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    Making MU*s more OOCly Interactive

    Scheduled Pinned Locked Moved Game Gab
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    • SievertS
      Sievert
      last edited by

      As a disclaimer, this might apply more so to MUSHes or RP-focused spaces with minimal coded systems.

      One of my favorite scenes I’ve been in involved a bingo game someone ran. They OOCly sent everyone a bingo website to play along, and offered to run bingo cards for any visually impaired players. Having that layer of not only ‘my character is reacting to their bingo card’ but also ‘I am on the edge of my seat trying to get five in a row’ made it all the better. I love writing, but I also love when I, the player, feel tension, surprise, and stakes (even if those stakes are as small as bingo hah).

      That got me thinking-- are there ways to make scenes more interactive on the player level, and how can those ways still be accessible to visually impaired players? I’ve been successful with scavenger hunts and riddles in the past, but wanted to see if anyone else had any fun ideas.

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      • PavelP
        Pavel
        last edited by

        One of the main considerations would be exactly what one is making OOCly interactive. Bingo is an excellent idea, as that requires nothing but luck of the draw. I’d veer away from anything that requires skill or talent; my character might be an expert poker player, for instance, but I can’t tell a royal flush from a toilet hand.

        Another idea would be to harken back to the 1980s video game scene and include/manufacture the so-called “feelies”—an in character news letter, an actually written (or typed, but with a fancy font) letter from a contact, or similar. Less interactive, but still a neat little novelty that some folks in the TTRPG space use quite effectively.

        He/Him. Opinions and views are solely my own unless specifically stated otherwise.
        BE AN ADULT

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        • JennkrystJ
          Jennkryst
          last edited by

          SPACESHIP
          SPACESHIP

          Mummy Pun? MUMMY PUN!
          She/her

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          • PrototartP
            Prototart @Pavel
            last edited by

            @Pavel said in Making MU*s more OOCly Interactive:

            Another idea would be to harken back to the 1980s video game scene and include/manufacture the so-called “feelies”—an in character news letter, an actually written (or typed, but with a fancy font) letter from a contact, or similar. Less interactive, but still a neat little novelty that some folks in the TTRPG space use quite effectively.

            it’s 2001, and I am updating jubilee’s in-character Livejournal

            it’s 2026, and i am suggesting in-character livejournals social media or whatever

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