I just love that he called @Cobalt a “loose canon”, like she’s an 80s action movie cop.
“You’re a loose canon, Cobalt! Any more PRPs and the Mayor will be up my ass with a microscope! I need some Tums!”
I just love that he called @Cobalt a “loose canon”, like she’s an 80s action movie cop.
“You’re a loose canon, Cobalt! Any more PRPs and the Mayor will be up my ass with a microscope! I need some Tums!”
@Kestrel said in MU Peeves Thread:
Not a meaningful complaint. I know I’m being a silly insecure baby about it.
But I wish the person I’ve been playing with for years, who always expresses unequivocal enthusiasm and joy about our scenes, would sometimes actually initiate them, seek me out, invite me to games they’re on, so my brain weasels would stop making me doubt whether they actually want me there.
As someone who does this, I might be able to provide an explanation.
For me, I generally assume unless someone asks (either on chan or in pages) that they’re either busy or otherwise not available. That goes even more so with someone I play with regularly. My own brain worms keep telling me that they’ll get tired of me constantly playing with them, so I try to give them space and opportunities to play with others. It’s also a reason I tend not to page first – I don’t want to be That Player who just won’t leave someone the fuck alone.
Oddly enough, I don’t seem to have this problem when I just join a MU*. Maybe the excitement of hopping on to a new place and all the shiny and new things makes the brain weasels hibernate or something.
It is a problem I recognize and try to at least offer up scenes every once in a while. I do try when someone asks to come up with the setup. At the very least sceneset, if nothing else.
But with all brain animals it’s a difficult thing to constantly keep in mind and overcome on a regular basis.
Whether it’s the same for your friend or not, I don’t know.
@kalakh said in MU Peeves Thread:
For some reason this gave me the mental image of a fuming Klingon sitting in the shadowy corner of a medieval tavern. I don’t know why Klingon specifically, but Klingon.
[Public] Ko’Dath says, “WHY DOES NO ONE WANT TO HAVE AN HONOR DUEL WITH ME?! MY BA’LETH HUNGERS FOR BATTLE! IS IT BECAUSE I DIDN’T PAY FOR A ROUND OF BLOODWINE? MAYBE I SHOULD JUST TAKE MY K’TINGA AND GO BACK TO QO’NOS SINCE IT IS CLEAR ALL YOU DISHONORABLE CURS DO NOT WANT ME HERE!”
@Jenn said in Neitherlands:
My guess, if I had to make one… It was probably because that person would rather rob a grave and eat remains than have an internship with head-staff’s NPC. But like. This is nothing more than speculation.
I know that at least in the TV show based on the books on which the games were made… Fae (which dead NPC mom was) are often targeted by human magicians. So that they can powder the bones and snort them as like, magical cocaine and mana. That is my guess.
I find these two statements to be hilarious. The idea that a player is so desperate to avoid interaction with the headwiz they would rather grind the bones of a dead NPC and snort it like magical cocaine in the vain hope that some of the magical MacGuffins will ooze off onto them tickles my funny bone in ways that are probably illegal in 48 states.
@Polk said in JKER Temporarily Banned Discussion Thread:
Bad faith posting is generally worthy of some sort of administrative action.
I’ve no dog in this hunt (and haven’t even read the thread in question), and this might be a slight tangent, but…
The impression I had was that folk here generally assume bad faith unless they personally know the person making the post. At the very least, people sure to seem to assume bad faith about anyone who comes here to defend whatever game is currently being castigated. Many times that attitude ends up being warranted, I concede that, but it is still something about this forum that really bothers me. There are accusations of bad faith in this very thread discussing bad faith! It’s recursive bad faith! Bad faith all the way down!
Now, of course, individuals are free to assume whatever vile motivations others have, but I guess I just want… confirmation? Clarification? Not sure what the right word is here…on what counts as Administratively-actionable bad faith. Clearly those defending games aren’t considered so by the admins, even if most of the vox populi sure do seem to.
@Tez said in JKER Temporarily Banned Discussion Thread:
Last night, I thought maybe that we might want to have a discussion on this as a community to see if there are additional guidelines or rules that we need to put in place. (See? Over-legislate.) This morning I think that probably I just need to be more willing to act. I take the hands-off approach to heart, so much so that Pavel teases me about it, but I don’t know! I would like to hear from you guys on this. Please do continue to discuss.
This is… honestly difficult. On one hand, the more you put rules into place, the more likely someone will be able to rule-lawyer through them. Tightening the grip ironically makes more starsystems bad actors slip through your fingers. On the other hand, there’s definitely a chilling effect if the rules aren’t clarified, so everyone knows what to expect. It’s a delicate balance, and I don’t know if anyone has ever managed to strike it.
I suppose, fundamentally, I’d err on the side of less rules. After all, if you already don’t trust the admins here to be reasonable with judgement calls, then you shouldn’t be here at all.
I hope this is the appropriate place for this.
The setting and idea seem interesting, but there’s a big sticking point in the Policies section: a requirement for an Ares handle.
Why is this so? If you want to identify specific players and make sure they are keeping in line with the alt policy, would not IP addresses be more full proof? I know I shudder in revulsion at the idea of the whole Ares handle thing (surely I can’t be the only one?) and it won’t keep anyone who is a problem from just creating a new one, right?
It’s also a point that the Ares website states explicitly that:
“Handles are an optional OOC identity…”
So making it a requirement to play on your game is directly in conflict with the stated goal of the handle in the first place.
Why is this policy there?
Encountering and reconnecting with an awesome player who you knew 19+ years ago on a completely different genre of MU*.
It just seems like complete fantastic serendipity.
And then playing with them and discovering that not only are they just as good as you remember, but are actually better. Their RP has improved!
@icanbeyourmuse said in Macha Awareness (And Unappreciation) thread:
@Cobalt They likely are just going to use it as a way to show you are a ‘horrible person’ since that seems to be what they have decided about everyone here.
Isn’t that the same here? With the majority assuming bad faith of anyone who tries to explain or defend themselves? I mean, there is a substantive difference in that, at least here, the admin won’t ban someone for having a differing opinion from them, but the same attitude pervades.
@Cobalt Don’t bother engaging them. The only winning move is not to play.
@bear_necessities said in Macha Awareness (And Unappreciation) thread:
I also know that Ruiz prefers to keep their communication off-game and will frequently defer to Discord as a method of communicating.
Okay, that… is a huge red flag to me. Asking to communicate off game has never ended well in my experience.
I don’t trigger easily, but that is definitely something that as soon as it’s suggested it’s “Shields up! Red Alert!”
@Serafine said in Neitherlands:
@Meg What’s my motivation?
Not looking like an asshat.
State what you mean clearly. Pontificating with obtuse hyperbole and metaphors does not make you sound more intelligent. It makes you sound like an asshat.
Look, I’ll make it easy for you: Do you claim that @inuki blamed @Jenn for her medical problems?
Choose one:
YES/NO
@Gashlycrumb said in Lords and Ladies Game Design:
@STD oh god. Now I really want to work up a homebrew for my table-top game and do a Strange Luck game, where all the PCs have Strange Luck, and every time you roll anything you also roll for Strange Luck first, it’s just a pass fail, pass and the whole table quickly brainstorms some extremely unlikely result for your attempt. And there’s a timer set for a some random length of time between five minutes and half an hour, and every time it goes off you get another bit of Strange Luck. I wonder how far we’d actually get.
That actually sounds really fun!
Though rather than a timer, you could do something like Fate points, where you get Strange Luck points for roleplaying certain things or accepting story complications or setbacks.
@Gashlycrumb said in Lords and Ladies Game Design:
I think of that short-lived TV 1990’s show Strange Luck where the protagonist is invariably drawn into things and solves them via a series of weird coincidences. The only one I can actually remember was him finding a glass eye in a can of beans, and later in the show dropping it and narrowly avoiding getting shot because he bends down to pick it up.
I think I remember that show. One bit I remember from it is that he would buy scratch-off tickets and always win the exact amount he needed to pay for a meal.
I also vaguely remember an episode involving a guy incorrectly on Death Row and scheduled to be electrocuted at midnight. The main character winds up tracking down the REAL culprit (who is remorseful to the point of attempting suicide), attempts to get to the prison to stop the execution, but instead ends up crashing into an electric pole… which electrocutes the actual culprit while saving the falsely convicted innocent man.
But, yes, stuff like that.
Demon Lord, Retry is especially good for that sort of thing because the titular demon lord is a both a complete conman yet also constantly insists that none of the coincides that happen around him are a result of meticulous planning (which all the other characters immediately assume is the case, especially when he denies it).
@Gashlycrumb said in Lords and Ladies Game Design:
The PC is supposed to be Machiavelli, but what I see is Mr. Magoo.
One sort of sub-genre I like is the clueless/misinformed protagonist ending up being attributed masterful abilities. Things like Demon Lord, Retry, Please Let This Grieving Soul Retire, or The Eminence in Shadow. Or something like the Ciaphas Cain series (though that is less that Cain is clueless rather than a complete coward).
That is sort of the inverse of what you’re talking about here, but I wonder if the same sort of idea could be applied with the characters attributing amazing plotting abilities to the bit after-the-fact even if the players all know that what happened was ludicrous.
It’d take cooperation with others, of course, and the person playing the fluffed character would have to be pretty up-front about their inability to actually be Machiavelli, but it could be an interesting roleplay challenge.
One game idea I’ve had battering around is a sort of Stargate/Isekai hybrid.
A portal is discovered which leads to a fantasy realm. Contact is made and is “friendly” (insofar as governments and corporations can be described as such), but there’s a lot of intrigue involving the Imperial Court and the supra-national secret organization that controls the portal on the Earth side.
Specific corporations are given latitude to open research and development on the other side of the portal and the wealth of new materials and phenomenon are a treasure trove (“This dragon hide is amazing! It uses carbon nanotubes weaved in microstructures that allow for incredible strength and resistance!”).
Meanwhile, the Imperials want the amazing technology that the Earthers have. Seeing a Vulcan cannon eviscerate a group of rampaging demons is highly impressive and the sheer quality and scale of material brought through the portal is staggering.
Players would be members of the Earth expedition – military, scientific, corporate – or higher-ranking nobles/commoners of the Imperium. So you’d also get some Lords and Ladies play in there.
While Earth-based scientific culture would be impressive on multiple levels, the Imperials would still have both home field and material advantage (the portal is only so big and the massive energy requirements means it can only be active for a short period per day). Plus, there’d be magic which, by its very nature, is resistant if not impervious to scientific inquiry.
I doubt this would appeal to too many people, though.
I like the definition that a metaplot affects every character even if they don’t realize it. It also typically changes something major in the setting, though that major change may only be seen by specific characters.
An example I can think of is a oWoD MU* years back that had a metaplot centering around Locational Weirdness of a small city and it’s environment.
In specific, every sphere had different aspects of this Weirdness to attend to. For Werewolves, the Wyld and Weaver were best buddies for some reason and absolutely crushing all the Wrym spirits around. Things were still hella imbalanced, but imbalanced in a much different way from normal WoD.
Vampires had to contend with blood bonds simply not working any more. With anyone. This naturally threw huge wrenches into the vamps power structures. And now they actually had to treat their Ghouls well, since they could just rebel and weren’t mentally shackled to them any longer. Tremere were forbidden from entering the area and Sabbat were almost unheard of since the Vinculum just… didn’t work any more, so they quickly fell into infighting. Meanwhile, Anarchs moved in and quickly established themselves due to the massive power vacuum caused by blood bonds failing.
Changelings had to contend with a huge influx of Glamour. The place just glowed with the stuff. The downside is that this meant Bedlam was a constant threat and that all kinds of dangerous Chimera born from the dreams and nightmares of mortals around the place infested it. Some had to search out and purposefully cuddle up with Banal people just to keep the Things and ODing on Glamour at bay.
Mages – both Union and Traditional – made a pact to study the Weirdness. They also both lost established Constructs/Chantrys and there was a mystery there with both; in both places, the resident magi just simply disappeared without a trace. Magic also just… didn’t follow the normal rules where these places stood – the Technocratic Construct was without power and trying to reestablish it always met with failure (sometimes catastrophic), and the Traditions Chantry always treated ANY magic cast in it as Extremely Vulgar, regardless of paradigm. The Higher Ups wanted this thing Solved, so there was an oddly close working relationship between the Union and the Traddies. They met every week in the back of a bookshop/cafe. Donuts were supplied.
And regular mortals got treated to all kinds of bizarre weirdness. Disappearing alleyways in placed they’d been to a thousand times before, odd shadows that didn’t quite match, glimpses of Things just at the corners of their eyes, strange dreams and nightmares, inspiration striking with skills and knowledge they had no practice or understanding of, inexplicable equipment failures… and equally inexplicable equipment successes (“… This car has no engine. How is it running?”).
@Faraday said in Metaplot: What and How:
- Babylon 5 MU basically followed the key events from the TV series, with variations influenced by the PCs.
As a side note, I’d KILL for a Babylon 5 MU*. Sadly, one of the best (if not THE best) Sci-Fi TV series seems to have been mostly forgotten. Sigh.
@SolarFlare said in MU Peeves Thread:
@Hobbie "Surely these little robed beings with glowing eyes who stole my ship parts CAN’T be the ‘Jawas’ people in the cantina are complaining about stealing all their ship parts!
“I don’t know, Kandu. It’s a mystery. If only there was some sign or information about what these mysterious ‘Jawas’ are-- HEY! Dangit, those little robe guys started stealing the repulsor lifts on the speeder again! Jeez. Now, back to the mystery of Jawas…”
@Prototart said in MU Peeves Thread:
somebody on a WoD game once asked me to justify why my char had Dancing 4
like
Look, don’t you know how DANGEROUS Dancing 4 is? You’ve be able to cut up the rug and defeat Antedeluvian vampires in a breakdancing contest! Your pirouettes would dizzy the minds of mages! Werewolves would howl in defeat at your disco moves! Changelings would have no choice but to bow to your Thriller! Your ballroom dancing would shake the very pillars of heaven!
Totally understandable to ask for such mind boggling power to be justified.
@MisterBoring said in MU Peeves Thread:
This is why I try to write characters who are boring as fuck in their backgrounds. I thoroughly enjoy “random nobody gets drug into a world of whatever and has to adapt” stories.
This was why I liked playing bog standard humans in WoD MU*s. Just someone completely absent from the machinations of mages, the centuries old plots of vampires, the chicaneries of changelings, the violence of werewolves, the… bandages?.. of mummies, etc.
It was really neat to toss them into the world with these kind of characters and see what happened to them. Interestingly enough, most of the time these standard human characters ended up being quite popular with the supernatural crowd. It amused me to think that there was only, like, ten normal humans in the entirety of the WoD and I was playing one which all the other supernatural entities were trying to court.
@Hobbie said in MU Peeves Thread:
The great thing about broad strokes backgrounds (aka Schrodinger’s BG) is that you can fill things in retroactively as they arise in story. It also makes it much easier to write in the moment.
Or go the Old Man Henderson route and just make an insane background that has everything and the kitchen sink to justify any possible weirdness.
@Pavel said in Consensus on Roster vs OC vs Mix:
@Gashlycrumb said in Consensus on Roster vs OC vs Mix:
Ask B.F. Skinner about it.
He’ll just go on, and on, and on, and on about pigeons…
In college, my dad attended a guest lecture by Skinner in which he talked about Behaviorism. At the end he did a demonstration with one of the trained pigeons.
It didn’t perform as it was trained.
Skinner was clearly annoyed and embarrassed. My dad thought it was one of the funniest things he’d ever seen.
Even in psychology the old adage applies: never work with children or animals.
For me, I never play FCs/Roster characters. I just can’t get into them; they’re like ill-fitting suits. Always off, never comfortable. I need to play a character I create, even if said character is fitting a specific niche.
That said, I have no problem playing with FCs or Roster characters.
But as others have stated, if you’re just going to make OCs second-class characters, it’s probably better to go with Roster-only. Players will generally pick up on that attitude and you’ll slowly end up with a mostly or all Roster-only MU* anyway.