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    Recent Best Controversial
    • RE: Banning Bad, Actually?

      @Pavel said in Banning Bad, Actually?:

      We’re like this close > < to prescribing general behavioural standards, again.

      Is it going to be ‘respect the lawyer cat gavel’?

      posted in Game Gab
      JennkrystJ
      Jennkryst
    • RE: Prove Tez Wrong

      @sao said in Prove Tez Wrong:

      get fucked

      Take a girl to dinner first, plz.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @MisterBoring said in Missed Settings:

      @Lemon-Fox said in Missed Settings:

      Exalted Battletech. When your mech is destroyed, you leap out with your sword.

      I would only play Exalted Battletech if I could use Call the Blade to pull my Mech to me in the same fashion that the charm works for weapons. So I hold out my hand and my Mech just Kool-Aid Man crashes through a neighborhood to scoop me up and deposit me in the cockpit.

      No. Mech is armor, so you have to use armor-summoning charm, silly.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Prove Tez Wrong

      My vote is riot, but not because inoffensive enough. Crank up the chaos goblinry, plz.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @Lemon-Fox said in Missed Settings:

      @Hobbie said in Missed Settings:

      @Jennkryst you cannot bait me with the idea of a BattleTech MUSH then suddenly waylay me with Exalted! All I want is to take a contract in my MAD-5M against some Capellans and drain two cases of Timbiqui Dark when I get back to the mechbay!

      Exalted Battletech. When your mech is destroyed, you leap out with your sword.

      That’s just Warstriders, and I am theoretically here for it. Right now I’m giving ares code funny looks and even pokes a few things, but I can’t figure out how to turn it on for local testing, whee.

      Anyway, if I ever did a Battletech MU it would probably be il Clan era, so everyone will hate it.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Roo said in Star Wars Age of Alliances: Hadrix and Cujo:

      Why can’t we have a nice SW MUSH that is run by stable personalities, has a nice large-ish grid (As much as I think AoA’s grid is pretty expansive and nice, it’s a bit too much at times…), isn’t run by people cough Disc cough who are death on anything other than G rated stuff, while making sure that the place isn’t overrun by the Shang crowd.

      Because everyone who isn’t me hates space code.

      … okay, most people who aren’t me hate it, there are some folks who enjoy space trucking.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @MisterBoring said in Missed Settings:

      @Jennkryst said in Missed Settings:

      Exalted: Essence

      I was so happy when Essence came out. I like Exalted as a setting, but omg are the mechanics of base Exalted so overly complicated.

      FEAR ME

      dbd3a0ef-41f0-49dd-a7df-92d9af80045b-image.png

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @MisterBoring I mean sure, it just means I gotta be there to do it, which is fine. Im more worried about getting MegaMek to work for people who want to do simulated combat stompy-stomp.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @Hobbie Get a way to stick MegaMek and maybe MekHQ on Ares and its more of a maybe? I have been trying to lure cool kids from a place to new place and Battletech was a probably no, but maybe actual maps will help, I dunno.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @MisterBoring Overly complicated is fine, my issue was more the huge disparity between your Solar Tier and your Terrestrial Tier, which Essence does a pretty good job of closing down a bit.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      So there is this program called MegaMek where you can do Battletech fights, and the people who maintain it are also working on a browser version that can maybe possibly be linked to either MU-side tracker of who owns what, or possibly to one of their other programs, MekHQ, that also tracks repair time and NPC/Characters who work on what, it’s fine.

      So with all of that in mind, of course my brain skips away from Battletech back towards the less crunchy/more narrative Exalted: Essence rules (further complicated because the Infernals Kickstarter is starting up in a few days).

      L5R is still on the list somewhere, the three are fighting for attention pretty regularly now, so for now I just poke at Ares code to try and make it go.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Aegis Company Discussion

      @Superbia I don’t recognize the username, and basic attempts to check their post history did not work, so shrug

      posted in Game Gab
      JennkrystJ
      Jennkryst
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      Anyway, stop making me want to run [Assorted] space game. Instead pick from the list and I will silently cheer from the sidelines and/or offer to halp with +jobwork.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Wizz I think it was an Ares game that fizzled out, but I’m not 100% sure.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @dvoraen said in Missed Settings:

      Why haven’t I seen more Stargate games?

      Because the show ruined the perfectly good plot potential as laid out by the film, I will not be taking questions at this time.

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Missed Settings

      @MisterBoring said in Missed Settings:

      If the ship isn’t moored somewhere, the exits are just removed and the players have to stay on the ship.

      This is smol boat/helicopter erasure!

      posted in Rough and Rowdy
      JennkrystJ
      Jennkryst
    • RE: Everworld of Darkness

      @somasatori said in Everworld of Darkness:

      I don’t really know enough about Demon to figure that one out.

      God Machine divided by Zero and that basically nuked the Gauntlet, Demons are trying to build Infrastructure to re-stabilize things.

      @somasatori said in Everworld of Darkness:

      Sin-Eaters

      … and Mummies, who also need the Underworld/Duat… but due to the shattered nature of reality, they are temporally locked to now, solving their time-travel shenanigans.

      @somasatori said in Everworld of Darkness:

      Stuff about Poles

      Something something Exalted Creation something.

      @somasatori said in Everworld of Darkness:

      Prometheans

      Always gotta do something about them tainting the land and drawing in people to kill them. It’s just the way of the MU world.

      posted in Game Gab
      JennkrystJ
      Jennkryst
    • RE: Everworld of Darkness

      @labsunlimited said in Everworld of Darkness:

      uuuuuuugh you had me until ‘oWoD fluff’

      This is fair, but also… incredibly easy to shift to nWoD/CoD. It’s very wibbly wobbly. Something something someone fed the God Machine ChatGPT code tried to get the God Machine to divide by Zero, and reality is now extremely fucked up. Ancient Blood Rites for Vampires still valid, Incarna still valid for Shifters, replace Horizon Realms with something something Atlantis Supernal Realm, Fae… I want to somehow merge Dreaming and Lost, because ‘everyone is dealing with PTSD and your memory is fake’ isn’t… the best for everyone?

      Also also, we wrote the original idea before Mummy the Curse, so that’s probably a factor why it is mostly oWoD coded.

      @dvoraen said in Everworld of Darkness:

      @somasatori said in Everworld of Darkness:

      you had me at “alien gods”

      Don’t we just call them eldritch horrors and assume tentacles?

      I mean usually. But in reference to the book, it’s literal ‘another species from an alien planet showed up in our Old God Bubble-World, and they are mostly cool. Except they also brought their God with them, who wants to eat our Gods’.

      He do be having Hentacles, though
      9db95d6a-d0c8-47fc-abb1-dc2888e9df16-image.png

      posted in Game Gab
      JennkrystJ
      Jennkryst
    • RE: Everworld of Darkness

      @somasatori said in Everworld of Darkness:

      you had me at “alien gods”

      You don’t need this for Alien Gods, that’s stock standard Void Engineer plots!

      posted in Game Gab
      JennkrystJ
      Jennkryst
    • Everworld of Darkness

      I keep saying I’ll detail this, and maybe I have before, but I forget, so now I’ll do it for maybe the first time, maybe the ??? time, I still think this has legs for a oWoD setting.

      We all know and love Trans-Ally Katherine Applegate’s Animorphs series… the anti-war, anti-authorian tale of teenagers given the power to morph into animals to be child soldiers who commit war crimes to save Earth fight off an invasion of mind controlling brain slugs from outer space.

      She just so happened to write another series, titled Everworld.

      The premise: All of the Old Gods are real, and they forsaw a time that their people’s faith in them would wane to nothing. To save the faithful from the non-believers or the new religions or whatever, they created Everworld. Which is described, metaphysically, in one book like this:

      Everworld Balloon

      The Old Gods took all of their most devout followers, and went into Everworld… the balloon inside of the balloon that is reality. But they needed a bridge to connect this world to Everworld, which was a person.

      Shit got real when Alien Gods showed up because they eat other Gods, so the Earth Gods start trying to run away to Earth which is where the wacky hijinks of the books comes through, but is unimportant to the MU because the whole thing is just inspiration for the actual setting:

      Everworld of Darkness (sometimes called the City of a Thousand Horizon Realms, because its also a mish-mash of things like that one Valerian comic the film was based on) is not terribly different from Ascension Sojurns.

      The World Ended. The End Times happened, and all was lost. Reality as we knew it is gone. There were those who fought back and most died. There were those who hid, many of whom died, but not all. Those who ran (distinct from hiding) got far and some made it far enough that Oblivion rising up and eating reality didn’t get them.

      Be it through Mages doing Mage, ancient Bloodrites of the vampires, protection of the Incarna in the spirit world, dreamspun realities of the Fae, or [other spheres thematic mechanic], there are chunks of reality that still exist. These are all woven together into a new patchwork existence.

      (… this is also how I picture the Matrix being laid out, singular city, specific areas, ‘Neo is in THE MOUNTAINS’, ‘Morpheus said to never get on THE HIGHWAY’, etc)

      As this idea partially built out of ‘what if Darkcity WoD?’, we begin with… THE CITY. It can be as small as Manhattan or as large as Megacity 1, how big it looks, and its architecture, depend on the section you’re in. Easy enough to leave and go out to suburbs, but that’s not to say you cant navigate inside the city to other places, too.

      There are different parts of the city, of course… you go far enough into China Town and you might wind up in a bit of patchwork mystic Wuxia land just as easily as you can end up in a part of THE CITY that looks like Beijing. Venture out of the city away from suburbia and into the forest and shit drifts into an Amazon zone, the barrier between a chaotic disregard for actual fauna biology. Of course there is a way to the Desert that gets you Persian or Middle Eastern or (dubious ethnicity that Eshu play off of). Somewhere there is Egypt-land, because of course there is.

      Rivers can lead different places… the !Nile can get you to Nordic raiding villages just as easy as it can get you to Mesoamerica Aztec Sacrifice Land. Get on a boat and sail the sea to other places, because who doesn’t like boats. It’s all very Horizon Realm and the Dreaming and the Shadow and maybe even the Underworld, all weirdly pushed through the square hole.

      While this is all oWoD terminology, but you can sub in nWoD/CoD stuff, too. Or use a clever explanation of ‘oWoD fluff, nWoD/CoD mechanics because reality is fucked’, whatever. Granted there’s less of an End Times plot, but this is a post-apocalyptic setting, so maybe details have been lost to history.

      Go forth, coders, and use this idea for your own chicanery! I will probably show up at some point.

      posted in Game Gab
      JennkrystJ
      Jennkryst