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    Games in Development

    Scheduled Pinned Locked Moved Game Gab
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    • JennkrystJ
      Jennkryst @Testament
      last edited by

      @Testament Is that basically a slower than 1:1 time scale? Because that can be neat (gives people a chance to respond quickly IC, if not OOC), but also a nightmare (9 months is longer than some games exist, so if someone gets premiers at a slower speed, it will last

      F O R E V E R.

      …

      Also crafter types. Unless there are also timeskips, which… could work after everyone decides they are done with ACTIONS.

      Mummy Pun? MUMMY PUN!
      She/her

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      • T
        Testament @Jennkryst
        last edited by Testament

        @Jennkryst Time is kind of flexible debating on how long something is going for. Luckily most players are in the same scenes together so it hasn’t become a massive issue, but yeah. It’s something I’ve thought about.

        I dont think the game has a speed of 1:1 or 2:1 or some such. It’s more of a speed of “as fast or slow as it needs to be”.

        But at some point, something more solid may have to be put into place. A lot of that would be dependent if the game becomes more open.

        I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

        KarmaBumK 1 Reply Last reply Reply Quote 0
        • KarmaBumK
          KarmaBum @Testament
          last edited by

          I am poking slowly at my Pern game. I have a lot of stuff written from various half-finished games over the years, so just rewiring it to work with the theme I’ve concocted.

          And it looks like the Wheel of Time game is coming along nicely. @Rucket has been updating people in Discord, and it’s looking pretty solid. I’m stoked.

          On Dragon Wings · https://pern.gaslightswitch.com · pern.gaslightswitch.com port 4201

          1 Reply Last reply Reply Quote 6
          • G
            Gasboy
            last edited by

            Are there any superhero games currently under development? It seems many of them have died off.

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            • R
              Raeras @Gasboy
              last edited by

              @Gasboy I’m not sure of any brand new ones in dev but I know Excelsior seems pretty active still.

              https://excelsior.troll20.com

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              • C
                CuriousGamer @Gasboy
                last edited by

                @Gasboy Exigenesis is promising and has very nice people. Marvel super heroes meets post apocalyptic. http://exigenesis.net

                Excelsior is also very nice, limited rosters but very friendly players and staff, would recommend - http://excelsior.troll20.com

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                • G
                  Gasboy @Raeras
                  last edited by

                  @Raeras said in Games in Development:

                  @Gasboy I’m not sure of any brand new ones in dev but I know Excelsior seems pretty active still.

                  https://excelsior.troll20.com

                  @CuriousGamer said in Games in Development:

                  @Gasboy Exigenesis is promising and has very nice people. Marvel super heroes meets post apocalyptic. http://exigenesis.net

                  Excelsior is also very nice, limited rosters but very friendly players and staff, would recommend - http://excelsior.troll20.com

                  Thanks muchly!

                  1 Reply Last reply Reply Quote 0
                  • S
                    sixregrets
                    last edited by sixregrets

                    I’ve been thinking quite a bit about a Lancer-themed game as of late, though it would require a pretty substantial rewrite in terms of the mechanics to make it work as a MUSH. Previous supernatural-exploration game that I pitched before (and an unpitched post-climate collapse space station game) is on the back burner for now.

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                    • C
                      catzilla
                      last edited by

                      I’m currently working on a Hunter the Vigil 2E game set in Los Angeles. Finally figured out how to get the wiki all pretty and getting it filled out.

                      Beta/Alpha may be in a couple weeks with potential open date being April sometime.

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                      • JumpscareJ
                        Jumpscare
                        last edited by

                        Today marks 3 years since I first scribbled down ideas for a game that would eventually become Silent Heaven, the small-town horror game I started making when the pandemic started in 2020.

                        I’m so close to being done with coding Silent Heaven. I want to make it go live this month, but I have so much going on in March that April or May seems more likely. I’m not going to push it back any more than that, though.

                        Game-runner of Silent Heaven, a small-town horror MU.
                        https://silentheaven.org

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                        • R
                          Raeras @Jumpscare
                          last edited by

                          @Jumpscare I’ve been following your updates since you started posting them. It’s great to hear you’re so close to being ready to go live! Though I admit I’m entirely spoiled on Ares, I’m definitely planning on giving it a try when you’re open 🙂

                          JumpscareJ 1 Reply Last reply Reply Quote 4
                          • JumpscareJ
                            Jumpscare @Raeras
                            last edited by

                            @Raeras Thank you! And I agree, I’ve been spoiled by Ares as well, especially with async scenes. I’ve spent a lot of time and effort developing systems that I hope will be respectful of your time in a traditional public scene pace.

                            And if something isn’t working as I hoped, I’ll always be open to suggestions on how to improve it.

                            Game-runner of Silent Heaven, a small-town horror MU.
                            https://silentheaven.org

                            1 Reply Last reply Reply Quote 5
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