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    Ares: Client or Portal?

    Scheduled Pinned Locked Moved Game Gab
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    • AshkuriA
      Ashkuri @Roz
      last edited by

      @Roz said in Ares: Client or Portal?:

      If I’m scening in a portal, it’s usually because I’m already in a scene on the client.

      Same for me. Prefer client, but may be using portal if I’m trying to operate in two lanes. I also use the portal if quickly responding and don’t want to log in and let myself get distracted by channels and things.

      “Text” scenes are much easier for me in portal for whatever reason. Combat is far far easier for me in client.

      I almost always have portal and client up at the same time.

      1 Reply Last reply Reply Quote 1
      • bear_necessitiesB
        bear_necessities @Testament
        last edited by

        @Testament I can’t find it now but I am 100000% sure we have had the “async or no” poll/thread/conversation before.

        I’m almost exclusively portal except for a few very specific situations like combat where I feel more comfortable using Beip. But TBH I’ve been getting more and more used to combat on the portal.

        1 Reply Last reply Reply Quote 3
        • KarmaBumK
          KarmaBum
          last edited by

          I still play combat on a client just 'cause I type faster than I click buttons, but that’s so rare that it’s functionally just the portal for me.

          The only reason I login to the MUSH anymore is to test roll/private.

          On Dragon Wings · https://pern.gaslightswitch.com · pern.gaslightswitch.com port 4201

          1 Reply Last reply Reply Quote 2
          • FaradayF
            Faraday @Clarion
            last edited by

            Client for RP/chat, portal for everything else. Browser notifications are not compatible with my ADHD. I rely on the dock icon too much.

            @Clarion said in Ares: Client or Portal?:

            (A lot of work has clearly been done to make F3 combat stuff work on portal, which I’m very appreciative of! It’s just, uh, clunky.)

            OMG it’s so clunky I’m amazed anyone even can use it, lol. It didn’t evolve much past the “huh I wonder if I can make this work” stage.

            1 Reply Last reply Reply Quote 5
            • PavelP
              Pavel
              last edited by

              I’m in the ‘mostly client but if I’m in more than one scene I’ll portal it up’. With one exception: I always CG on the portal. It’s just so nifty.

              He/Him. Opinions and views are solely my own unless specifically stated otherwise.
              BE AN ADULT

              1 Reply Last reply Reply Quote 2
              • DrQuinnD
                DrQuinn
                last edited by

                Both. I haven’t figured out how to multitask in the portal yet, so I missed a page once and felt REALLY bad about it, so I keep the client open for pages/bboard stuff and do everything else in the portal.

                1 Reply Last reply Reply Quote 1
                • PolkP
                  Polk @Roz
                  last edited by

                  I’d probably like Ares more if more players did as I do: using telnet for everything but the occasional sheet/profile update.

                  TwinkleT CoinC 2 Replies Last reply Reply Quote 0
                  • TwinkleT
                    Twinkle @Polk
                    last edited by

                    @Polk I’m not trying to be a jerk for asking this, I’m genuinely curious, but what does it matter what other players do? If they’re comfortable with using Ares, why do they need to use telnet to access it?

                    FaradayF PolkP 2 Replies Last reply Reply Quote 7
                    • CoinC
                      Coin @Polk
                      last edited by

                      @Polk said in Ares: Client or Portal?:

                      I’d probably like Ares more if more players did as I do: using telnet for everything but the occasional sheet/profile update.

                      @Twinkle said in Ares: Client or Portal?:

                      @Polk I’m not trying to be a jerk for asking this, I’m genuinely curious, but what does it matter what other players do? If they’re comfortable with using Ares, why do they need to use telnet to access it?

                      For reals, this seems like a really strange take, at least without some serious context.

                      In Occam I trust.

                      1 Reply Last reply Reply Quote 1
                      • FaradayF
                        Faraday @Twinkle
                        last edited by Faraday

                        @Twinkle said in Ares: Client or Portal?:

                        If they’re comfortable with using Ares, why do they need to use telnet to access it?

                        I don’t want to speak for Polk because I don’t know what they meant, but I can say that for many folks:

                        • web RP = async RP
                        • telnet RP = sync RP

                        You can do either form of RP with either technology, but in practice you do see more async RP from portal and more sync RP from client. So that can lead to some different perspectives.

                        1 Reply Last reply Reply Quote 2
                        • R
                          Raeras
                          last edited by

                          I primarily play on the portal. Clients have always stressed me out so I latched on to the Web Portal pretty quickly xD. But sometimes I’ll use a client to eye chat or, if I’m at work, to keep up with when it’s my turn to pose

                          1 Reply Last reply Reply Quote 0
                          • R
                            Roadspike
                            last edited by

                            I use portal for everything except combat and if I’m RPing in a big scene. If I’m in a big scene, I want to be able to focus everything on one ‘window’ so I can keep my head in things. And while portal combat is functional, I’ve learned the commands well enough that client combat is just so much quicker and easier for me.

                            I //have// noticed that it’s easier for me to miss a PM on the portal than the client, but I usually notice them in time. Usually.

                            Formerly known as Seraphim73 (he/him)

                            1 Reply Last reply Reply Quote 1
                            • PavelP
                              Pavel
                              last edited by

                              One solitary thing I’d change on the portal? When I get a notification (either the pop up or in the notification feed section), I’d like to be able to click it to be taken to wherever that notification points to.

                              But my coding ability ends at being able to make my computer produce the magic smoke whenever I try, so, I’ll leave that as a suggestion and not a demand.

                              He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                              BE AN ADULT

                              TatT 1 Reply Last reply Reply Quote 2
                              • PolkP
                                Polk @Twinkle
                                last edited by

                                @Twinkle The reason it matters is that when the majority of Ares players are doing async scenes in the web portal, you really can’t play Ares in a telnet client the traditional way.

                                The whole grid-immersive-pickup-RP sort of style goes out the window. Even if Ares supports it, the player base doesn’t.

                                And I like grid-immersive-pickup-RP.

                                PavelP KarmaBumK 2 Replies Last reply Reply Quote 3
                                • PavelP
                                  Pavel @Polk
                                  last edited by

                                  @Polk said in Ares: Client or Portal?:

                                  The whole grid-immersive-pickup-RP sort of style goes out the window.

                                  Honestly, that kind of RP, outside of a small handful of places, seems to have waved to the dodo as it wandered deep into extinction. At least from my anecdotal experience.

                                  So it’s less of an Ares problem, and more of a changing tastes situation.

                                  He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                                  BE AN ADULT

                                  FaradayF 1 Reply Last reply Reply Quote 1
                                  • KarmaBumK
                                    KarmaBum @Polk
                                    last edited by

                                    @Polk I definitely get this, and while I miss the olden days…

                                    I think Ares happened at just the right time for a lot of people. I personally would not have been able to stay in the hobby at all after 2020 had there not been a web/async option for play. It just isn’t feasible for me to play from a client anymore on a regular basis, nor to really get anything of substance out of nothing but “traditional” RP pacing. I still enjoy a good 2-3 hour scene when I can, but my typical start-to-finish for a scene is about 3-5 days.

                                    The Ares portal definitely enabled slower play. I can see how this could be seen as the cause of a problem for some people. But it is the solution to a problem for me.

                                    On Dragon Wings · https://pern.gaslightswitch.com · pern.gaslightswitch.com port 4201

                                    1 Reply Last reply Reply Quote 7
                                    • TatT
                                      Tat @Pavel
                                      last edited by

                                      @Pavel said in Ares: Client or Portal?:

                                      One solitary thing I’d change on the portal? When I get a notification (either the pop up or in the notification feed section), I’d like to be able to click it to be taken to wherever that notification points to.

                                      That’s what the eye icon next to the notification does. If you hover over it, it says ‘view’.

                                      PavelP 1 Reply Last reply Reply Quote 0
                                      • PavelP
                                        Pavel @Tat
                                        last edited by

                                        @Tat Yeah, this is definitely more for the pop up notification thing, then.

                                        He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                                        BE AN ADULT

                                        1 Reply Last reply Reply Quote 0
                                        • S
                                          STD
                                          last edited by

                                          Almost entirely client in all things. The one sometimes exception is replying to a forum post or mail if it’s really quick.

                                          I can’t handle async scenes at all. My brain just isn’t wired for it. It either has to be live or I can’t do it. There’s a certain… flow to a scene that requires being in the moment to really capture. RP without it is stilted and uncomfortable to me to the point of being actively unpleasant.

                                          That’s a me-problem, though, and I don’t resent other players their async-ness.

                                          1 Reply Last reply Reply Quote 2
                                          • FaradayF
                                            Faraday @Pavel
                                            last edited by

                                            @Pavel said in Ares: Client or Portal?:

                                            Honestly, that kind of RP, outside of a small handful of places, seems to have waved to the dodo as it wandered deep into extinction. At least from my anecdotal experience.

                                            That was my experience as well. In the 5-10 years leading up to the development of Ares, there was a steady decline in spontaneous grid RP in favor of “arranged” scenes, be it in temp rooms or people saying “hey let’s go do something in the Rec Room” on channel. We also saw more simultaneous scenes with the same character - various games even had quasi OOC bits that would spoof chars in async scenes in temp room scenes.

                                            Ares was designed to meet the shifting desires of the player base; it didn’t cause the shifting desires of the player base.

                                            PavelP 1 Reply Last reply Reply Quote 4
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