Historical Games Round 75
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@Faraday I think these war stories are profoundly important to relay, because it’s pretty easy to discuss approaches in abstract, but when you’re down there in the trenches, you see how things unfold in ways that are difficult to predict, and you’re there in the crossfire feeling the heat of just how bad things can get.
That heat fades after a while and people may forget the details. We don’t need to wonder too much when there are actual cases. Players can have good experiences, but staff might be sitting there shell-shocked about it, and that should be a factor considering we generally need staff to run games.
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@Faraday Yeah, we are talking about the same PC-couple. I either forgot the magnitude of the kerfluffle or wasn’t aware of it. I know my scheme to hide the origins of the mixed-race baby never came to fruition. I didn’t think the lynch-mob talk was serious at all – not “we want to do this,” but “If this game was historically accurate, this would happen.”
Heh. That might have been fun RP if it wasn’t freaking people out. (Though if things went then as they’ve gone the last few years, I’d have asked them to schedule their lynching attempt so I could be there, since my PC would be on guard 'cause he lived there, had 'em say “sure,” and then logged in to find that it happened exactly when I said I couldn’t be there but that they’d acknowledged my PCs presence by RPing that he just sat there doing nothing, and then framed me as the bad actor for remarking that that’s kinda shitty.)
I remember the discomfort with the issues regarding indigenous people, but not any actual indigenous characters.
@Yam is right – well, certainly your perspective as gamerunner was of a much less OOC-peaceful game than mine as a player.