during it.
I did a total of two scenes there with people I didn’t know before apping. Every time I tried to get something going, the best response I ever saw was, “Wow, that’s a great idea!” followed by absolute dead silence if I suggested or asked about actually doing it.
-
I don’t know which game they ran beforehand, tbh; I definitely didn’t play on it. But yeah, there were some ruddy flags, but all in all it was a neutral-to-positive experience until it wasn’t and I bailed.
-
@Prototart said in Superhero MU*s:
Okay, I was actually on the previous game the group that ran the Krakoa game did and my experience there was like 1:1 with what most people are saying about that one. It was super insular and honestly I kind of got the impression it was a public game mostly because they were so mad people on CoH had called them a clique.
I never got that invested because my app process took like a week and involved someone playing Emma Frost telling me the game didn’t allow any powers that could impact someone’s emotions. Later, I got a screen-long @mail screed (that was retracted and re-sent more than a dozen times during the night) because I said it was weird to drop a character so you could put a reserve on one the moment someone took it after it’d been open a week. And I finally just left after a staffer running a scene ignored literally every pose that I made during it.
I did a total of two scenes there with people I didn’t know before apping. Every time I tried to get something going, the best response I ever saw was, “Wow, that’s a great idea!” followed by absolute dead silence if I suggested or asked about actually doing it.
sounds like some of what it was like on x-men rEvolution mu
-
Apparently there’s been more than one Krakoa game and I dunno which was which but the game I’m talking about was Common Descent, so if the CD guys didn’t start this one then uh disregard what I said, sorry.