23 May 2022, 13:26

Anything that seeks to wholly replace what we have now needs to do almost everything we can do and do it better than what we have. We’re creatures of habit and are psychologically driven to stick with the status quo if the benefit of a new thing is only marginal. This is why, I think, things like Ares have worked so well. They add new methods to introduce new people to the games while having the old methods around so that those already here can join in and, eventually, transition.

MMOs were born out of MUDs, but didn’t replace them. So if you make something so fundamentally new and alien in design… it won’t feel like a MU even if it does the exact same things. A MU, to me, is almost entirely text. Sometimes it’s fancy text, sometimes it has colours, but it’s all text. If I wanted fancy graphics and pictures and all that jazz, I wouldn’t play a MU.