Mu* and history and time
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So this is a bit of an odd topic, hopefully not too melancholy for most people.
Mushing, as we all know, is an artifact of a particular time and place. It had its heyday when people were largely paid better, had more freetime and less stress, and were more accustomed to an internet without sound and graphics and video.
This is not a āmushing is on the declineā post.
Weāve - some of us - been doing this hobby for decades, literally decades. Some of our writings we may log, others vanish when the mush goes down, or simply with time. Most of my āvery well knownā characters are 100% forgotten today. Entire mushes/mux have been forgotten. The internet isnāt really a fixed, permanent thing.
So what will remain of mushing when we are gone? Will historians even know this hobby existed in a hundred years? How will these stories persist - or not - for time? Will anyone care?
Iāve spent a lot of time lately looking into ālittle ordinary bits of historyā from past centuries, and its struck me how much of ordinary life is justā¦lost, to time. Iāve probably spent, of my 43 yearsā¦34, 35 of them doing this?
Is there anything that CAN be done so mushing is remembered as āhaving been a thingā in a century? Should we even care? Should games take better means to preserve all of the stories that have been created, or is their only utility/virtue in the creation of them?
And lastly, for those of us looking back on our lives and all the time we spent in this hobby, do you think that was time well spent?
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Is there anything that CAN be done so mushing is remembered as āhaving been a thingā in a century?
If nothing else, we can upload our dead wikis and game sites to electronic archives, like archive.org.
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In general we keep much fewer long-term records in this paperless era. Itās not like weāre writing letters that get shoved in a box somewhere, weāre writing stories that eventually get wiped the next time we replace our device and when weāre gone, our data is gone.
This applies outside of this hobby as well, but maybe as a society we should be thinking more about being deliberate about the records we keep and where we can place them where theyāll be maintained after weāre gone.
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Itās sad but MUSHes are in the same boat as most online services. When they end they end. All we can really do is keep some exceptional logs when itās all said and done
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Yāknow, Iāve been a lurker on this site (and the predecessor) for a long time now. I never really felt like taking a side, or voicing an opinion with any discussion, but this one caught my eye. Then again, perhaps Iām just getting so old I need to start putting my two cents in. So, here is my opinion, take it, burn it, throw shade at it, or move along.
As someone whoās been around since nearly the dawn of MU*ing (1995 at the tender age of 23), the idea of archiving old sites, logs, and games that have long since passed is not something that I have ever really considered before. The games I played within have lived, breathed, they have had a life, and then they died, and you move on to the next one. The logs that I enjoyed, I kept, I archived for my own perusal, though even those I can honestly say I have never read over again, and were the first to be deleted as space was needed. (In older computers, kids, you use to have to worry about that!)
I am not one to get sentimental over things, and as a result the idea of a kind of archaeological repository for future generations to find and enjoy isnāt something that I have ever thought of, or about. You are correct in the fact that history tends to forget about the every day life and focus more on the grandeur scheme of things. I guess, for those that really want to have this world, this environment, that we have created to remain, for those that have children, teach them about it. Itās always upon the next generation to learn, and keep it all going for future generations to discover and rediscover.
As far as the last question? If this hobby didnāt exist, if I hadnāt started gaming, I would never have met my husband, gotten married, and enjoyed thirty (plus) years of cooperative story-telling. So, yes, it has been worth while, the good, the bad, the ugly.
Right. My two cents.
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Archive.org may have already captured some of your gameās wiki, but itās not terribly clever about which bits it records.
Login-only stuff like the old WORA and SWOFA are probably just gone if the one or two people who made captures donāt share them or lost them.
I lament the loss of a collection of scanned drawings I had, from back when the internet barely had pictures on it and we used FTP to exchange character art. I still have the drive theyāre on, somewhere, but no way to open it myself.
From a professional archivist sort of standpoint, this has always been a problem. People donāt record a lot of everyday life, and what they do produce is often the shit we call ephemera, and gets thrown away shortly after itās used. TTRPGs produce a shitload of it. Researchers and museum goers love it. Inexplicably, my brother has managed to keep every concert ticket stub from every show heās ever been to since Mƶtley Crüe in 1986 or something. In keeping with her character, a friend has every birthday card she have ever received. You know you wanna look at that shit. Alas, digital environments make it even more ephemeral.
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Archive.org may have already captured some of your gameās wiki, but itās not terribly clever about which bits it records.
Login-only stuff like the old WORA and SWOFA are probably just gone if the one or two people who made captures donāt share them or lost them.
i donāt think anybody even like peripherally involved with WORA MUSHes anymore and last I heard Spider was creeping on Tumblr or something
edit: Im pretty sure at one time there was an actual WORA Wiki but as best i can remember it was deleted by somebody who hostile takeovered the site or something like that?
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an actual WORA Wiki
Thenomainās still around, but I think heās the last person of admin-level around from that era. Lord knows if heās kept anything.
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I have, on occasion, wanted to do video essay deep dives into THE CULTURE, if for no other reason than to have it compiled and learn about some of the history (and maybe serve as advertising for the community?)
But oh god do I not know where to even start.
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@Jennkryst Do a video about Jill in the style of those Jeff the Killer or Slenderman videos. š¤
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@Jennkryst You should.
Lol now I kind of want to write a book about the history of MUSHes, even though it would basically only appeal to the tiniest of audiences.
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@Faraday If you donāt have a Jill the Guest or a Bane section, I will riot.
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