Games we want, but will almost certainly never have
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I really like the idea of different sandboxes but wonder if it would be overwhelming? It’s way easier to do on Ares since you can have multiple scenes running at once so it’s doable, but the thought of having 3-5 async scenes each in a different time period does seem a lot.
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@Roz said in Games we want, but will almost certainly never have:
I did staff on a GoT game for a while (Steel & Stone), and we didn’t actually get any botherings from their direction. I’m not sure if they’d given up on it by that point, if we just got lucky, or if those particular rumors were exaggerated. Based on other behavior from Nymeria I witnessed more directly, I absolutely wouldn’t have been surprised at those rumors being accurate, though.
It happened. They threatened to ban, and probably did ban, people from Blood of Dragons for talking anywhere about the existence of Game of Bones, which was the one I ran. They threatened to ban anybody who was discovered to be playing on GoB. They stalked me across GoT fan discussion groups and MU discussion groups, evidently just to tell me and everyone who happened upon it, “If GRRM wasn’t so busy, he’d give Gashlycrumb such a smack.”
Their reasoning is that since GRRM gave their game his official approval, that meant he officially forbade all other ASoIaF MUs (Seeming thus to reveal that this couple who keep claiming to be scholars of fantasy literature have never read T. H. White.) and it is a horrible disrespect to him to play or even think about one that isn’t Blood of Dragons.
Some point during the years GoB ran, they stopped. I like to think it’s because I and GoB’s players kept laughing at them.
@Pavel said in Games we want, but will almost certainly never have:
That in combination with the swift evacuation of Game of Thrones from the public consciousness after that disastrous final season is probably why we don’t see many, if any, games from that universe.
This. During its run, GoB had predictable influxes of new players coorelating with season premiers, season finales, and particularly exciting episodes of Game of Thrones. By the end of season six, this phenomenon had stopped.
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@Gashlycrumb On the other hand I met you on GoB and you were such a lovely person in my life during a time when few could show understanding. So yes there was lots of pain and stupidity but there was also light and smiles.
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@Gashlycrumb said in Games we want, but will almost certainly never have:
@Roz said in Games we want, but will almost certainly never have:
I did staff on a GoT game for a while (Steel & Stone), and we didn’t actually get any botherings from their direction. I’m not sure if they’d given up on it by that point, if we just got lucky, or if those particular rumors were exaggerated. Based on other behavior from Nymeria I witnessed more directly, I absolutely wouldn’t have been surprised at those rumors being accurate, though.
It happened. They threatened to ban, and probably did ban, people from Blood of Dragons for talking anywhere about the existence of Game of Bones, which was the one I ran. They threatened to ban anybody who was discovered to be playing on GoB. They stalked me across GoT fan discussion groups and MU discussion groups, evidently just to tell me and everyone who happened upon it, “If GRRM wasn’t so busy, he’d give Gashlycrumb such a smack.”
Their reasoning is that since GRRM gave their game his official approval, that meant he officially forbade all other ASoIaF MUs (Seeming thus to reveal that this couple who keep claiming to be scholars of fantasy literature have never read T. H. White.) and it is a horrible disrespect to him to play or even think about one that isn’t Blood of Dragons.
Some point during the years GoB ran, they stopped. I like to think it’s because I and GoB’s players kept laughing at them.
I absolutely believe you! Mostly whenever this topic comes up, I’m just like, how did S&S totally avoid this? I even asked Elf (the creator/headwiz) once just to see if he’d ever fielded anything that I just wasn’t aware of, but no. I know S&S was before GoB, but the talk of the BoD crew doing this were already very present during S&S’s days. I guess we just weren’t cool enough to get harassed
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@Muscle-Car It really was funny to me, and honestly, I thought that Nymeria bitching about GoB was good advertising for GoB and smiled when it happened. I had a lot of fun running GoB. It certainly had its flaws, but it was a good time, we had a lot of laughs, I don’t think anybody got seriously hurt, and I’m proud. And was quite surprised that a handful of people contacted me when House of the Dragon came out to nostalgia about it.
@Roz I dunno if GoB was bigger or if it just got on their radar because of their stalkery-ish ways – my memory for the details is crap, but I think there were at least a couple of players who openly said ‘Screw you boring bullies I’m gonna play this other GoT MU,’ to BoD staff.
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I have no idea how to convert it into a MU, but I always thought a Car Wars MU would be sick.
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@MisterBoring said in Games we want, but will almost certainly never have:
a Car Wars MU
I don’t know what that is, so I’m presuming that it is Star Wars but with the cast and style of the Cars films.
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@MisterBoring Gaslands by Osprey Games is my tabletop dystopian future car race/battle game of choice. I have no idea for a mush.
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I wonder if anyone still cares about The Magicians.
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@Gashlycrumb I do but it has made for an awful MUSH every time
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Whenever someone mentions The Magicians I get it confused with The Librarian(s) and I feel the urge to watch those movies (and the subsequent TV series) and then make a game out of it. Somehow.
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@Gashlycrumb said in Games we want, but will almost certainly never have:
I wonder if anyone still cares about The Magicians.
I think about The Magicians as a setting for a TTRPG quite a bit - but I also think that the most people who say they want a setting like the Magicians really just mean they want a slice-of-life urban fantasy game. There’s nothing wrong with this, it just isn’t really what the Magicians is about at the end of the day, and I tend to think that most of the most important themes just don’t translate very well to what most people want out of an RP game.
I also think that there probably needs to be room for (if not a focus on) interpersonal conflicts within the characters of the player-base, which requires both a very mature/responsible p-base and a well curated and moderated community with very little tolerance for people that are taking advantage of the social-conflict heavy nature of the setting. Which is probably why…
@bear_necessities said in Games we want, but will almost certainly never have:
I do but it has made for an awful MUSH every time
The MU attempts have largely been unsuccessful. People, it turns out, don’t tend to want to play in an ironic, “magic actually can’t fix your problems you have to deal with your shit” game that’s high in drama and social conflict. And many of of the people that do end up kind of sucking (or being willing to put up with people who suck, because they have limited options for this particular scope of RP).
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@NotSanni said in Games we want, but will almost certainly never have:
I think about The Magicians as a setting for a TTRPG quite a bit - but I also think that the most people who say they want a setting like the Magicians really just mean they want a slice-of-life urban fantasy game.
I think most people who want a Magicians game want a magic school game and … again, that’s not really what the Magicians is about. I agree with everything else you said, and I think the dark interpersonal social drama of the Magicians makes it not a great theme for a MUSH.