Brand MU Day
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Register
    • Login
    1. Home
    2. CUmush
    C
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 10
    • Groups 0

    CUmush

    @CUmush

    37
    Reputation
    19
    Profile views
    10
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    CUmush Unfollow Follow

    Best posts made by CUmush

    • RE: Good things in Mushing

      Absolutely. Over the past two months or so, essentially 100% of my RP has been Ares Asynch. But I’m still attached to the overall game, with the possibility of getting back into live play in the future. I have really come to appreciate that feature, though I know it doesn’t work for everybody, just like traditional play isn’t working out for me right now.

      posted in Game Gab
      C
      CUmush
    • RE: MU Peeves Thread

      @Aria When I’m needing to start two huge projects and not able to fit them both into my head, I simply tell myself that I’m starting four huge projects, then immediately back out of two of them. BAM. Instant relief.

      life hack

      Later on, I back out of the other two. But that’s just me. It could work for you.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: The Arx Secrets Thread

      Over the course of Arx, I had several bits that didn’t really stick and one that only sort of did. That was mostly due to environment, but his Secret was also really neat.

      As an aside about that environment part, when I was having trouble finding a good place to be, it was suggested that I consider the Laurent family. That was a good decision and essentially all the folks I encountered there were welcoming and pleasant and not at all pushy. Many kudos. But this is the Secrets Thread.

      So, I made an OC and requested a Secret, which was the style at the time, and got a super interesting one, but one that was closely tied (in my mind) to the Actions system that would eventually gum up because of huge numbers of requests. I’m sure that a more persistent and/or more creative player would have found a way around that, but I didn’t.

      Naka Laurent had an ability to study an existing Clue and reveal more to it that had previously been hidden. He learned through RP that there was a Ritual that had a similar effect, but he could do it without any obvious preparation, just by spending his time looking at the Clue and considering it. I used most of his Actions to do this and only found a couple Clues, here and there, that it didn’t work on. Usually I’d direct him to those Clues that had obvious redacted portions, were surviving fragments of larger works, and so on.

      So, those players who felt that Clues changed sometimes were correct. I wasn’t necessarily the only one doing it, but I was someone who was.

      Naka was kind of a generic bumbling Scholar with only a few friends who would go to tea and collect a fat check from House Laurent for just existing. And, then, occasionally, he would, also without great personal effort, “force” staff to go back and add more to the lore. It was great fun, but also added a great deal of work, and, as it became more and more obvious that staff were greatly overworked and I couldn’t put my finger on that workaround that would go without putting in more Actions, I just kind of drifted away from the game.

      And I do want to be clear that I never got a single hint of a complaint or hesitation about it. It was a personal decision to step back and, then, one day, I just never logged in again. I didn’t know for sure that that was my decision until weeks after.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Silent Heaven: Small-town Horror RPG

      @Juniper

      Or because you’re just a regular human guy. A real American Yankee Doodle Dandy.

      Daytona.jpg

      posted in Game Gab
      C
      CUmush
    • RE: MU Peeves Thread

      @Tributary I think my favorite response of yours was “There is literally nothing to abuse.” It’s a good way to run a game.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: MU Peeves Thread

      @Vulgar-Boy Be the “This is why we can’t have nice things” you want to see in the world.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Funny Things that Could be Mu* Related

      @KarmaBum And the Trogdor comes in the NIIIIGHT

      posted in Game Gab
      C
      CUmush
    • RE: MU Peeves Thread

      @Gashlycrumb Surely “Heads I Win, Tails You Lose” is clearly listed as a Game Policy in the FAQ.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Neitherlands

      murder

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Celebrities We Lost 2023

      John Romita Sr.

      posted in No Escape from Reality
      C
      CUmush

    Latest posts made by CUmush

    • RE: Silent Heaven: Small-town Horror RPG

      @Juniper

      Or because you’re just a regular human guy. A real American Yankee Doodle Dandy.

      Daytona.jpg

      posted in Game Gab
      C
      CUmush
    • RE: The Arx Secrets Thread

      Over the course of Arx, I had several bits that didn’t really stick and one that only sort of did. That was mostly due to environment, but his Secret was also really neat.

      As an aside about that environment part, when I was having trouble finding a good place to be, it was suggested that I consider the Laurent family. That was a good decision and essentially all the folks I encountered there were welcoming and pleasant and not at all pushy. Many kudos. But this is the Secrets Thread.

      So, I made an OC and requested a Secret, which was the style at the time, and got a super interesting one, but one that was closely tied (in my mind) to the Actions system that would eventually gum up because of huge numbers of requests. I’m sure that a more persistent and/or more creative player would have found a way around that, but I didn’t.

      Naka Laurent had an ability to study an existing Clue and reveal more to it that had previously been hidden. He learned through RP that there was a Ritual that had a similar effect, but he could do it without any obvious preparation, just by spending his time looking at the Clue and considering it. I used most of his Actions to do this and only found a couple Clues, here and there, that it didn’t work on. Usually I’d direct him to those Clues that had obvious redacted portions, were surviving fragments of larger works, and so on.

      So, those players who felt that Clues changed sometimes were correct. I wasn’t necessarily the only one doing it, but I was someone who was.

      Naka was kind of a generic bumbling Scholar with only a few friends who would go to tea and collect a fat check from House Laurent for just existing. And, then, occasionally, he would, also without great personal effort, “force” staff to go back and add more to the lore. It was great fun, but also added a great deal of work, and, as it became more and more obvious that staff were greatly overworked and I couldn’t put my finger on that workaround that would go without putting in more Actions, I just kind of drifted away from the game.

      And I do want to be clear that I never got a single hint of a complaint or hesitation about it. It was a personal decision to step back and, then, one day, I just never logged in again. I didn’t know for sure that that was my decision until weeks after.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: MU Peeves Thread

      @Aria When I’m needing to start two huge projects and not able to fit them both into my head, I simply tell myself that I’m starting four huge projects, then immediately back out of two of them. BAM. Instant relief.

      life hack

      Later on, I back out of the other two. But that’s just me. It could work for you.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: MU Peeves Thread

      @Vulgar-Boy Be the “This is why we can’t have nice things” you want to see in the world.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Neitherlands

      murder

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Good things in Mushing

      Absolutely. Over the past two months or so, essentially 100% of my RP has been Ares Asynch. But I’m still attached to the overall game, with the possibility of getting back into live play in the future. I have really come to appreciate that feature, though I know it doesn’t work for everybody, just like traditional play isn’t working out for me right now.

      posted in Game Gab
      C
      CUmush
    • RE: Celebrities We Lost 2023

      John Romita Sr.

      posted in No Escape from Reality
      C
      CUmush
    • RE: MU Peeves Thread

      @Tributary I think my favorite response of yours was “There is literally nothing to abuse.” It’s a good way to run a game.

      posted in Rough and Rowdy
      C
      CUmush
    • RE: Funny Things that Could be Mu* Related

      @KarmaBum And the Trogdor comes in the NIIIIGHT

      posted in Game Gab
      C
      CUmush
    • RE: MU Peeves Thread

      @Gashlycrumb Surely “Heads I Win, Tails You Lose” is clearly listed as a Game Policy in the FAQ.

      posted in Rough and Rowdy
      C
      CUmush