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Star Wars Age of Alliances: Hadrix and Cujo
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@Meg I appreciate you including me in this discussion and probing me for meaningful response.
I’m not willing to provide who I am on the game as it stands to reason I will gain no benefit from my comments. I’m not vigorously defending the alleged actions of those mentioned, only saying that I have not seen it from my perspective, which is strongly opposed here, but heard at least, and I appreciate the opportunity to say so.
I will comment that I interact often with those accused, but only in that they provide content or direction of many of stories players can participate in. My own personal situation has left me incapable of participating lately, though. I recently experienced the loss of someone very dear to me, and grief has certainly weighed upon my conscience as of late.
I suppose my own motivation in posting here, after I saw it, was to convey that the story/game is not bad. I can count many wonderful experiences I’ve had there, and genuine good people I’ve met. I just want more positivity in the world, and in place of lamenting a problem, finding more meaningful solutions. I saw where people were saying that they were going to leave, and I just felt responsible for the game because I play there, and in essence, it’s a reflection of me as a person, too. Or so it may be perceived. My nature is to be a fixer, but in this particular scenario, I have no power to fix things and make it function better.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
My question is this. Was it really a promotion? People who serve on staff are subjected to a lot of abuse by players who don’t get their way. Passive aggressiveness, hatefulness, bitterness, etc. I’m not shielding the action of those named, but my perspective of staff being a promotion is slightly different. I think there’s more liberty in being able to just show up, rp, and have a good time.
Yes.
Staff has a position of power over the average player, and promoting someone with numerous complaints of harassment against them makes it that much harder for victims to do anything. The person that judges the abuse should never be the abuser, and now he is. The next victim is even less likely to come forward because what good will come of it?
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@IoleRae Thank you for providing this. I’ll give it a read, and I appreciate the summary you provided as well.
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@eddie you don’t encourage “more positivity” by doing what you did on your entrance.
It’s okay to admit you were upset and lashed out accordingly and defensively. Lots of people do.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
My own personal situation has left me incapable of participating lately, though. I recently experienced the loss of someone very dear to me, and grief has certainly weighed upon my conscience as of late.
I am sorry. I stopped RPing after a period where I suffered loss after loss IRL myself, so I understand. Suffering from loss can hurt our creativity pretty intently.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
@Meg Why would I out myself to a group of people who would like to target and victimize me?
Nobody is asking for your birth certificate, SSN, or even personal e-mail. Just ‘you are defending the situation, what is your relationship to the accused’… to get back to that court example you brought up, you are in a position to be a character witness!
Truth of the matter is I am the victim of a number of different instances of manipulation and sexual misconduct. Not just on that game, but a number of other venues. Was it by the alleged you named? No. There are other players though who do.
Sure would be easy to name those other characters. Not that you have to. But this goes to show that an environment of sex pest-ery is present. And, if you had reported them and Cujo did nothing about it… this is evidence that would further support the claim that Cujo stands by and does nothing about this sort of thing. (Lack of reporting is addressed later)
I was mislead into believing that my rp would equate to something of a strong story between one character and my own, for instance, and devoted a lot of time and effort into the development of that narrative. That included in-game currency, assets you have to travel around, find and buy, and modifications to make those assets function more efficiently when they are used.
I invested those things into the person I was playing opposite of only to have them pit me against another player to compete for their attention. Not just the intimate rp, but story we had spent hours developing and writing out. It all got thrown away in an instant, and the assets I invested with walked away with no ROI because I refused to compete, on an OOC level, with another player for something I felt I had earned and put the time into to warrant.
I was manipulated and used, then thrown away like trash from an OOC perspective.
I had another instance where I played with another player that I made clear I do not impart aspects about myself into the intimate rp that they engage in. It is a matter of comfort for me to not allow predators to cling to things like that. Despite my best attempts at keeping this separate, this married man continued to tell me things in OOC about how these scenes and actions were intended for me OOC, and how he hoped I ‘got something from it.’
Unwanted, and unwarranted, and I felt targeted as a victim. I assume in those regards, how would I feel comfortable levying complaints to staff that I had been duped, and manipulated?
Regarding AoA, I think there’s a nuanced community within the community itself that are not all that bad. That’s not dismissing the issues that came up in this topic, but it’s more to the fact that everywhere has issues. Concerning those alleged in this topic, they were not contributors to my own experience. I certainly think there could be a quicker process to out predators much like I experienced, but the question comes in how to negotiate that, or present in a manner much like those presented in this topic. ‘Things can be doctored’, ‘images can be altered’.
So I never outed them because there was no sure way to say, this happened to me. My own experiences aren’t just based out of the aforementioned venue though, I could certainly share more. I think open commentary like this does help in a therapeutic way, airing and such.
These things do, in fact, suck. I’m sorry you had to go through with them, anywhere. WEIRD that you open with the ECHO CHAMBER comment when your own testimony acknowledges this sort of thing does happen on places. But weird things happen. I said before, staff on all games have a responsibility to investigate these things, in part because of the various game +policies in place (we’ll come back to that in a minute). But each of these can be addressed on their own in a different thread, if the players and/or these games are still active and a potential threat.
Also mentioned earlier - Penn provides simple tools to investigate with. And in fact, AoA’s policies agree with me! See, I told you we’d come back to +policies in a minute.
(Typos in the policy are from me copy/pasting from the game, blame them, not me!)
ADMIN RIGHTS AND RULES Rule #2: The administration will make all attempts to listen to and act upon the suggestions of the playerbase, especially where grievances are concerned. Rule #3: The administration must investigate all matters of impropriety, and this may demand DARK observation of players in private areas. Staff members will sparingly employ such observation when needed.
And
GENERAL PLAYER/ADMIN RIGHTS AND RULES RUle #1: All players and administrators of this mush have the right to safety from harrassment. Harrassment of any nature is strictly prohibited on SW:AoA, and is grounds for disciplinary action. Should your comments draw a request to cease and decist from any member of this game, that is your one warning. Please comply. .... Rule #4: Players have the right to privacy while they are in NON-PUBLIC (player owned, in fact or name) areas. This means a staff member must announce his presence if he intends to observe RP while DARK, and must reasonably consider requests for further privacy. PLAYERS UNDER SUSPICION OF HAVING VIOLATED THE CODE OF CONDUCT DO NOT SHARE THIS RIGHT TO PRIVACY.
So.
Staff agrees that players have the right to be safe from harrassment (sp), and that they MUST investigate any accusation of impropriety, and take action against any who violate policy. If staff does not, they are violating their own rules, which… what trust is left at that point?
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
I came into the conversation here because no one spoke about what was good about AoA, as it all seemed oriented toward the bad.
I just wanted to go back to this because…lol what.
Why would people suffering from harassment from a very prominent player and feeling like reporting to the person who runs the game was accomplishing nothing take the time to…what, “balance out” their views by saying something nice about an environment that had been incredibly toxic to them?
And several people showing up to report that they had personally had similar experiences made this “an echo chamber?” Lol, is that how you would view multiple SA survivors coming together in an actual RL trial too? An echo chamber?
Can you not understand how greasy any of that makes you sound?
I appreciate the effort some of us are making to reason with you and it does at least appear like you are taking it in, so I don’t feel an enormous desire to try and participate further but like…that was seriously gross. Just saying.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
Regarding the two named in this discussion however, from my own experience, I’ve not seen this behavior. I think admin have a tendency to come across aloof sometimes, but I also don’t know what bigger picture they’re seeing, either. Or agenda, etc.
I always find this an odd argument. It can’t be true not because you’ve seen the opposite behaviour, or because it seems an anathema to their being, but because you haven’t seen it personally. Logs are as easy to fake as testimony. So ultimately there is just trust. And yeah, where peoples reports don’t mesh with peoples experiences of someone, they should speak out. They should say how it doesn’t mesh with how that person acts. But just because someone hasn’t done something to you doesn’t mean they can’t - there needs to be something more, some positive reason in their character or being that says /why/ the report can’t be true, or why would I weight that?
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@Narson said in Star Wars Age of Alliances: Hadrix and Cujo:
I always find this an odd argument. It can’t be true not because you’ve seen the opposite behaviour, or because it seems an anathema to their being, but because you haven’t seen it personally.
Nothing exists that I have not seen, for I am omniscient.
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@Wizz said in Star Wars Age of Alliances: Hadrix and Cujo:
Can you not understand how greasy any of that makes you sound?
I appreciate the effort some of us are making to reason with you and it does at least appear like you are taking it in, so I don’t feel an enormous desire to try and participate further but like…that was seriously gross. Just saying.Those from Age of Alliances have probably figured out who this player is. The response is entirely expected from her. She has a vested interest in protecting Hadrix’s image due to how close they are, the groups they share in common, and the fact that if he falls it may shine a light on her own transgressions.
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@GoodInnit also dime a dozen behavior. Lots of people do lash out/do everything they can to purposefully ignore bad behavior (including taking part in it when directed) when it comes to manipulative people or people who have the goods (storytelling, standing, activity, influence, ect) until the behavior is directed towards them. Sometimes people really do learn from it when it happens. Sometimes they don’t. I know there are many community members who have regretted things they said/did on game or on discussion boards in defense of their “friends” once they were the recipients of that behavior and couldn’t not see it any longer.
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I appreciate the candid responses, and the opportunity to provide a puzzle for the would-be predators to identify who I might or might not be. It’s interesting to see a community that lifts up victims of alleged transgressions, then go on a witch hunt in an attempt to identify any of those who would disagree with the narrative and go against the grain.
Oh, it’s because they get stuff from the admins.
Oh, it’s because they stand to benefit from receiving fake currency.
Oh, it’s because they get political capital in a game.
Oh, it’s because they stand to benefit from the friendship of a person they’re never likely to meet. -
@eddie You making it so the whole game looks bad. You have finished the job!
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Hard to be a witch hunt when you showed up here for yourself proclaiming loudly how you’re a witch. No hunting necessary.
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@eddie Are you Sumi Kora? Cause if it is you also treated me like a prick when I made a Mando for another clan.
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@eddie it’s often easier to not entertain the idea that someone whom you have positive interactions with could possibly behave horribly towards others, yes. I mean that is basic human nature and it happens all the time, including on mushes.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
Oh, it’s because they stand to benefit from the friendship of a person they’re never likely to meet.
Ok, I get what you’re trying to say, but definitely when you take into consideration someone’s ‘testimony’, you are going to factor what they stand to gain out of it.
But this is just such a bizarre statement? In all of this? Like, throwing in ‘they’re never likely to meet’ as part of a reason someone wouldn’t want to keep a friendship or care about a friendship is-- a weird claim for an internet forum based on a collective internet hobby where many of us have made friends.
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
I appreciate the candid responses, and the opportunity to provide a puzzle for the would-be predators to identify who I might or might not be.
Such tragic irony. Truly, we have forgotten the wisdom of great philosopher Freddy Nickleback, who warned us, “Battle not with sex predators, lest a predator ye become or at least be disingenuously called by someone who refuses to acknowledge that their own behavior has raised every imaginable red flag.”
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@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
I came into the conversation here because no one spoke about what was good about AoA, as it all seemed oriented toward the bad.
… so first off, this is the ‘here are the problems with this game’ board, we have a whole other section for ‘here are good things I like about it, please join us!’
… but also fuck it, I’LL BITE.
AoA has a lot going for it. It has that 1:1 chargen/on-grid XP thing I am obsessed with and demand every game I play on adopt a version of. It has pretty detailed equipment rules, and the back-end with +attack code helps make plots easy enough. Bonus points in that it was the first mush I ever was remotely active and engaged on when I was a baby-musher in the mid 00s. So I do have NOSTALGIA working for me. And the best part, they have my obsession,
MUMMIEScoded space flight/trading lulz.Actually, scratch that, SpaceMummies also exist in Star Wars.
So it seems weird that I’m not playing in it actively, when at a glance, it looks like it is 120% MY JAM.
The 1:1 chargen/on-grid code is also what they used on SerenityMU. But instead of capping out at 40, it goes to 125. Re: SerenityMU: the RNG is also weird when you dig into it, so running plots is actually a lot more complicated than you thought. Especially if you want to do something outside of what is coded. And good luck getting something added to the code.
Nostalgia is cool, but good memories also mean bad memories, like instead of addressing one problem player, they created THE HATCHBACK, which was a cursed spaceship that would deal damage to the person flying it, and if you used the wrong exit, would RANDOMLY (not always) drop you out the airlock onto the landing pad of wherever the ship was located. Or, if not landed, into SPACE.
So instead of telling a problem player to cut the shit, they bullied him to try and get him to leave. This not only did not drive the problem player off, but dude doubled down on everyone else.
See also: EARN YOUR FORCE USER, PROVE YOU ARE WORTHY! We have that discussion every now and again, but AoA is the game I was so invested in, I earned a Force user on three separate occasions; the first two I lost due to being on @vacation for summer-long competitive marching band shenanigans, and I lost the third when the game died in like… 2011.
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So yeah. Like all games, it has fun potential. Would I go back if everything about Cujo and Hadrix gets disproven?
Why would I do that, when the Chontio code for Ares is public, and I am already working on trying to get Arx in my Star Wars and go full tilt with rosters and whatnot?
@eddie said in Star Wars Age of Alliances: Hadrix and Cujo:
I appreciate the candid responses, and the opportunity to provide a puzzle for the would-be predators to identify who I might or might not be. It’s interesting to see a community that lifts up victims of alleged transgressions, then go on a witch hunt in an attempt to identify any of those who would disagree with the narrative and go against the grain.
Oh, it’s because they get stuff from the admins.
Oh, it’s because they stand to benefit from receiving fake currency.
Oh, it’s because they get political capital in a game.
Oh, it’s because they stand to benefit from the friendship of a person they’re never likely to meet.You sure you want to go this route? Plenty of us were taking you at your word, but jumping into attack mode starts painting the same picture as when you were shouting about echo chambers. Which is to say… you’re actions aren’t disproving their argument, it’s giving evidence in support of it.
eta: … So I just remembered that the Hatchback also had a dead clown in the pilot’s seat. No, you couldn’t change the @desc of the room yourself, nor could you convince staff to change it for you, so you had to sit in the clown’s lap to fly.
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@Jennkryst said in Star Wars Age of Alliances: Hadrix and Cujo:
Plenty of us were taking you at your word
i mean, i wasn’t taking them at their word. i have years of experience that i was going based on, assuming that it would come out eventually that this person who jumped in trolling and to defend the accused harasser is actually a friend who is actively benefiting from the relationship.
because, this is not my first rodeo. every single time a thread like this has happened (‘x is a bad person’), there has always been at least one friend who jumps in to defend them. flying monkeys are not unique.