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    Posts

    Recent Best Controversial
    • RE: Aegis Company Discussion

      @KarmaBum said in Aegis Company Discussion:

      @Superbia said in Aegis Company Discussion:

      @bear_necessities I’m unfortunately not familiar with Tek’s history and only know inkling through AresMUSH games that we’ve played on before.

      I will just note that I did not know at the time that I was playing with the person going by Inkling that there was even a rumor that they were Tek, so my opinion formed completely independently of this.

      I did not have a good experience playing with this person. They didn’t communicate well OOC, seemed to bleed IC/OOC, and ultimately left me with a sense that they were dishonest.

      YMMV.

      I haven’t had any interactions of the sort with inkling but they were a contributor pre-opening and are not a member of staff any longer.

      ETA: I don’t want to seem as if I am discrediting your experience, I am sorry you went through that. Just wanted to clarify their position (as in, they no longer have one) on Aegis Company.

      posted in Game Gab
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      Superbia
    • Aegis Company MUSH

      Live out the spectacle of space-faring colonists in the distant year 2525, piloting mechs against the deadly threat posed by the Colossi, an alien species from beyond the stars. Join Aegis Company, the newest tactical unit mustered in the fight for humanity’s survival, backed by the most advanced military technology ever seen.

      Aegis Company MUSH is a game about humanity’s will to live in a universe that is out to end them. Mecha science fiction meets conspiracy-laden thrillers in a quest to beat back the enemy at the gates, uncover the mystery of their unwavering campaign against humankind, and ultimately… win, or die trying. One day might see you training in a combat sim, exploring a distant uncolonized planet, soaring through space towards a fleet of alien threats, or unraveling the secrets of the black-site government project that forcibly recruited you.

      You are one of the newest batch of mech pilots drafted in the fight against the Colossi, pressed into service to protect the colonies of the United Solar Government. Collaborate with other pilots, commanding officers, trainers, medical and support staff to create incredible stories, influenced by a complex setting and carefully crafted metaplot led by Staff. Help to evolve the incredible worlds and wonders you encounter in roleplay, and participate in exciting battles of Mech vs. Monster!

      https://delphi.aresmush.com/

      delphi.aresmush.com port 4201

      We go live October 28th for our first +event scene! In the meantime, we are open for chargen and chatting!

      posted in Game Ads
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      Superbia
    • RE: MU Peeves Thread

      @Wizz I think it’s great for sci-fi which is why I’m implementing it on my game, but yeah I imagine it would require a fair bit of customization to make it fit on other themes.

      posted in Rough and Rowdy
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      Superbia
    • System for Mech Game

      Hey all,

      I have an idea for what I think will be an interesting sci-fi game filled with mechs and space combat, but I was wondering if anyone knew of a good system for it that would integrate well with Ares. I’m a coder noob so I’m pretty useless on that front.

      Any input would be valuable!

      Thanks!

      posted in Game Gab
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      Superbia
    • RE: Aegis Company Discussion

      @Third-Eye There were three writers for the colonies, primarily, and I wrote Europa, Persephone Station, and Tiberium myself, I can guarantee those were not written by LLM.

      I don’t have a policy written down for LLM because I, naively, thought it wouldn’t be necessary to say I wanted original work. I will definitely be adding one, though, thank you.

      ETA: I put up an Artificial Intelligence policy on our Policies page here: https://delphi.aresmush.com/wiki/general:policies It’s a little brusque at the moment but maybe I’m in my feelings a bit about it. Either way, it stands.

      posted in Game Gab
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      Superbia