Don’t forget we moved!
https://brandmu.day/
Silent Heaven: Small-town Horror RPG
-
So going very RPI it seems from what I have been told. Getting some sindome vibes, sadly I have sworn off such games due to my mental health issues with them getting over-attached to games like this. Good luck with it! I genuinely wish the best for the staff and those playing it!
(edited due to trigger finger too early.)
-
This sounds like HellMOO.
-
I must be logging in at wildly off hours because I rarely see people on at all (one of the frustrating bits honestly because while I like exploration it would be nice to interact in a more meaningful way. I think my slow processing speed is an issue too because I don’t react on a dime.)
But that would certainly disturb me, not the act to be clear but the ooc nature of it. (You got disconnected and did not make the choice to be vulnerable and there’s no way to note that.) I wonder if there was some kind of tag (if you are choosing to disconnect somewhere different/risky/inviting that sort of play) whereas all other kinds of connection drop would not allow certain actions.
Since the goal is to have everyone have a good time, maybe that would help. I think in this game its okay to have people do that action but would hope in the spirit of the game if they found out that it was player mistake/ooc connection loss they’d feel pretty bad if someone was upset. So some kind of thing to give additional info might help all involved.
-
@shit-piss-love said in Silent Heaven: Small-town Horror RPG:
This sounds like HellMOO.
Given how much of the content that could be found in HellMOO is just straight up barred from Silent Heaven, this is a pretty egregious and unnecessary exaggeration that doesn’t serve to do anything but stir up bad feelings and hate. Organ harvesting is a thing that can happen I guess, but that’s about it.
That being said, I think that it’d probably be fine if the “30 minute disconnect protection” that exists was just extended to be “if your client disconnects without quitting for any reason, you auto-pause”. If people start to “abuse it” (disconnect instead of using quit to avoid the Bad Stuff in town), I think that’s probably fine. I think there’s some (valid) concerns that people might use that to avoid consequences (going to mouth off at the Big Spooky Bad Guy and then DCing when they get got), but I also think that can come down to a mixture of bringing that to Staff attention when it happens, and then just choosing to avoid RPing with people who do that kind of thing.
-
@shit-piss-love said in Silent Heaven: Small-town Horror RPG:
This sounds like HellMOO.
It definitely has smacks of Sindome/Cybersphere/et al kind of gameplay. Travel delay, character vulnerable while disconnected, etc. It’s definitely very different from the more consent-oriented play games of a more modern ilk tend to aim towards.
-
@mietze I think a lot of people don’t realize that to show up on the who list, you need to have set an echo. I’ve had some dead times but they’ve been certainly fewer – it’s a small, tight grid which helps. My hours tend to be late PST or during the work day, for reference.
It’s definitely a shift away from the MUSH world culturally, but the game is hitting most of my checkboxes.
-
@NotSanni said in Silent Heaven: Small-town Horror RPG:
@shit-piss-love said in Silent Heaven: Small-town Horror RPG:
This sounds like HellMOO.
Given how much of the content that could be found in HellMOO is just straight up barred from Silent Heaven, this is a pretty egregious and unnecessary exaggeration that doesn’t serve to do anything but stir up bad feelings and hate. Organ harvesting is a thing that can happen I guess, but that’s about it.
-
@Selira i have done that. I am learning the tools, but thus far I’m not linking up with folks. I think part of it is not having great things to trade (if I’d known more I would have made different choices–but it takes me awhile to figure things out oocly as to the impacts) so there’s no real reason for people to interact much beyond greeting. It’s not that people are oocly unfriendly or anything like that.
That’s why I was thinking about the process to scrap/start over as I now have more of an idea of how to interest folks. But I don’t know. Still learning. It may be that I’m not a good fit/not interesting enough tbh while I’m trying to figure things out.
Its okay, this is the first time I’ve tried this sort of game, its possible I’m just not cut out for it, that doesn’t mean its bad or that i am.
-
@mietze I honestly think it’s the game just getting its legs under it and nothing to do with you. Everyone is kind of in a struggle to get their heads around the mechanics, learn limits, etc, and figuring out how to get RP. There are wildly different styles, and a sort of ‘game meta’ for that hasn’t developed yet, nor really a culture of figuring out how to get it.
It’s the time of a game where cafe rp flourishes.
But yes also tailors are in crazy high demand right now holy shit.
-
@mietze Haha, yeah. I made a medical examiner before doing thorough reading, thinking I could do autopsies on people who got et by monsters and the like - turns out no one stays dead, so there are no corpses to autopsy. I have a very cool forensics kit, but I’m not entirely certain what use it is - certainly, no one is clamoring for blood tests or DNA samples in the same way they’re begging for…shoes.
-
i’m making myself underwear before any of you get shoes, #sorrynotsorry
-
@Selira Perhaps I’m reading too much into my perception of your tone, but I’m just expressing my personal experience and worries, it’s not a condemnation of the game or anyone in it. I’m enjoying poking around, and have enjoyed the people who have chosen to engage when I try to. However, for me personally, if it continues to be a largely solitary thing, or if people aren’t too interested in further engagement for whatever reason, I think the appeal will wane quickly for me.
I like some mechanics stuff (for example, all the non-RP systems on Arx while not the reason for me to be there were fun to do, as long as they weren’t the only things to do). I wanted to try here because I thought it would be interesting to have a good balance (and honestly, sometimes I like an ooc and ic masquerade, esp if everyone’s on the same footing). I have hung out in public places and always seek to engage with others when I see them. I would like to encourage others who are just starting out and are dealing with an ooc learning curve/adjustment that the weekends of course are easier to come across people (this isn’t that different from other places!)
Cafe RP is awesome. I’ve had some fun meeting people there, as well as on the street, and had a pretty funny scene the other night too due to some exploration that went badly at the end. But those were short bursts after hours of searching. I guess it’s not too different from MUSHing in general, that. Except for I can’t hang out in an area that lets me listen to whispers on the wind that isn’t also somewhat dangerous to idle off in!
@Pyrephox I too made a med pc, but have had little opportunity to use it, I think maybe because people can heal up on their own too (NOT that I am advocating for that to change, because I’m not!) Unfortunately my story answers at cg also have had a huge impact on how I’m able to navigate the grid on my own, so not only do I not have valuable stuff to offer (yet, I assume that might change over time as things grow and develop!) but it’s more difficult to be able to explore on my own and i haven’t been able to connect much with others. But it hasn’t been very long! I wonder if the forensics stuff will be more useful once things gear up!
-
@mietze My character’s more an investigatey PC than a med PC, by far. I leveled up their medicine just to not be wretched at it, but it’s not their thing.
As for activity–yeah, it can be hit or miss. I’ve had some very fun scenes, and honestly, everyone I’ve RPed with has been great, so far. But it can sometimes be difficult to figure out if someone’s looking for RP, or just wandering the grid - especially with the travel delay. Or if they’re just idling. I’ve posed at several people who were probably AFK but not set ‘pause’. Or turned out to be NPCs with limited/no interactions (which is fine, although I wish there was a flag for an NPC).
But there have been times when it’s like the grid (that I can reach - choosing ‘climb’ as my weakness was not a great idea) is empty, or the people who are there are just wandering around to explore things, not really looking for RP.
-
@mietze I really apologize if I came across in a negative way. I was writing distracted while moving around on mobile.
-
@Pyrephox said in Silent Heaven: Small-town Horror RPG:
@mietze Haha, yeah. I made a medical examiner before doing thorough reading, thinking I could do autopsies on people who got et by monsters and the like - turns out no one stays dead, so there are no corpses to autopsy. I have a very cool forensics kit, but I’m not entirely certain what use it is - certainly, no one is clamoring for blood tests or DNA samples in the same way they’re begging for…shoes.
I answered a question without realizing that I was condemning myself to an in-game existence of typing a direction and then having time to make a cup of tea before entering the next room.
-
This kind of reminds me of when I used to play on TGG. The combat system was astonishing, in a quasi-RPI sort of way, but I generally played medical characters because I didn’t like the idea of being one bad die roll from death. Even then, one time my PC got shelled to death because there was an artillery strike on the hospital and I was AFK. Not particularly fun.
Lots of other folks liked that risk, though. For me, it was a dealbreaker; for them, it was a selling point.
I think the main thing is to just be clear about expectations. Awhile ago we discussed disconnections and Jumpscare said:
@Jumpscare said in Silent Heaven: Small-town Horror RPG:
That can’t happen. I’m sorry if I misspoke and it came off that way, but your character can’t suffer any harm when disconnected.
That doesn’t seem to be the case from what’s been described here. It should be clear what you’re getting into one way or the other.
-
If you fall asleep in real life there’s always a chance of someone harvesting your organs. I’m honestly not sure what the problem is here.
-
Hi there! I’m really sorry that came up, and I talked to the player of the affected PC. I offered a retcon to the individual affected by this, because it really shouldn’t have happened in the first place.
For two reasons: First, if you get disconnected (and not intentionally have your character fall asleep outside of safety), you’re supposed to be safe from anything like that. Second, characters are protected from anything like that from happening in their first week, even if they do sleep out in the streets.
So it somehow bypassed two checks for safety. I’m sorry that affected you, and as soon as I get back to my computer, it’s one of the first things I’m going to fix.
-
@Vulgar-Boy said in Silent Heaven: Small-town Horror RPG:
If you fall asleep in real life there’s always a chance of someone harvesting your organs. I’m honestly not sure what the problem is here.
The problem here was that the character got disconnected outside of a safe zone, which should have caused the protection to kick in. I don’t think it’s okay to downplay this.
-
I do think that if the tools to allow PCs to prevent other PCs from doing malicious shit are not available for 7 days, then that should be an indicator to avoid the malicious shit RP, not to intentionally do malicious shit with the knowledge that no one can really stop you. One of these is learning from systems, the other is taking advantage of them.
@Jumpscare said in Silent Heaven: Small-town Horror RPG:
The problem here was that the character got disconnected outside of a safe zone, which should have caused the protection to kick in. I don’t think it’s okay to downplay this.
I was not being wholly serious. I’ve only ever had organs taken while I was asleep once, and I probably deserved it if I’m being honest.