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    Posts

    Recent Best Controversial
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      big breath

      As someone who once Staffed on AOA (long, long ago), I am not surprised that harassers like this… person who I am honestly too lazy to scroll up and find his name again… are not removed from their position of power.

      Considering that a current member of Staff has, in the past, set himself dark and sat in the same room I was TSing in, and I only figured it out because I have this obsessive habit of typing WHO and +WHERE on my Staff bit (no reason, just like, a habit) and saw him in the room. And I couldn’t really tell Cujo… because… it was Cujo.

      So.

      Yeah.

      There’s that.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @64bitjedi This is pretty much going how it always goes. Cujo comes under attack, the game comes under attack, and instead of Cujo addressing it, he sends you. You put on airs that you’re the “safe person,” that you are there to “look out for us,” and then you tell Cujo and Cujo exacts his revenge quietly through bans, nukes, and removal of contributions.

      It always goes this way, and you need to stop being his enforcer if you actually care about remediation and have him address his accusers.

      He can make an account here.

      He can address this group.

      posted in Rough and Rowdy
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    • that's blue without the 'e'

      OK, there’s lots of games before my recollection. I was on Star Wars: Age of Alliances and various other random places. So, onward (and yes, I used Road’s list to help remind me because we’re attached at the hip).

      Star Wars: Knights of the Old Republic
      Darth Anathe, sith enforcer
      Tilly Fel, twi’lek mechanic
      Molliela, mercenary
      Raze, Mandalorian
      Twirrl, Republic Staffer

      Cuendillar
      Aloysia, failed accepted
      Ihina, accepted
      Laurellia, noblewoman
      Someone else who I can’t remember, black ajah

      Vampire Masquerade
      Eleanor, Ventrue-adopted Malkavian

      Chicago MUSH
      Nell, jazz singer

      Steel and Stone
      Saffron Mallister, lady
      Sela Snow, bastard
      Anathema Nayland, witch and lady

      The Fifth World
      Ellinor Sauveur, knight and drake-hunter
      Lethe Vallas, musician
      Devon Khournas, lady and psychomancer
      Lionel Keats, omniflirt and knight

      Star Wars: Generations of Darkness
      Leandra, ex-mechanic and queen of Onderon
      Mae Vertias, fallen Jedi
      Raze, Mandalorian

      Star Wars: Omens
      Tilly, twi’lek Mandalorian mechanic
      Anathema, sith

      Realms Adventurous
      Arian de Laverstock, knight

      The 100 MUSH
      Hanne, botanist intern
      Gideon, scout
      Galle, healer
      Andromeda, Staffer

      Arx
      Iona Bisland, loyal duchess (briefly)

      BSU
      Isolde, mechanic
      Rothschild, hero marine
      Bean, enlisted-old marine

      Fires of Hope
      Valara Vox, rebel

      The Eighth Sea
      Aoife, thief
      Serra, vodun pirate

      CoMux
      Rami Ghai, OC Shield Agent
      Barbara Gordon, Batgirl
      Kate Bishop, the BEST Hawkeye
      Foggy Nelson, the BEST Lawyer

      Common Descent
      Barbara Gordon, Batgirl
      Foggy Nelson, still the BEST Lawyer
      Kate Bishop, still the BEST Hawkeye
      Scarecrow, terrorizer of Gotham
      Mystique, blue (sometimes)

      Spirit Lake
      Cara Callaghan, botanist/ecologist
      Hugh Larsen, small jobs guy

      Gray Harbor
      Magnolia Jones, PI
      Astrid Miller-Eriksen, ecologist student and shieldmaiden

      Dove Cove
      Patricia “Patch” Song, trauma nurse

      Keys
      Cara Calder, ethnobotanist

      The Last Road
      Nobody, literally what his name was
      Anathema, broodmother

      Stargate
      Patch Song, astronaut and AF pilot

      The Savage Skies
      Myrtle Pratt, pilot
      Tilly Chauveau, mechanic
      Nora Byrne, pilot
      Frances Quinn, ground ops
      Jane Clarke, intelligence
      London, Staff

      The Network
      Beth Larsen, The Blue-Collar Warlock

      Crystal Springs
      Cleo Myles Dormer, quiet smartie pants
      Astrid MIller-Eriksen, rich hipster
      Elle Jones, police’s kid

      At Present:
      The Network
      Ellie Myer, The McCoy
      Blu, storyteller

      posted in Pals and Playlists
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    • RE: Bannings

      takes big, gasping breaths as she finally catches up on this thread

      let me sum up

      Consensual sex is good. Slut-shamming is bad. TS is glorious.

      @Kestrel is a god, or something. Demigod? Dark sidhe?

      But it’s okay if you don’t commit ban-able offenses on MSB, because some of you are still engaging enough with their HEAL THE COMMUNITY post that the mirror keeps flashing back in their direction.

      look in the mirror

      Also—I’ll ban your ass if I know you’re a piece of shit on another game, don’t care if you’ve not done your normal shit on my game yet. I shall return you to the cesspool from whence you came, receipt or not. I don’t got time for you. To quote my convo with @Roadspike in the car today—

      2e866697-edd2-4d01-94a0-eff47fd615be-image.png

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @CuriousGamer I admit I was not going to say anything and then got anxious when the question was posed when it happened (Road encouraged me to say something because it still creates a history of action, and I think spying on someone’s intimacy and sexual interactions is highly inappropriate, particularly now that I can look at it from the distance of time).

      His disregard for Hadrix still demonstrates a lack of awareness.

      posted in Rough and Rowdy
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    • RE: Bannings

      @Pavel said in Bannings:

      This is how I best understand the clique membership, but I could be wrong:

      alt text

      me?

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      Went back and forth with @Roadspike on this whole thing, whether or not I should say something. It was a while ago, but then I realized I was talking myself into excusing behavior that might persistent into the present.

      And fuck that bullshit.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Anony-Mouse said in Star Wars Age of Alliances: Hadrix and Cujo:

      On AoA, Cujo & Creeps also listen in on pages. They also have the habit of quietly removing players’ ability to speak on the Public and Newbie channels. I know of several people who had this happen after they spoke up on something Cujo didn’t want to hear about (a subject Cujo himself brought up in one case, and in another case giving chargen advice on DSS), or said something that made him look stupid or uncool (which was only pulling off his mask). If you’re still on that game, don’t say anything in pages you don’t want them to hear. They will.

      I am very, very, very, very much aware as a former Staffer that use of the suspect system was not to protect other players. AOA paired with Generations of Darkness where Kitty also abused the use of the suspect system has made me VERY wary of playing anywhere that has Penn or Rhost.

      I have very vivid memories of being a victim of the suspect system when I was struggling with an OOC romantic relationship with another player/staffer where I was talking to someone else about it and those pages were passed along to the person I was with at the time.

      When Staff starts using a system meant to protect players from abusers to instead spy on players they don’t like or to get dirt on people, that’s a big red flag for me.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      It’s amazing how you don’t even think about a game and suddenly it gets brought up, and you’re like:

      Wow, the shit I remember thinking was “okay, but sketchy” in my yesteryears and now going “Holy shit that was abusive in reflection,” and it is obviously still going on.

      No one has publicly called them out for it before, and I just walked away from AOA after an attempt to come back 8-ish years ago and never looked back.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Wizz said in Star Wars Age of Alliances: Hadrix and Cujo:

      But I was so extremely burnt out by the experience I just bounced entirely for a while…

      This.

      I was puzzling with Zephyr why I didn’t say something when I left the last time, but I think I just couldn’t go through rehashing everything.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      arms crossed

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Das-Auto said in Star Wars Age of Alliances: Hadrix and Cujo:

      Cujo plays Din Djarin as well.

      cry laugh

      posted in Rough and Rowdy
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    • RE: What stops you from running a game?

      For me, it’s a sudden and sharp reality that I can’t do it on my own (or we can’t, if I speak for @Roadspike too). Most of the time, our games close because RL rears up (The 100 closed because of our spawn being born and TSS closed after Road’s mom died and we couldn’t kick it back to life after it floundered).

      Right now, I can’t bring myself to open another game if it’s just Road and me running it; we need helpers. I’d feel like shit if we opened a game again and then couldn’t maintain it because RL isn’t always stable.

      But Road knows how to make FS3 do almost anything; we’re good at theme-writing/world-building. Maybe one day we will either be able to hire in storytellers/game support and give that whole game-running thing another go. 🙂

      posted in Game Gab
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    • RE: Bannings

      @GF said in Bannings:

      I broke my self-promise about staying away from MSB

      I know @Roadspike bowed out today, which isn’t his usual MO. Based on his Willpower for Arguing With People On the Internet, I expected him to keep at it, but nope.

      posted in Rough and Rowdy
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    • The Network: Where We Provide Only the Finest in Programming!

      The Network is an episodic multi-themed game with an underlying meta plot set in an alternate universe modern day world where The Network, a massive multimedia conglomerate provides only the finest quality programming to audiences around the globe and beyond.

      You do not know who you were before you signed your contract with The Network. All you know is that you signed over your past life, your memories, the experiences that made you who you are for a set period of time during which you have agreed to perform as an actor in whichever programs The Network deems a best fit for you. You have been relocated to a closed, secure community, where you reside with other actors all going through the same shared experience. You are given everything you need for a comfortable life within the dome and are guaranteed a very generous sum of money for your tenure as an employee of The Network. Of course, you were not entirely informed of what that entails, exactly.

      Players on The Network create an actor who lives within this secure community who, each new season, is completely and wholly immersed in the life and personality of a character within that season’s show. One season, they may find themselves in Valhalla fighting to prevent Ragnarök. Another season, they may find themselves as a conservationist working in an undersea laboratory. Each season is a new story with new goals and new adventures.

      Only on returning to the dome after each season, do they regain the cumulative memory of themselves as an actor, and each season that they experienced. There, they try to make sense of the ever-growing number of lives that they accumulate and how that impacts their developing sense of who they are, who they might have been, and who they might become within the dome.

      https://thenetwork.mugames.org/

      thenetwork.mugames.org:5000

      posted in Game Ads
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Zephyr said in Star Wars Age of Alliances: Hadrix and Cujo:

      everyone here was just a bunch of angry, lying people who were banned from games

      I am angry.

      I only lie about Santa Claus, or who ate the last cookie (sorry @Roadspike, IT WAS ME).

      But, um… I’d really like to see logs/screenshots if you would be OK DM’ing them to me. Mostly because… I’ve been there, and I guess I want to see if things are the same as I suspect they’ve always been. If you don’t mind.

      posted in Rough and Rowdy
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    • RE: Excelsior! A Marvel Comics MU.

      While I might be biased because I designed the web portal, I HIGHLY RECOMMEND this game if you:

      1. like playing Marvel-based games but also would like to see some really cool interpretations/alternations to roster characters;
      2. have difficult times always being around for live scenes because there’s a lot of fun async scenes to join in on, and;
      3. want staffers that are really flexible and eager to get people involved. Mind and Power have not hesitated to give me stuff to play with and I’m having a right fun time.

      😄 😄

      posted in Game Ads
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    • RE: Bannings

      @Testament fans self

      posted in Rough and Rowdy
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    • RE: The Network: Where We Provide Only the Finest in Programming!

      SEASON: Redemption
      LAUNCH DATE: February 24th
      THEME: Alternate Reality Western (not set in the real world)

      Redemption began as a small mining camp in the new province of the Northern Reach. With the recent completion of the railroad and rail station, the town has seen a boom as the mines have brought in more revenue, the ranches have seen expansion and prosperity, and explorers have continued to push further north into the forests, foothills, and mountains to the north. But with great prosperity and growth comes an influx of new people which brings not only possibility, but problems. Clashes between established settlers and newcomers, big companies and those they’ve pushed aside or who want the resources that they can provide, outlaw gangs and the law, and people and the very elements and environment are common.

      Whether one is coming to Redemption to find peace, running from something, seeking adventure, wanting to make their fortune, or get revenge; no one can avoid getting swept up in the conflict in one way or another. Everyone from the butcher, to the baker, to the candlestick maker is connected with one or another group vying for influence within the town. Then of course, there are the rumors, the myths, the legends. How many of them are true and how much is just folklore? Is there more to worry about in the mountains than just one another? Can anyone find their redemption in this frontier town? Or will this be the literal end of the line?

      Learn More Here: https://thenetwork.mugames.org/wiki/redemption

      posted in Game Ads
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    • RE: What Makes a Healthy Community and How to Deal When it Isn't

      @Tat said in What Makes a Healthy Community and How to Deal When it Isn't:

      I’d love to have it as a TRUE resource of different viewpoints and experiences, rather than one where said differences frequently end in a shouting match .

      Here, here.

      @IoleRae said in What Makes a Healthy Community and How to Deal When it Isn't:

      The need for “civility” is used to silence abuse victims, particularly in relation to their abuser and the accusations. I’ll leave it at that.

      I admit that the word “civility” has been tarnished lately, particularly as I listen to the hubby having to deal with people at school board meetings. They call for civility because they don’t want to be aggressively attacked being bigots, racists, so on and so forth; they want to say their not-so-cleverly-cloaked bigoted statements and then rear-up in emotional outrage that someone called them out for being a bigot. The Civility Pledge has been used as a method to protect bad actors.

      @Roz said in What Makes a Healthy Community and How to Deal When it Isn't:

      Personally, I really try to maintain a certain amount of – I don’t know that I’d call it civility, but etiquette? Respectability? When I’m posting about conflicts, because I know it’ll go farther with others in the conversation. Not because we should not be allowed our rage and emotion in situations that warrant it; I’m just trying really hard to not give other people space to just dismiss me for being too ROWDY.

      I think we all know what we are trying to label, but labels are hard. What we’re really pinpointing is kinda like that one porn quote—we know it when we see it.

      @Herja said in What Makes a Healthy Community and How to Deal When it Isn't:

      Who even gets to define what is ‘civil’ or not?

      And whoever defines it, we’re all going to squinty-eye at anyway.

      posted in Rough and Rowdy
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