Multisphere pressure
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It seems there’s a shift towards single sphere or dual sphere games. The question is:
If in hindsight folks want 1-2 sphere games, why is there so much pressure on game makers to add X or Y or Z and push so hard for an outcome that will leave both players and game runners unhappy more often than not?
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i think this one is pretty simple: players push for the spheres they specifically want to play in. they’re not thinking about the big picture health of the game. people just want their favorite splat
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And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.
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@Pavel said in Multisphere pressure:
And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.
Hi yes hello it’s me.
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@Pavel said in Multisphere pressure:
And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.
it isn’t that I “desire” to play Ananasi it’s that I deserve to
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Yeah, it’s mostly player pressure to be “open” and “allow varied concepts”, but what players really mean is “I want to play a tragic Rokea Kinfolk Ghoul Kopa Loei with the Fae Affinity & Medium merits and have other characters who can also keep up with my snowflake levels.”
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One of the biggest downfalls of Darkwater, was adding in Werewolf. At the time it was done because I wanted to expand what stories I could tell, but in hindsight it adding it in after the fact really just detracted from everything else.
The pressure of new and shiny is real though, and the excitement of new stories and new plots was too hard to resist.
Which is why we did it: excitement for something new, something more.