Don’t forget we moved!
https://brandmu.day/
Good things in Mushing
-
That magical moment when you meet someone new and your brains just click. That’s a joy that never, ever gets old.
-
My brain is still fucky but flashbacks are saving my RP life right now. So I’m not completely out, but I’m finding stuff that was easy before as difficult now. Like don’t ask me to do a group scene yet, guys, it makes the brain go ‘NOPE’. But it’s getting better.
-
@crawfish Feel better sooooon!
-
Stumbling unawares into a big old knot of fantastic RP.
-
@Snackness where?
-
-
People who take a minute to say they appreciate stuff you do. I’ve been working 50-60 hour weeks since April and it’s hard to stay on top of game stuff - both time-wise and just mental-wise some days. I know people are super understanding about RL, but I also don’t like being bad with game responsibilities and worry I’ve been. That one page all, thumbs-up, just
-
Midjourney AI &ASCII art.
That’s a good thing about mushing, right?
-
@moth Awesome for PBs in specific genres or for locations and moods… horrible for still having time to RP.
-
@Third-Eye for menacing me
-
@tsar said in Good things in Mushing:
@Third-Eye for menacing me
Always, my friend of many stupid wild animal fights. Always.
-
mu drama that’s so incomprehensible that it’s barely even drama anymore
-
Finding a niche of our incestuous little hobby that’s filled with people I don’t know and have never played with before.
-
@Kestrel said in Good things in Mushing:
Finding a niche of our incestuous little hobby that’s filled with people I don’t know and have never played with before.
Yeees. That’s such a fun and bewildering thing. It’s rare!
-
The trick is to never actually play anywhere but then occasionally dip your toes back in and then immediately run away. Everything stays fresh and new and full of stranger danger!!
-
@Wizz you’re a goddamn genius
-
When everyone is happy about their weird IC consequences.
-
Awesome RPers you feel totally safe getting into vicious IC arguments with.
-
@Roz That doesn’t happen. EVER.
-
I ran my first massive combat scene last night on Seven Nations. I was very rusty running combat, so there was notable lag setting everything up properly. But I was so thrilled that we had 19 people logged in. Everyone had a great time, everyone got their moment to be absolutely badass, everyone felt relevant(which is exactly my goal when it comes to these kind of events).
Also, the combat was pretty balanced, that was my biggest fear. Thanks for @Roadspike dropping some months ago for looking at combat logs and giving some advice. It’s not where I want it to be, but it’s definitely far better than I expected.
Running another one tonight, because I feel like punishing already damaged characters. Because it’s a siege. No breaks. It took two years to get here and I’m just so…so damn happy. I felt rewarded for running it and the players seemed to really enjoy it, despite my consistent ability to feel like I’m never doing enough. But that’s my own bugbear to deal with.