Star Wars Age of Alliances: Hadrix and Cujo
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@Ashkuri I both agree and disagree. Mostly because this forum is intended to serve as a warning to players new and old about this so-called game.
It’s not free publicity if it doesn’t help them. The place has recently had an influx of new PCs, largely due to the introduction of the naval fleet combat system and the fleet captains initiative, and I can guarantee you that this thread has absolutely nothing to do with that. The sad part is that some of them are actual new players, who are going to learn the ugly facts about about this place the hard way, which we also have nothing to do with.
You’re right about them never changing, though. And as with all of these matters, the proof is in the posts:
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Message: 7/132 Posted Author
Moar Noms Pls Feb 02 2022 CujoWe’d love to. But we can’t.
The 20 noms a week you’re given is reaching the ceiling of what we can really do. Sometimes, as we see fit, the Staff will issue more noms, but its only when we can, which is something we have to choose wisely on.
Our recommendations is that if you’re attending a lot of big scenes during the week… please only +nom the people you directly interact with, or even better, the people who pose in ways that most impress you. You have to, as players, be a bit more stingy with your +noms if you want to have them last through the week, especially if you’re going to a lot of big scenes where you’re +nomming people that you’re not even ICly interacting with.
Sometimes, its best to just not +nom someone who isn’t putting a lot of effort out, or who you do not even RP with directly in a big scene.
Choose wisely, you really do only get 20 +noms a week.
- Cujo
====================< Comment 1 - Added Feb 15 06:15PM GMT >====================
Cujo Commented:
Just to spotlight this post anew, once upon a time we only gave out somewhere around 5 to 7 +noms in a 7 day period on this game. The original intent being that +noms were given to those who most shined, like a Player of the Scene reward. As times have changed, people have come to expect to hand out one to everyone that is in a large scene with them, or anyone that poses in the same room as them. Though I understand the intent is to show appreciation for participation, we still strive to make RP the goal and the reward that is most desired overall, the +nom and the XP is second and third to the RP itself.
We have upped the number over the years, but also reduced the XP you get from a +nom as well, to balance it out. The rest of the above still stands too. Only give +noms to those you directly interact with in a large scene, or those who pose in ways that are above and beyond, to help show them that an impressively crafted pose is worth one of your precious +noms.
And yes, Bizz, I know that you tell people to just +nom people on their alts, because Cujo will never know. But I do know, Bizz… I do know. AND we can reject +noms too, if we feel so inclined, but we don’t want to be mean to you guys, because we love you (not Bizz, but everyone else.)
-------------------------------< +bbread 7/132 >--------------------------------Having played on games that had absolutely no limit on +noms, +votes, +whatever, save that you couldn’t nom the same player twice in the same week, this reeks of bantha droppings. Even if it’s true, whose fault is it that Cujo and Company
continue to cling to (not to mention continue to severely overcomplicate) such a ramshackle, outdated system as DSS?
Nobody’s fault but theirs, really.
- Cujo
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@Warlander said in Star Wars Age of Alliances: Hadrix and Cujo:
It’s not free publicity if it doesn’t help them
The adage of “any publicity is good publicity” still holds true.
Obviously, you can post as you will and nobody’s going to stop you. But honestly, you’re not achieving much of anything beyond seeming rather obsessed with them.
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@Pavel said in Star Wars Age of Alliances: Hadrix and Cujo:
The adage of “any publicity is good publicity” still holds true.
I’m not sure this situation is quite that simple, so again, I both agree and disagree. I do remember mentioning that I am fascinated by failure, and this game is the biggest fail-fest since SerenityMUSH (a very high bar to jump).
Though I will say that anybody who reads any part of this thread and says, “Ooooh! I wonder if it really is that bad? I think I will play this game and find out!”, and follows through on that statement, is an idiot of the first order (pardon the pun) and deserves whatever awfulness happens to them. It could be compared to jumping into the Amazon River just to see if there really are piranha in the river.
I do appreciate the advice, though.
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@Warlander said in Star Wars Age of Alliances: Hadrix and Cujo:
[…] this game is the biggest fail-fest since SerenityMUSH
Funny that, since if memory serves, SerenityMUSH was partly a Gold-of-our-own offshoot of AoA.
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@Warlander You’re diluting your message with the incessant updates about stuff that really isn’t that bad. The actual shitty stuff they’re doing is getting lost among all the kinda just normal MUSH-admin stuff they’re doing.
And, seeing as it’s just getting repetitive, people gonna put this post on ignore. And by “people,” I mean “me.”
gl;hf
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@Jennkryst I remember stories about how SerenityMUSH started life as a relatively short-lived Star Wars MU called ISD Revenge, but I had no idea it was a GOMO of AoA.
Given the fact that so much of AoA has played out like SerenityMUSH, I had entertained the thought that the connection between it and ISD Revenge ran deeper than just them both using DSS. It felt like more than a coincidence that the oldest ship on AoA, the Finalizer, just happened to be a Star Destroyer, and the centerpiece of ISD Revenge was surely also a Star Destroyer (I never played there, so I have no way of knowing. Though from everything I’ve heard, I feel like I dodged at least one bullet…).
Do you know if Mal and/or Inara copied AoA without permission to build ISD Revenge? It’s the kind of thing Mal would do, and might explain why Cujo seems so proddy about anyone trying to copy his gamewreck.
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@Jennkryst That’s a story I’d love to hear in another thread or location.
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@KarmaBum said in Star Wars Age of Alliances: Hadrix and Cujo:
@Warlander You’re diluting your message with the incessant updates about stuff that really isn’t that bad. The actual shitty stuff they’re doing is getting lost among all the kinda just normal MUSH-admin stuff they’re doing.
Yeah, if you’re actually wanting to be an active and effective warning and deterrent, you’re drowning out the salient points with uninteresting noise.
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@Roz said in Star Wars Age of Alliances: Hadrix and Cujo:
you’re drowning out the salient points with uninteresting noise
And everyone knows that’s my job.
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@Pavel I see… heaven forbid I do your job for you!