Should one play any games at all?
Only if you do not actually expect to play.
Any expectation that a game be a game is overbearing presumption. And a personal attack.
Should one play any games at all?
Only if you do not actually expect to play.
Any expectation that a game be a game is overbearing presumption. And a personal attack.
@Ominous Yep. Evidently their take-out was inferior.
@Roz Years ago I was befuddled that conservatives kept calling the Bureau of Land Management a terrorist organisation. Itâs some sort of cognitive flaw.
The absolute best was that in the late '90âs neonazi skinheads started getting D.O.C. tattoos like in âAmerican History Xâ and I think, no, not âDepartment of Correctionsâ, no, I think DOC stands for âDay Old Chick.â
The excessive use of initialisms.
I read a whinge about take-out from BWW. I thought, âA big weird woman brought you food and you complain?â
Some people cling to my characterâs words in a way that feels like theyâre hoping to get in on a plot, and others suddenly disregard my character.
If you make it known (in +finger or whatever) that itâs your PC, the disregard side will probably reduce. Discovering that two personas youâve been dealing with are one person can be off-putting and people who have that reaction are likely to withdraw some. Some people may feel that secret staff PCs serve as undercover wrongfun police who are scrutinising them rather than playing with them, and will avoid.
The cling-ons may drop off if events on the game are transparent enough that people can tell that IC connection to a staff PC isnât a doorway to plot access. At least, it was my experience that my main PC didnât attract that sort of thing, while people did run out to meet certain NPCs.
thereâs nothing inherently wrong with running plots for yourself/your friends
I think its more inherently right. Thatâs whatâs really wanted, isnât it? The ideal MU experience you have a friendly RP group of gaming-friends and work plots together with GMs who are also gaming-friends.
The balancing act is the but also making it so that random gamers who find your game on MUDstats or Ares Central etc have a path to getting in on it.
Iâve been accused of spotlighting my own characters and sheâs been accused of running scenes just for my characters
Iâve no idea what the circumstances were for that, but I want to point out:
Itâs not wrong or bad to do either of those things.
It just shouldnât be a big percentage of all the spotlighting and scene-running that you do, you know?
I remember games that did regular âstaff appreciationâ events where staff PCs (including those who saw a lot of action without that boost) were purposefully spotlighted . Players were down with it.
On a good game with a decent staff, you can trust staffers to remain fair even for their own characters
Yes. And if alts are all marked, so everybody knows that the staff PC is a staff PC, and the staffer is not a raging ego who will explode at being called imperfect, then â while I was typing @roadspike hit it â that staffer/player will hear about it if theyâve overstepped.
Staff that is essentially faceless authority figures invite abuse and fuckery from players who donât identify with them as fellow hobby nerds.
This, and more.
Staff who really want to be authority figures are, hm. Typically not great. If they value protecting their authority more than they value fairness and widespread fun, theyâre liable to be a nightmare.
You cannot separate the authority from the work, but the authority should not be the reward for the work nor the reason you do it.
In workplace type situations that get studied by sociologists and the like, people who put much psychic stock into being an authority figure and protecting that status are at a much greater risk of burn-out as well as making everyone around them miserable.
Because I was raised by goats I am an anarcho-syndicalist, but even putting that aside Iâd still actively make an effort to be an OOC-friendly chat-channel user as a staffer. Players should feel that I have a personality, and that I am accessible, and that I am open to making new friends, even them.

@Third-Eye Thereâs a secondary issue in there â PCs that are just called NPCs 'cause theyâre staff PCs and staff arenât allowed PCs in their own section is a weird thing that happens. Iâm not sure it matters much except for giving bad vibes, though.
Itâs very easy for game admins to grow out of touch with what the actual day-to-day experience of the game is like. This especially matters on crunchy games. You need to have the experience of someone stomping you into the dirt in the least fun way possible, in order to appreciate just how unfun it is for everyone else (and realise it needs fixing).
As long as staff characters are marked as such, absolutely they deserve to play!
I strongly believe that every alt, staffâs PC or not, must be identified â RP as many characters as you want, but donât pretend to be more than one player, whoever you are.
This rule put an end to ninety-some-percent of troublesome crap I had to deal with and reduced player anxiety by some unmeasurable but noticeable amount.
But it does mean that some players are going to treat staff PCs differently. But if you donât mark alts, many players are going to figure it out anyway, and youâre bound to tell some. So in that case youâve created an in-group with a seeming advantage (in front of people whoâve probably seen it abused to advantage in the past) and for what?
Staff should play PCs if they want and what they want, and it is helpful for knowing whatâs happening on the game and what itâs like to use the systems, etc, but donât expect it, or the words of your play-group, to be a great example of what itâs like for somebody who found your game on MUDstats or the like.
Wolf 1273M. He was famous for being the guy who trotted up to a photographerâs set-up, sniffed around and then stole a tripod. Park rangers worked on hazing him specifically to get him to shy away from human stuff more like the other wolves. He hadnât been showing signs of being habituated to humans any more, and I donât see any reason to think the hunter who killed him targeted him specifically or knew which wolf they were looking at, but, a bummer.
(Itâs so hard, but sometimes you really have to haze wildlife for everyoneâs safety. Yelling, âYou got no job and youâre not wearing pants, get out of town!â at mountain lions is a public good.)
@Pavel Iâm presuming that thereâs not a whole bunch of people that the staffer dislikes, and that the staffer isnât feeling over-stretched.
A few people that a staffer has a dislike for is probably, all by itself, not a good reason to add another staffer.
If I ever make another game and more than one or two people wants to GM it, I do have this scheme to allow players and GMs more freedom about who they play with and an easy hopefully painless and not terribly feather-ruffling way to pass players off to another GM.
Staff either deals with me and makes a good faith effort to treat me equally to others in spite of disliking me, or they tell me they refuse to interact with me.
If they tell me they refuse to interact with me, they might ask me to leave (and I would, without a ban being necessary). Or they might not ask me to leave, so I could stay and continue to RP with zero staff support if I wanted (which I donât, so Iâd leave.)
Since theyâre already trying to recruit new staff, Siren might have told me that she wonât deal with me but that I could wait for the new staffer. Suggesting that the game hire a new staffer just to tend to players that the existing one doesnât like seems ridiculous.
I do have a few questions. Is @gashlycrumb banned? Does he want to be banned if not? Does he still play there? Does he believe he should be banned?
Iâm not banned. No, I donât play there, I left. I donât want to be banned. I donât think I should be or deserve to be banned. I donât care if Iâm banned since I wonât return anyway.
You donât actually have to ban a person to tell them that you refuse to interact with them. Thatâs what should have been done, six months ago or whenever Siren made that decision. I dunno about âunethicalâ as @Roz has a point that itâs not a moral calamity, itâs just crappy.
Yes, there have been a lot of periods when almost no jobs were answered on Lib, and the major such time has a tragic cause. I didnât resent it or bug anybody about it. Siren has posted a couple times on the bb that everything is caught up and jobs are being done normally, with the implication of a less than two-week turn around. I didnât even think she disliked me until I asked the cause of these delays for me in the context of the posts and she told me so. I thought it was an organisational issue.
@midnightcreature I donât like framing it as volunteer work either.
Say, folks. Yâknow, museum and library volunteers sometimes:
Refuse to do the parts of the job they donât like.
Skip their shifts on a whim.
Reserve for their friends tickets/swag/prizes that they are meant to give out first-come-first-serve.
Demand frequent praise.
Become furious at any attempt to guide them.
This is why many institutions find that they cannot afford volunteers. You need a full-time professional to wrangle them. Itâs not uncommon for volunteer programs to run at a financial loss and the institution to continue them purely for community goodwill.
Please donât have this attitude towards volunteer jobs. You may harm the organisation youâre trying to help. (And if you are just doing it for your ego, well, pssst: the professionals are likely to call you âthe staff infection,â when youâre not there if you do that stuff.)
but no one is arguing with you.
Not on the simplest level. Theyâre excusing it, though.
I do not believe that thereâs a player who is so terrible that it excuses staff from talking to them yet doesnât require that staff remove them.
I donât believe that itâs âmost idealâ for everybody to get a turn and ânot badâ if they donât. Turns are so core to social play that baby rats with one cubic centimetre of brain matter do it. I donât believe itâs âmost idealâ for GMs to talk to players, I believe thatâs a core element of the job. A bike without wheels isnât less than ideal, itâs fundamentally broken.
Youâre taking general suggestions and advice and treating them as immediate instructions.
Huh. This is totally my bad because I misread this sentence. Not just misunderstanding what you meant, but what it actually says. I apologise.
I can see why youâd see it that way and hope you mean based on just this thread and just from Sirenâs shoes. The thing is that deciding not to engage with someone when you are their only GM in a GM-required game is bad practice even if theyâre a problem player or even a bad person. Pre-emptively refusing to engage and thinking you dodged a bullet 'cause they snarl doesnât seem right.
Forget about what staff was thinking, decide what you want/expect, and pick where to spend your energy accordingly.
Good advice. Easily muddled if there are announcements made about how what you expect is what staff wants to give and will be forthcoming, please be patient etc. I am often naive that way.
@Pavel Seems to me more like you just want to deny that itâs reasonable for me to have understood you the way I did.
Iâd like to examine this more closely but I expect it would read to you as exactly what youâre complaining about,. Iâll take a run at it another way.
@Pavel Okay. It came across that way to me is all, then.
Itâs immediate instructions that assume I didnât already do that, and imply later that because I didnât, my uh, âmoral superiorityâ is broken.
That an ignored player will get cheesed off and the game is likely to feel it is a general truth that staffers should understand.
In this particular instance? Iâd been logging in, taking the frustration hit, not bitching about it except to those who opened the bitch-session, reaching out every few months as either a nudge or a new thing, not RPing because it annoys other players if your PC doesnât do what he says heâll do âcause the +request wonât move. A lot of this had to do with the smooth transition between +jobs not getting done because they needed Sundance and she wasnât there and +jobs being slow because of the backlog from that and my jobs not getting done when othersâ were. This was the second time I had annoyed Siren by responding (no, not on the bb, I put my messages in requests or mail) to bbposts that implied reasonable turn-around times for jobs by pointing out my stale ones and asking whatâs wrong, but the previous one was probably nearly a year ago and at least nine months. I just donât think I was stinking up the place with my cheesed-offness, though it wouldnât be odd if I had done.