@Pavel said in Re: Dies Irae:

Another thing I’ve noticed is that some members of staff immediately jump on the defensive when someone makes an often justifiable complaint.

Yeah, can’t say I’m a fan of that. Especially when it’s defensiveness about code. I often joke that I’m a clinical psychologist who is hobby coding python here, but that’s exactly the case. I know I’m not going to be as good as bitMuse, Theno, Kumakun, Volund, etc. I definitely don’t need any white knighting on behalf.

“Well we’re in beta these things happen” is fine and good, but there’re repeated instances of players being unable to actually see each other, much less actually RP together.

This is such a weird bug. There’s this one and that ooc room one where going if from the ooc room will occasionally keep your account linked to the ooc room while your puppet (in traditional MU terms, your bit) goes on to wherever it is you’re headed.

I’m definitely still working on both of these, but they’re real weird because there’s no discernible pattern as to when they happen. My weekends suck due to childcare stuff, but when I was looking at it on Friday I found a quirk in the character typeclass that stored a previous location attribute (used for commands like +return) using the same name as the location attribute (I just used “self.db.location”). The kicker is I can change this and it’ll just be a bunch of waiting until whatever random assortment of commands occurs that causes the bug to appear.

As for the other one, they have to be linked! Maybe! It’s also possible it’s a reality level thing. In hindsight I should have just created typeclasses for umbra rooms so stepping would just teleport you to another room with a different room type, but instead I made it place a tag on your character that changes what you can and can’t see. Then doubled down and did the same thing with fae stuff. I need to code review that one. I really want to get it to a state where there’s nothing super game-breaking so that it can be released. Then more people can make MUSHes to keep the hobby buoyed a bit.

So when a new person complains about that, and mentions their irritation at the round-a-bout way of fixing it, just say it’s being worked on and then shut up. You’re staff, if you’re whining on the Newbie channel, you’re doing it wrong.

It’s not only the newbie channel though, there’s a lot of immediate defensiveness in the Discord that just doesn’t need to happen, aside from that whole meme about what belongs on what channel. I feel like I say “not everything deserves more than an acknowledgement” more often than I should be, because there are full fledged arguments that occur and it drives me nuts.

It’s fine to just be like “thanks!” or “thanks.” It’s also fine to just say, “Ah, good suggestion! Sounds like it would be interesting.” even if you never plan to consider it. Also, like… In the instance that someone does aggravate you to the point that you get actually angry it’s far easier and less personally disruptive to just step away and ignore them than to keep the cycle going.

Not much to be done about it, though. At this point it feels like staff culture. Maybe a bit too defeatist, but – well.