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    Jumpscare

    @Jumpscare

    She/They
    Currently running Silent Heaven, a small-town horror MU.
    https://silentheaven.org

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    Website silentheaven.org

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    Best posts made by Jumpscare

    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      In two weeks, this thread has become the third most popular thread of all time on BMD, even beating out the Arx thread. That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.

      People have mentioned in this thread that Cujo seems like the kind of person to be obsessed with being the biggest and ranked at the top, so…

      Congratulations Cujo, you’re finally #1 at something.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Good things in Mushing

      Based on how big the MU Peeves Thread is, I was expecting to run into a lot of issues now that I’ve become a game-runner.

      To my surprise, I absolutely love it. Silent Heaven is one month in, and I love all the players. I haven’t run into anything that’s made me want to crawl away and hide. Making and running a game has been one of the most fun and rewarding things I’ve ever done in my life.

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Numetal/Retromux

      349cc000-2d91-4b10-84b5-cafb1ff2277d-1981740506.jpg

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • Silent Heaven: Small-town Horror RPG

      The fog feels heavy. Cool air grazes your exposed arms. Fixed before you is a rustic green road sign with the text. Welcome to Silent Heaven. How did you get here? Memories are as hazy as the weather. Ahead lies a semi-maintained stone archway amidst dirt and vegetation, with a stairway leading down into the unknown. The path back is a long, quiet county road vanishing into fog. You’ve come too far to turn back now.

      Foggy Highway


      OVERVIEW

      Silent Heaven is a small-town roleplaying game focused on personal demons amidst a backdrop of supernatural horror. The only people who find their way to the town of Silent Heaven are those who aren’t okay, even if they act like they are. Your character is among this twisted cast of characters. Everyone hopes to find that road to salvation, but temptations lurk around every corner.

      Be bad. Be vulnerable. Embrace your sorrow. Will you face your darkest times and recover? Or will you succumb to the town and be lost forever?

      The worst thing that can happen is getting comfortable with living here.


      FEATURES

      Silent Heaven is a unique world set in an unspecified location. It draws inspiration from many sources, including Silent Hill, LOST, American Horror Story, Omori, and much more.

      Silent Heaven is made using the Evennia codebase with a custom gameplay system.

      Gameplay Overview:

      • RPI-lite: MUSH-style RP + coded support for supplementary skills.

      • No Alts: You may have only one character at any given time.

      • No Grinding: XP is earned through logging in each day + bonus XP for roleplaying for about 30 - 60 minutes.

      • Simple Crafting: Craft a unique description and custom name for any item, giving it a bonus to its effect.

      • Simple Combat: A customized conflict system focuses on coming to solutions that don’t involve costly violence. Simplified locational combat allows you to spend more time RPing during and after conflicts.

      • Traditional Grid: Movement directions are only North, South, East, West, Up, and Down. Room sizes and shapes vary.

      • Character-driven storylines: The best rewards are for doing what would tell a good story rather than gaming the system or playing to win.

      • Characters cannot die: For some mysterious reason, if a character would die, even if they’re fatally bludgeoned, the town seems to keep them alive. Why? That’s a spoiler.

      • End of the road: When your character reaches max XP, a special Storyteller-run plot will help to determine the ultimate fate of your character.

      Unique-ish Features:

      • Consent Checklist: A customizable checklist allows you to choose the themes you want to see in RP. Your character may be terrified, but we want to make sure everyone is having fun that they enthusiastically consent to OOC. Consent may be revoked at any time. Revocation will be respected, and you don’t need to supply a reason why you’re revoking it.

      • Whispers: The quietest voices spread around town via mysterious wind currents, making it difficult to keep secrets.

      • Shelter: Retreat to your safe space when you need downtime. Public locations become less safe as more characters gather in one spot. Don’t stay outside too long, either. There are monsters out there. Some of them even look like monsters.

      • Panic: Suffer emotional damage that can’t be healed through conventional means.

      • In-depth NPCs: Each NPC is a complete character with a history, goals, and fears. Though you may befriend some of them, NPCs almost always have an ulterior motive. They wouldn’t have found their way to Silent Heaven otherwise.

      • Intersectional-LGBTQIA+: Racism, sexism, homophobia, transphobia, etc. are unwelcome. Pronouns aren’t tied to your character’s sex, gender or outward appearance. You can even randomize your character’s pronouns.

      • Drugs & Toxins: Provide beneficial drugs to those who need help, or poison your enemies. Lace your creations into food, or even create chemical weapons.

      • Blood Tests & Forensics: Diagnose patients with mysterious ailments. Collect blood samples and other metadata from locations to find out who’s been up to what.

      • Rituals and fat͓̖̟̥̠̺̩̙̽̉̒͆̈͊͛̓̏͘ȓ̶̢̧͙̼͓͛̄̆̒͗͊̅͡͡l̮̮͉̻͎̰̘͛̋̓̚̕j̸̧̰̥̜͍̜̗̔̏̄̈̽̿͜͝o̮̻̗̱̻̖̎̌̇̉͒̐͝i̷̮͖͚̦̖̊̽͗̈́͗̈̕͘͜͡l̶̞͎̯͚̱̓͊̽͊͂̐͟͝f͖̬̻̩̜̾͛̒͐̌͝k̴͕̦͎͚̬̘̫͚͍͌̏̌̑̈́͗̐̚̚͠j̧̛͍͇͚̫̱̹͍̘́͊͊͑̀͘͠͝:̴̡̩̪̟̓͑͆̿͜͠ a̮̖̜̯̭͍͎̅̔̓̈̅͒̕̚͟͡ć̸̡̬̞̬̫̺̾̍̏̚t̖͓̻͉͌͋̅̆̽͛̌͘ͅǐ̧̛̤̱͍̱͈͍̾͆͂̽̀̿͘͞ǫ̶͇̦̮̻͕̣̦̠̽̿̈́̂̑͟n̷̢̧̛̹̗͈̯̞̈́̾͐͘̚͝s͎̪̤̠̗̫̓͑̏̈̔̅͂̂͘͝ h̷̨̺̠̱̮̤̯̰̯́̄͐̄͞a̶̺̤͍̘̤͑͌̾͆̔͌͘̚̚͡v̸̥̤͍͍̲͋̀̐͗̍̀̄͗͡ȅ̢̱͔͖̪̳͚̿̀̍̿͌̌̎̉͠ f̵͇͔̣̗̗̮͖͖̼̊͆́͆͡a̡͙̘̘͚̥̼͗̂̿̓͌͘r̶̛̯̟̗̙̳͑̓̅̉̈̏͆͞-̨̪̘̼͎̺̬̟͂͊̀́͒͂̚r̸͔̻̠̬̼͕̊̀̂͆̅͞è̸̢̛̗͔͔̬͈͋͂͡a̵̧̲̫͙̘̅̈̊̏͗ͅc̷̡̨̪̙̰̺͛́̃͐̑͐͛̽͢͠ḩ̸̨̹̫̞͖̲̳͍̱̓̄̆̉͂̆̎́͞i̸̢͙̪̦̱̥̰̯͙͎͑̑̑́̏̓̽ñ̵͈͈̠̬̜̙͔͈͊̀̀̕͘͞͡g̷̺̦̰͓͖͒̒̿̎̈ c̶̨̢͓̺̪̭̬͔̳͑̐̅͋̒̀͘͟ò͓͔͔̜̙̫̠͉̫̔̇̐̚̚͠n̵̨͇͖̱͋̐̉̌̏̋̾͟ś̡̟̺̻̥̩̼̟̏̔̉͢͞ė͖̞̻̠̟̑͆͗̄ͅq̷̨̜̺͌̋̉̃̍̈́̃̔͜͟͝u̵̞̯̱̹͙̫͌́͊̂̑̅̅̈́͟ͅę̸̖͖̦̼͒̔̄̉͒̏̕n͖͓̙̞̼͓͈̯̋͛̈́̇̚͡ͅç͎̟̦̰̜̑̈́̋́́̓̔͡ę̸̢̖̖̲̳̭̊̇̆͌͋̇̉̀̕͝s̶̛̖͈͙̺͔͑͂̕̕͡.̷̠͈̦̦͍̩̜͍́̃̓͛͛̽͌͢͟


      Foggy Riverside


      CONFLICT BETWEEN CHARACTERS

      Throughout your character’s story, your character will likely engage in conflict with other characters, whether they’re NPCs or PCs. Conflict helps move stories forward. However, there’s a firm line between what’s acceptable and what isn’t.

      You’ve likely heard of Player vs. Player (PvP) gameplay, where you compete against other players in a game, whether it be via combat, social prestige, or deception. We don’t do that in Silent Heaven. As a community, we’re expected to be friendly, respectful, and supportive of our fellow players.

      It’s important to be able to separate conflict between characters (CvC) and conflict between players (PvP). We’re all having a good time as players putting out characters into dangerous situations. We encourage OOC check-ins to make sure everyone is still enthusiastic about what’s happening, and coming to an amicable resolution if things are starting to get uncomfortable.

      Overall, Silent Heaven is a dangerous place, and your character will naturally fall into CvC. Bad things will happen to your character just as often as good things. Treat each player with care and respect. Keep conflict in-game. Know your limits.

      If this style of roleplay suits your preferences, then Silent Heaven is for you.

      A pier, almost entirely missing, faded into the memories of the lake.


      LORE AND WHAT YOU NEED TO KNOW

      Lore? There’s plenty. But you don’t need to know anything ahead of time. As a fresh resident to a mysterious town, discovering it all in-character is part of the excitement. Want to learn more about that church? You could ask someone about it, or find and read some literature about it, or even go there yourself to soak in some history.

      It’s perfectly acceptable for your character to ask someone, “What the f—k is going on in this town?” In fact, it’s encouraged. It’s an excellent way to spur roleplay and delve into how your character reacts to the unknown.

      If you like solving mysteries, this town has plenty of them.

      3bf64dba-64d1-4ba4-a8de-05d55b93d3f6-image.png


      LIMITATIONS TO WHAT YOU CAN ROLEPLAY

      The following should be OOCly assumed to be true:

      Your character enters Silent Heaven as a modern-day human with no supernatural powers.

      Nobody who successfully leaves Silent Heaven can ever find their way back in. There are no ‘return visits.’

      There is no way to ‘fix’ the town of Silent Heaven. While your character may have influence on the future of NPCs and landscapes, the backdrop of a hidden town full of cursed characters will not change.

      Silent Heaven isn’t in any set location. Outside contact within Silent Heaven will never happen. For what it’s worth, consider the town to be on an entirely different plane of existence.

      The timeline of Silent Heaven diverged from the real world in 2010, and anything after that never happened. Humans still exist. Scientific and technological advancements continue as normal. This alternate world history is intentionally an amorphous blob, because your character’s storylines will center around being in a town isolated from the rest of the world.


      LAUNCH DATE?

      My goal to launch Silent Heaven is December 2022. That’s 7 months from this post. Early 2023.

      Coding is 85% complete. There are only 8 major systems left to code.

      Building is 25% complete. All remaining NPCs, items, and rooms are fully planned out. It’s just a matter of writing them all and putting them into the game.

      To those who’ve already read this post in the previous forum, thanks for putting up with the repost. I’ve updated it to better reflect what Silent Heaven has become over the past year. Everyone’s guidance and suggestions have been invaluable.

      I’ll also be posting updates with all the new major features I’ve added in the past 3 months:

      • Item customization
      • Cooking
      • Drug synthesis
      • Substance mixing
      • Manually powered vehicles
      • Vending machines
      • Writing

      But for now, I need a breather.

      In the meantime, please feel free to join the Discord server, where I post regular updates and a ton of screenshots.

      Stay spooky!

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      One accusation is concerning.

      Two unrelated accusations is a pattern.

      Any more than that is unquestionable guilt.

      I’ve never seen a callout that deviates from these rules.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Silent Heaven: Small-town Horror RPG

      After discussion in the Silent Heaven discord server, we’ve decided to restrict this mechanic to NPCs/monsters only. PCs will have the option to opt-in. By default, it’ll be blocked.

      This is probably the way I should have done it originally. But I’m always open to changes, and I think this’ll be a positive one.

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Good things in Mushing

      Springboarding off the MU Peeves Thread, where the topic was spreading plot seeds everywhere, I have something good to share.

      I’ve lucked out with my playerbase. At first, I created this chart where I’d make sure every character got a plot seed, and each plot seed was duplicated across multiple characters. That way, everyone would feel included and have something to do.

      I only had to do that once.

      I can drop a plot seed on nearly any character, and when I wake up, the entire town knows. My players will run around shouting to everyone about every new seed I toss out, and nobody’s left in the dark.

      Now, six months later, I don’t need to give a plot seed to anyone. I make one change to the grid, or move one NPC to another room, or hide an item somewhere, and within an hour, someone’s found it and is spreading that knowledge to the rest of the town and sharing hypotheses about what it means. I don’t even need to announce that a change has been made. They find it, they include newer players in their discoveries (or sometimes notice it and tell the newer players to go check it out), and everyone gets excited and has fun.

      I don’t know what I did to deserve this, but I’m thankful nonetheless.

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Silent Heaven: Small-town Horror RPG

      Silent Heaven usually gets 1 new account created per day.

      The day after Arx ended, Silent Heaven started getting 5 new accounts created per day. It has not stopped.

      ff697414-ccec-40de-8659-3f29f7fb007c-image.png

      Around the same time, Andruid also posted an article about Silent Heaven! You can read it here: https://writing-games.com/silent-heaven-supernatural-horror-game/
      d35ed4c4-e985-449a-9eb0-48975c634a9f-image.png

      I’m sure the player numbers will even out over time, haha. For now, though, I’m thankful that the core SH playerbase has been so supportive and accommodating to the new players. We’re doing our best behind the scenes to improve the game as well!

      So I have to give my thanks to everyone who’s given Silent Heaven a try in the past week. Even if it didn’t hook you, I’m still appreciative that you gave it a try. And if you had a problem, my DMs are always open.

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: What stops you from running a game?

      I was looking at the unread threads the other day, and I was amused that the other thread titles could be legitimate answers to this thread’s question.

      089ab7e2-3bb6-4ba2-aa95-313f8020eaf0-image.png

      Yes, all those things could definitely stop someone from running a game!

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Silent Heaven: Small-town Horror RPG

      Wanna know all the features I’ve been working on for Silent Heaven?

      There’s a lot. There’s so much that I’m almost done with coding! There are only 2 major systems left, plus a handful of odds and ends.


      @Meg was excited about Cooking, so let’s start with that first!

      Find a kitchen and type COOK. You’ll get to choose to cook from a recipe you’ve saved, or write a new recipe.

      Let’s start by adding a new recipe.

      First, you get to choose which ingredients you’re including in your recipe. There are lots of ingredients, so they’ve been sorted into 9 categories, for your convenience.

      Add Ingredients

      Your character’s cooking skill determines what ingredients they’re able to work with. More cooking skill = more ingredients to choose from.

      Vegetables & Grains

      Do kitchens run out of individual ingredients? Nope, we’re handwaving that.

      Did I forget an ingredient you want? I’ll add it!

      Once you’ve assembled all your ingredients, it’s time to choose your cooking method! Again, a higher Cooking skill means you unlock more advanced cooking techniques.

      Cooking Method

      Now add some flavor, literally! Adding a flavor is just for flavor.

      Desired Taste

      Almost done! Write a pretty description of your food!

      Write Description

      Now that you’ve described it, how are you serving it? On a plate? In a glass? Maybe you’ve cut out a slice for someone…

      Choose Presentation

      Finally, give it a name!

      Give it a name

      Now you get to review and edit it and change anything if you spotted an error.

      Recipe Review

      You good now? You like that recipe? Let’s get COOKING!

      Cooking Choice

      Prepare a plate of american surprises

      A plate of american surprises

      AMAZING.

      Let’s EAT this masterpiece.

      EAT example

      Your character will munch away in the background while you RP.

      Munch munch munch

      If you want to speed things along, you can STOP all that patient eating and finish it like a seagull.

      Scarf down

      There’s no penalty for doing this; it’s just flavor. If the cook’s skill is high enough, eating food will give your character a minor bonus for the rest of the day. It’s nothing crazy, just a little reward for chilling and RPing with your character’s friends who cooked this delicious food. Remember to say thank you!

      You’re welcome to eat as much as you want, and you’ll get a little notification when your character is pleasantly stuffed. You can keep eating after that, but…

      To keep your sensibilities quelled, I’ll only show the storyteller-side notification.

      vomit

      There’s a number of storyteller-side notifications like that so that any NPC witness can be animated and join in on the fun, if the scene calls for it.

      That’s all there is for cooking!


      As always, please feel free to join the Discord server, where I post regular updates and a ton of screenshots.

      I would be ever so thankful for help with writing NPC, item, and room descs. It’s not at all necessary, but If you’re interested, there’s a channel on the Discord for writing requests. Give me a nudge and I’ll find a few things you can contribute to.

      Stay spooky!

      posted in Game Gab
      JumpscareJ
      Jumpscare

    Latest posts made by Jumpscare

    • RE: AI Megathread

      @Trashcan said in AI Megathread:

      There were about 6 million auto accidents in 2022. If the self-driving car (extrapolated to the whole population) would have caused 5 million accidents, it would be better.

      Making cities walkable would be far better than throwing more money into the abyss that cities become when they’re overrun by self-driving cars.

      posted in No Escape from Reality
      JumpscareJ
      Jumpscare
    • RE: Tough Calls

      @Yam I stumbled on an old chat where I tried to help someone fit in and I grew too exhausted to continue helping. The names have been changed to the names of Neopets I’ve never heard of before today.

      PEOPHIN played a character named VANDAGYRE. Here are some of VANDAGYRE’s poses, for reference.

      • VANDAGYRE coughs into his fist as he glances around, picking his pointer finger into his ear.

      • VANDAGYRE ,despite this, coughs into his hand once more, his yellow teeth being quite brazingly shown as he glances around awkwardly, “IS JUST MAYBE BUFFER, BECAUSE IS NOT KNOW HOW TO PROPERLY SAY IS THINGS.”

      • VANDAGYRE stares at the person, his dull eyes staring into the person’s chest as he grins, his jagged, stained teeth showing as he shouts loudly, “ME VANDA. PLACE NOT MAKE SENSE. HEAD HURT.”

      • VANDAGYRE looks at the person as he stares at them with an empty face, his voice still booming loudly, “IS HAVING BRAIN INJURY. HAVING HARD TIME CONTROLLING IMPULSES. IS EMBRACE INSTEAD OF TRY TO FIGHT IT. REALLY NOT BIG DEAL, VANDA NOT WANT TO MONOLOUGE ABOUT INNER HEAD BULLSHITTERY.”

      • ~VANDAGYRE~ (IS SOMEBODY SAY OILY WRESTLING?)

      • ~VANDAGYRE~ (VANDA LIKE THROW TINY PEOPLE IS MAKE FEEL WHOLE AGAIN.)

      • ~VANDAGYRE~ (VANDA LIKE YOU IS. WILL THROW YOU ANYTIME IS FOR FREE, NO CHAGHE.)

      Here’s the OOC conversation. It’s uncut aside from one section I removed for brevity and privacy, where PEOPHIN asked about the behavior of another banned player.

      PEOPHIN
      Hey, sorry to message-- I’ll just make this as short as I can because I don’t want to bother to much (about silent heaven).

      I don’t know if it was you or someone else, but I was playing as a character that was portrayed as dumb and loud, I then had a staff reach out to me saying that I was being to ditruptive. When I tried questioning as to how my character was being disruptive in a manner that was negatively impacting other players, I didn’t recieve an answer aside from “people complained”.

      I don’t see what I did being against the rules anywhere, and I didn’t recieve any explanation when I tried to probe as to exactly why. I did things like talk in all caps and generally be big and dumb with his statements, but I feel it was at least a little unfair that I was literally told to stop without being given any additional information when I tried asking.

      Sorry to bother. I can give more information if you want. If you don’t want to respond that is compeltely fine and I understand. It just overall does not sit right in my tummy and I feel I had a good, humerous character going, and any possible development I could have had was completely wiped away without a thought. (I don’t normally like talking about these things, I usually just move on if it ever happens, but it really didn’t sit right with me. Again, sorry to bother.)

      JUMPSCARE
      Hi there!

      I’ve looked into this.

      Your behavior as VANDAGYRE was described as trolling, over the top, and especially hard to RP with, as well as disruptive over the winds.

      When asked to tone it down or refine the character, you responded with, “If what I’m not doing right now is not okay I’d prefer to just make a new character if that’s alright. His whole gimmick is to be loud and disruptive.”

      This preference was honored. VANDAGYRE was stored, and you were notified that you were allowed to create a new character.

      PEOPHIN
      Can you tell me how it was supposed to be trolling or hard to rp with?

      I tried asking about it, because the only thing I agree with was that is the over the top (intentionally).

      and just to be clear, I was specifically only told to “be less distruptive”, and I didn’t receive any explanation as to what that meant. When he was talking over the winds, he was genuinally expressing interest in something he heard, and complimenting somebody. Maybe I’m misunderstanding what is meant by disruptive, because at least over the winds, he was just talking how he talks (I did use him in all caps, but again that is intentional, and if that was the issue of using it specifically in winds, it wasn’t mentioned to me at all specifically).

      I had numerous interactions that felt pretty filled out-- I took his over-the-top nature and bounced off of other characters, etc.

      The way I see it-- the character isn’t troll, but he is meant to be comedic and not taken seriously. I’m just confused, because it seems like playing a character that is meant to not be taken seriously isn’t allowed-- I made strides to make sure that he wasnt disruptive when talking to people, he didn’t just blab on in the winds, etc. I feel like there’s a big misrepresentation of his actions and I’d appreciate it if it were adressed, if possible. This whole situation, as a new player to the game, just feels like its meant to make me want to leave because it feels like I was bullied out of what could be a good and fun character concept.

      JUMPSCARE
      I can’t tell you how; I’m just relaying how players who played with your character felt. Hopefully you’ll be able to reflect on that. You’ve shown here that you understand the ways that you were disruptive and over the top.

      Ultimately, that iteration of VANDAGYRE was not a good fit for Silent Heaven.

      PEOPHIN
      It feels, very unfair though, considering I put effort in and have tried telling you I think that a lot of those things (not all) are misunderstandings. Are there not characters in Silent Heaven that are humerous and made to be jokes but took time for people to get used to? The way I see it, people saw a humerous character that was over the top, immedietly thought it was a troll, and complained. It feels unfair that staff reached out to me instead of probing further or to find solutions, it really just feels like people are trying to chase away a new player here.

      I’m sure there are over the top or disruptive characters that exist, so I am confused why this specifically is not being allowed. And for people that felt that is was trolling, I’d like to itterate that I actually put noticeable effort into scenes and his mannerisms-- I had details that most trolls would not, etc.

      JUMPSCARE
      There are not over-the-top or disruptive characters.

      You’ve been given multiple options. But it feels like you’re rejecting all of them. What do you specifically want?

      PEOPHIN
      It feels like the only true option I’ve been given is “make a new character”. When I keep asking about being less disruptive, I’m not getting a definitive answer on what exactly that means, so I am confused, admittingly.

      I would prefer to play a dumb (likely brain damaged) and loud character who rushes headfirst into things, who is obnoxious and meant from a OOC perspective to be taken as a joke, while still having serious moments as it happens in rp. Is there a way for that to be okay?

      There’s things I can obviously change like, conveying loudness in ways that isnt talking in all caps, not using all caps over winds, etc. But At least for the main parts (being obnoxious, loud, etc), I’d just like to know if playing a character like that is possible.

      JUMPSCARE
      The option to refine VANDAGYRE was a true option also! Hence why I said “that iteration of VANDAGYRE” was not a good fit for Silent Heaven.

      I try to say exactly what I mean so that there’s no confusion from implied meanings. Such as the above.

      Your suggestions are all fine; you simply have to remember that what makes a character like that good is if you’re playing it in a way that’s fun for the other players and not frustrating. It means putting a lot more emphasis in writing for the other players than for yourself.

      At this point, I’d suggest remaking with a character who’s a little more down-to-earth. More emphasis on prose instead of trolly emotes. Then you can revisit VANDAGYRE after you’ve played a character and have a good feel for the vibes here.

      PEOPHIN
      I’m glad you’re saying that part about the options now, but at least at the time, I basically had my character boxed and when I tried talking out solutions, I couldn’t @gm, and the person that moved me left my room, so any potential to change things there and make it simple felt like it just… got halted.

      I still want to make a character with those traits that I listed, is that possible? What I don’t understand about the emote comment, is that he had plenty of times where he was simply doing things like putting his hand on someone to facilitate a greeting, would make facial expressions to show how he feels, etc, which I feel are not trolly emotes at all and showed the character is fine.

      And for a BIG example to just be clear of why I think VANDAGYRE was an example of writing for other characters despite his qualities: there was a scene where someone asked about his yelling, and instead of going into a long monolouge about his upbringing, I decided to make it fit his character more by him literally saying he dosen’t want sit there and blab to people in a monolouge, which I felt really made it clear that the focus was still about making a good story, not to just have a silly gimmick character and let it be just that.

      I don’t know if you read most of my emotes, but I included things that made it clear he was defintely not trolly, such as him reacting when someone praised him (in detail), how he processes numerous people, how he deals with being told things, etc.

      And also, sorry to draw this out so much. I just want to know if with those qualities I listed, making a character like that is possible. I am like, 90% sure the traits I listed would actually be fun to interact with, given that most characters are by nature serious, and having a character to rely on that is honest, yet not all mentally there can make for a good concept to latch to.

      I’d like to add that normally I play my cutesey, happy characters, but I’d like to make this work if possible

      JUMPSCARE
      I appreciate you writing all of that out.

      At this time, you may create a down-to-earth character. If you don’t want to, you don’t have to.

      I need to attend to other players now. Thank you.

      PEOPHIN
      Damn, that hurts. I wish you would just let me try to make it work and show you it can be an overall benefit, but alright.

      This feels, really shitty, especially considering I’m a new player, but I understand you got other people to deal with, I just hope you can return to this when you have time.

      PEOPHIN, 2 days later
      Hey, if it’s not to much to ask, could you have someone take my character out of the UFO room or whatever it’s called? I’d like to run with it and just fix some of the things we talked about if that’s alright, please

      JUMPSCARE
      Hi there! Give me a bit and I’ll be able to do that.

      PEOPHIN
      Thank you very much 🙏, also sorry to bother so much about it.
      I think people will like it and it’ll be fun, they’ve just gotta give it a chance before judging

      And just to be clear-- I guess I’d be fine making a different character, but I really want to make like a goofy, funny one that can get a laugh out of myself and people. I see that idea with VANDAGYRE, however I don’t really know a lot about the disquise mechanic, but I’m thinking I could just make a character with that and have them do wacky stuff too, again I’m just not sure because I’m new and reading HELP only helps me so much.

      My only issue, is I don’t want to run VANDAGYRE, then get admin bonked and told to change without someone actually hearing me out and having a discussion. I don’t like having opinions stuffed down my throat and being forced or told to change something that I think is unfair without a proper, full discussion.

      JUMPSCARE
      I’m always amenable to hearing people out. It doesn’t always mean that I’ll accept it, because my interests are solely in line with protecting the community from grief.

      I will always choose to run a smaller game with minimized grief than a larger one with uncontrolled grief. Please keep that in mind as you return to the game.

      VANDAGYRE is back in his private room. Please rewrite his backstory, and also tone down his goofiness. Focus on roleplaying and integrating into the world instead of pulling people out of it with the tonal shift of VANDAGYRE’s previous appearance.

      PEOPHIN
      Right-- would it be okay if you could tell me what is wrong with running a goofy character in a serious setting? I’m sure that it’s possible to integrate into the world even with a goofy character as long as it’s done properly, is that not okay here? I have heard characters referencing other people that are similar to VANDAGYRE in acting, so I’m struggling to see the problem if it’s done right.

      Because I can assure you, I think it is quite easy to run a character that is meant to be goofy, but still have serious, realistic actions with that character that come from their worldview and experiences. I can, quite easily run a goofy character that is not griefing and still focuses on roleplaying and integrating into the world, is that not okay?

      I had good interactions with a character named OGRIN, if you really think that the type of character I’m trying to run is problemematic you could just ask them, because I think we had some actual good roleplay that showed VANDAGYRE can integrate into roleplay just fine despite his goofy, not-so-there nature.

      JUMPSCARE
      OGRIN was one of the ones who expressed that VANDAGYRE needed a nudge in the right direction.

      It’s very possible that Silent Heaven just isn’t the right game for you, and there’ll be another game that’ll better cater to the style of RP you enjoy.

      PEOPHIN
      I agree with that sentiment, he needs a change in the right direction. But you are, basically telling me that running a goofy character is not allowed, and I’m curious as to why.

      I’m fine with changing parts of him-- like making it more refined. After all, it was my first day there so obviously there’s going to be some things to work out, like some of the things I mentioned that we mutually agreed should be changed.

      What is wrong with running a goofy character in this setting if done properly? I noticed other characters referencing a name of someone similar to my own goofy character to compare, so surely there are some that are considered goofy already. Instead of refining the goofiness to make it work, why are you trying to get me to change it completely?

      Is the idea of a mentally deranged, dumb, snappy, and happy character something that isn’t generally allowed here, even if done correctly?

      If that’s not what you see with him right now that’s fine, but that is the intent, of course the first time implementing it is gonna need polishing

      JUMPSCARE
      I’m sorry. I feel like this conversation is taking up yet more of my time with no progress forward. I’ve given you more than enough guidance, and I’ve tried in many ways to convey that that’s not a good character concept for a first character. I’m no longer continuing with this back-and-forth.

      At this point, I’m storing VANDAGYRE again and disinviting you from Silent Heaven.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Pre-Banned Players

      Whenever someone launches a new game, I’m always open to sharing my banlist of sex pests and nazis with the game runner.

      Conversely, I’m also open to vouching for great players.

      posted in Helping Hands
      JumpscareJ
      Jumpscare
    • RE: Warma-Sheen

      @Wizz said in Warma-Sheen:

      @hellfrog said in Warma-Sheen:

      this guy has more than once joined a game just to cheat, right out of the gate, with a side of negging the game runner from the fake alt for absolutely no reason. ‘your game sux, no one has reached out or been nice to me except Me’

      not to mention some of his absolutely rancid takes here and back on MSB, most of which was consistently dismissing victims of harassment and insulting people trying to support them.

      sincerely sorry to the people who came to his defense over the Empire thing, I don’t think it makes anything y’all were saying in general less valid, but the dude is a tool and didn’t deserve the benefit of the doubt.

      Thanks for the clarification.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Banning Bad, Actually?

      The odd thing is that I didn’t read any hostility in Warma Sheen’s messages. And if I did, is there anything wrong with responding with something like this?

      “I appreciate you pointing out the inaccuracy. But I don’t appreciate the negativity it was phrased with. Please keep this in mind for the future. Thanks.”

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Empire Discussion Thread

      Can someone please clue me in? I know Warma Sheen has some history, but to a request like that, I’d say something like, “I’m focusing on finishing up plot X. But looking at the request, I don’t think we have support for that kind of RP, unfortunately. Try another angle aside from a complete wealth transferral (however temporary). Sounds good?”

      What am I missing?

      posted in Game Gab
      JumpscareJ
      Jumpscare
    • RE: Missed Settings

      I’ve updated the list with the ones you all remembered the names of, haha.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Missed Settings

      From discussion on another thread, I’m now curious which US states have never had a MU* with them as their primary location. Here’s what I found from a cursory search.

      California - Liberation
      Colorado - Sheltering Skies, Shadowrin Denver
      Louisiana - Black Bayou
      New Mexico - Masquerade
      Virginia - Keys
      Washington - GarouMUSH

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Missed Settings

      @KarmaBum said in Missed Settings:

      @Jumpscare The game-owner was Tek with a new handle on. The game went under a few weeks after they were outed for lying to everyone.

      • Are you Tek? https://brandmu.day/topic/53/mu-peeves-thread/1490?_=1760278262487
      • “I wasn’t lying; I just wasn’t telling the truth.” https://brandmu.day/topic/53/mu-peeves-thread/1512?_=1760278262489

      Oh, thank you for finding that! It explains everything.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare
    • RE: Missed Settings

      @InkGolem said in Missed Settings:

      @Jennkryst said in Missed Settings:

      There was that Legally Distinct Not-Really Zombies game set in Canada where people got infested with worms instead of your usual virus and/or Last of Us Fungus. But it was tricksy.

      Tricksy how?

      In my experience, the head ST disappeared at a critical time in player retention, and the rest of us had nearly nothing to RP about. If something was going on behind the scenes, I was oblivious to it.

      I don’t remember its name, and it seems nobody else knows it either. The game closed in less than 2 months.

      posted in Rough and Rowdy
      JumpscareJ
      Jumpscare