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@dvoraen banned-boo
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@Pavel Retcottonwood.
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@Apos said:
The Isles of Inferna really aren’t that warm. Pretty mild, actually, depending on the season. Nice sea-breeze.sounds like a great place for cultivating mangos to make mango vodka
What kind of wood do you think they use there to make their banjos?
something something guano something something
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I hate all of you.
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Arx 1 didn’t really have a desert zone (in Avrum). Arx 2 better have a desert zone. I want camels.
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@real_mirage Erus is still my favorite continent just because of how interesting it was written.
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Arx 1 didn’t really have a desert zone (in Avrum). Arx 2 better have a desert zone. I want camels.
What if it was a desert with a black pyramid that had – wait.
I hate all of you.

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I am excited for the living grid concept and recall fondly being able to travel the grid and find creative creations in neighborhoods and places outside of the city.
BUT, what does magic look like in this 1000 year jump? Is it something that PCs are able to manipulate now after everything broke apart? Or is there still something that is preventing its use.
I liked the veiled, secretive nature of it in Arx I and curious if that is going to continue as a theme or if we’re going to see more of it in a more accepted/usable light.
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There’s a magic system, and PCs who want to learn magic will all be complete newbies.

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