Categorías

  • This is mostly for maintenance and board-wide stuff from admin.

    38 Temas
    106 Mensajes
    TezT

    Chud

  • This is a place for game runners to post about their games. Discussion on those games will happen elsewhere. Please respect this!

    46 Temas
    167 Mensajes
    K

    A while back I posted once about Deep Shadows MUSH; this is a follow-up—we are now ready to start closed beta testing.

    This has been a long-running project. The goal from day one has been simple: a Shadowrun 5th Edition MUSH on Evennia that stays as close to the tabletop rules as a persistent, shared world allows—so players can explore the Sixth World beyond a single city, with mechanics that stay consistent between Character Creation, the sheet, and play.

    We are not opening the doors to everyone yet. We will bring people in in small waves: testers who want to stress systems, file bugs, and give usable feedback while things are still moving. Solid SR5 knowledge is strongly recommended; we are past “learn the rules from scratch here” territory.

    What is in place today

    The foundation is playable end-to-end for approved characters:

    SR5 Character Creation — In-game priority selection and spend flow: concepts, metatypes, attributes, magic, resonance, qualities, skills, gear, contacts, lifestyles, and related spends (including optional corporation / organization membership where policy allows).
    Matrix — Grids, WAN/LAN, hosts, files, jack-in/out, AR/VR flow, overwatch pressure, and matrix actions integrated with characters and gear.
    Gear and augmentation — Weapons, armor, cyberware, bioware, nanoware, drones, and vehicles tied into sheets and inventory-style workflows.
    Lifestyle and housing — Character Creation lifestyles plus in-world housing: long-term leases, short-term stays, and lifestyle options hooked to buildings and staff/builder tooling.
    Identity and economy — SINs / fake SINs, personas, credsticks, with mechanical impact where the game checks identity (for example transit, rent, and secured access).
    Advancement — Karma spending after approval with training times and improvement scheduling (+advance; staff paths where needed).
    Events and GM tooling — Scheduled events with signups (+events), session logging that can post to forums, and staff queue / application flows for review.
    Character systems and sheets — Condition monitors, skills, limits, magic/resonance, augments, contacts, and supporting commands behind +nsheet and related sections.
    World infrastructure — Public transit (hubs, routes, tickets), forums (Paxboards) in-game and on the web, staff/builder commands for world data, and a wiki integrated with room content where configured.
    Environment — Time and weather commands and room/building patterns aimed at consistent, immersive space.
    Who we are looking for

    People who want to try archetypes and break edge cases in Character Creation and live play.
    Clear bug reports and repro steps, not just “it felt off.”
    Mechanics and UX feedback that respects SR5 as the baseline.
    Patience with waves, resets, and policy still settling.
    If you like SR5, persistent shared RP, and a single continuity that can span multiple cities with few house rules on top of the book, you are probably in the right audience.

    How access works

    We will admit testers gradually so the game stays stable and feedback actually gets handled.

    If you raised your hand in an older thread—thank you. When this phase starts, ping us again so you are on the current list.

    Deep Shadows MUSH
    One world. Multiple cities. SR5 on Evennia.

    Play / connect: https://dsmush.com/play/

  • Conversations and questions about current, upcoming, and advertised games and the hobby as a whole.

    177 Temas
    8k Mensajes
    P

    Big things for me:

    Is the house rule clearly explained so I know how it is likely to affect my play? Does it pass the “smell test”? Which is to say, when I read the rule, can I see what it’s trying to do, do I agree with what it’s trying to do, and do I think it will actually accomplish that? (And, honestly? WoD/CoD generally DOES need a little more houseruling than it gets when trying to blend spheres that have conflicting powers/themes/foci.) Do I think it’ll be fun and fair to all players?

    If those three things are a yes, then I’m willing to run with it. When you’re talking about big changes–adding or removing or completely rehauling a system like pledges or whatever–then I do want the new rules to maintain the theme and appeal of the game for me. Like, HR rules to streamline making spirits and how they interact with the world from the rather complicated setup in CoD? Sure, I’m in, as long as spirits are still CoD spirits in recognizable ways.

  • When you want to talk about HOW to do something when running a game, bring it here: Code, Theme, Policies, Game Design.

    38 Temas
    876 Mensajes
    SockMonkeyS

    @Gashlycrumb Also, chances are most of the people you (general not specific) have a problem with have a similar opinion of you so 1) Why would they care? 2) Why would they be surprised? People are allowed to avoid games because of Staff (whether your own issue or in support of someone else) so it seems hypocritical to not allow Staff the same option especially when they’re the one putting in the effort to run the game.

  • Please post a playlist if you feel comfortable doing so, and if you are looking for old friends -- try here! If you are looking for old enemies, consider a nap.

    112 Temas
    671 Mensajes
    R

    @Arashi Hey you! Haven’t heard from you in forever, hope you’re doing well!

  • Gloves off, but don't be a total asshole.

    71 Temas
    13k Mensajes
    PavelP

    I’m going to have to lay down more one-line pithy metaphors, just so you all can give me poetry in response.

  • Comments, criticism, suggestions, feedback?

    36 Temas
    1k Mensajes
    ArtemisA

    @Tez was pointed out to me that you probably meant you need their email. Anyways, i asked and theyre all set but good to know!

  • The place to put non-game things.

    98 Temas
    6k Mensajes
    JennkrystJ

    James Tolkan, the slacker.

    Principal Slacker

  • Video games, tabletop, etc.

    29 Temas
    778 Mensajes
    RucketR

    Been painting a lot of minis since Feb of last year. Got done with this one recently and thought I would share as these are dark times and I hope all of you are hanging in there.

    Also hope folks have been enjoying RP! I find my brain not wanting to write as much these days. I should change that some time soon.

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