Don’t forget we moved!
https://brandmu.day/
Games in Development
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@Jennkryst Time is kind of flexible debating on how long something is going for. Luckily most players are in the same scenes together so it hasn’t become a massive issue, but yeah. It’s something I’ve thought about.
I dont think the game has a speed of 1:1 or 2:1 or some such. It’s more of a speed of “as fast or slow as it needs to be”.
But at some point, something more solid may have to be put into place. A lot of that would be dependent if the game becomes more open.
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I am poking slowly at my Pern game. I have a lot of stuff written from various half-finished games over the years, so just rewiring it to work with the theme I’ve concocted.
And it looks like the Wheel of Time game is coming along nicely. @Rucket has been updating people in Discord, and it’s looking pretty solid. I’m stoked.
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Are there any superhero games currently under development? It seems many of them have died off.
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@Gasboy I’m not sure of any brand new ones in dev but I know Excelsior seems pretty active still.
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@Gasboy Exigenesis is promising and has very nice people. Marvel super heroes meets post apocalyptic. http://exigenesis.net
Excelsior is also very nice, limited rosters but very friendly players and staff, would recommend - http://excelsior.troll20.com
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@Raeras said in Games in Development:
@Gasboy I’m not sure of any brand new ones in dev but I know Excelsior seems pretty active still.
@CuriousGamer said in Games in Development:
@Gasboy Exigenesis is promising and has very nice people. Marvel super heroes meets post apocalyptic. http://exigenesis.net
Excelsior is also very nice, limited rosters but very friendly players and staff, would recommend - http://excelsior.troll20.com
Thanks muchly!
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I’ve been thinking quite a bit about a Lancer-themed game as of late, though it would require a pretty substantial rewrite in terms of the mechanics to make it work as a MUSH. Previous supernatural-exploration game that I pitched before (and an unpitched post-climate collapse space station game) is on the back burner for now.
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I’m currently working on a Hunter the Vigil 2E game set in Los Angeles. Finally figured out how to get the wiki all pretty and getting it filled out.
Beta/Alpha may be in a couple weeks with potential open date being April sometime.
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Today marks 3 years since I first scribbled down ideas for a game that would eventually become Silent Heaven, the small-town horror game I started making when the pandemic started in 2020.
I’m so close to being done with coding Silent Heaven. I want to make it go live this month, but I have so much going on in March that April or May seems more likely. I’m not going to push it back any more than that, though.
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@Jumpscare I’ve been following your updates since you started posting them. It’s great to hear you’re so close to being ready to go live! Though I admit I’m entirely spoiled on Ares, I’m definitely planning on giving it a try when you’re open
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@Raeras Thank you! And I agree, I’ve been spoiled by Ares as well, especially with async scenes. I’ve spent a lot of time and effort developing systems that I hope will be respectful of your time in a traditional public scene pace.
And if something isn’t working as I hoped, I’ll always be open to suggestions on how to improve it.