@Mr-Johnson said in Good Systems to use in 2024?:
@Roz Did that get more optimized or is it still really difficult to keep up with larger playerbases for decent price?
Depends on what you consider a decent price. The 2GB droplet (currently $12/month) runs most games just fine. If you’ve got tons of players or run long enough to rack up thousands of scenes, you might at some point need to bump it up to the next bigger size. But really even that is not much by web server standards, especially when you consider that Ares is running a full-service web application, a regular database, and a game engine that needs to respond to commands near-instantaneously.
It requires more horsepower than a traditional MU server because it does a lot more.
Evennia’s good too, but I don’t think it has everything you need code-wise out of the box. I think it’s pretty comparable for hosting cost.
Rhost + Volund’s MUSHCode utils is also a fine choice if you want something simpler / traditional. Also the hosting would be cheaper since you can do shared hosting.