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But Why
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I played on an alt-history game set in the 1800s fairly recently. And even though it was a safe place, run by people I trusted, and also a closed game which meant a more selective group of people, I’ll just be straight up honest, there were many times where I wrestled internally with my own PC because of the inclusion of historical events in her life that honestly I was not super well versed about and knew my understanding largely came from writings by white English speaking scholars with a sprinkling of women but mostly men. I enjoy wrestling with hard, difficult stuff in my RP. And most of my thoughts and wrestling were internal as i tried to inform how I RPed her BUT I did not want to introduce much of that at all to anyone else because it wasn’t necessary, and again–you /never/ know someone’s background and the last thing I wanted to do with put a stumbling block in front of a RP partner that jarred them. I don’t know that i was always successful at that. I’m not sure I would play an 1800s game in the US with a rando/open game, tbh. There’s a lot of hopeful stuff going on but also a lot of really dark stuff and we’re moving through a very dark period of history right now too.
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I’m not sure I would play an 1800s game in the US with a rando/open game, tbh.
Same. I love historical fiction. I once ran a Western game. But I don’t think I would do so again having both that experience and the awareness I now have.
The main thing for me is - it’s fine to say that the PCs are enlightened for whatever reason (a progressive town, mage society, etc.) but they still have to exist within the wider world. I think that opens you up to either feeling that you’re whitewashing the setting, or risking that you might invoke problematic topics (even unintentionally or tangentially).
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I discarded the entire idea for a long time since I wasn’t sure it would get ANY interest. But I’ve recently come to believe it will get SOME interest, so I’m doing it.
Worst case, I end up with Evennia WoD MUSH in a Box, and can use it to make something else.
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Agreed. It’s one of the big reasons for the popularity of fantasy games with an “it kind of looks like a historical period if you squint a bit and tilt your head” attitude.
A game in the 1800s USA will have racism around it somewhere. The Civil War is right there, framing the entire country’s narrative. I don’t mean to sound like a historical purist or anything, but racial issues essentially defined the 1800s in the United States. Without them, it’s not the 1800s, or it’s not the United States.
ETA: It’d be like, to my mind, setting a game in 1940s London and straight up not mentioning the war.
Set it in an alt-history USA, so you get to define what happened and how the Mage society brought about something more progressive. Or something.
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Fortunately I’m likely going to have months to have this rattle around in my head, since I have a lot of coding to do.
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You know, I actually don’t find this to be true. The truth is, you can have a 46 page document with every known instance…and the people who wish to play that type of thing are still going to do it. So it’s not that that is troublesome to me.
I agree with you on this. I actually think that the more you enumerate the things that aren’t allowed, the more asshats will look at the list and find things that aren’t on it but are still horrible, and then point to the list and say that it wasn’t on the list.
I like broad, blanket policies, with a few examples if necessary.
@Polk One thing you might also consider is a social contract for your game: enumerate the things that are baked into the setting and won’t be questioned, the things that can be argued over ICly, and the things which simply won’t be allowed OOCly.
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@Roadspike I agree with you that rules lawyering with the “Just asking questions” crowd is a trap.
I adopt Rule #1 from Poker to MUSHes. In poker, the Floor Manager is allowed to make any ruling that is in the best interests of the game.
This goes to that other thread on “due process” and all that. That’s not what’s needed for maintaining a healthy community.
As for a social contract, definitely going to ponder that one.
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it’s all about rule 0, tbh, and if people have significant differences on what constitutes “being a dick” then it’s likely they shouldn’t be playing together
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@Faraday
In Star Wars, the Empire are the bad guys. People can play as them if they want but no one is mistaking them for the heroes.In fantasy stories the Knight born into privilege and the Princess born into power are seen as the good guys while they ride their majestic white steed past the peasants dying in the streets.
You’re also correct about the wild-west was a terrible setting that glorified some of the worst people in history. Cowboys, real cowboys were the working class of cattle ranchers but the genera of Cowboy stories paints corrupt, mass murdering cops, thieves, and outlaws as the heroes of the story.
There are very few Wild West or Fantasy settings where the protagonist is in any way a good person. They are usually the lesser evil, at best.
It’s the propagation of the belief that the worst examples of humanity are the heroes of the story I have a problem with.
Maybe I’m just a liberal snowflake but I am sick and tired of bad people being held up as icons and getting away with doing terrible things while people cheer. I don’t see how anyone could enjoy pretending to be one of those vile people.
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@De-Villefort I really don’t know what to say to you at this point, except but why.
But why are you constantly ascribing historical facts to fiction as if the fiction was itself fact? You’re literally trampling on the definition of words here, and I’m at a loss.
MU* RP is fiction. We are not rewriting history. We are not reenacting history (the events in the RP are not events that take place on Earth). We are not copying history and everything that transpired within it, so far as I know. We are not literally becoming people who want to do evil things by becoming a Baron. I’m not going to go enslave my neighbors into being my serfs as soon as I’m done with scene 492. I don’t even have those thoughts.
I’m seriously questioning your ability to keep IC and OOC separate, at the minimum.
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@De-Villefort said in But Why:
There are very few Wild West or Fantasy settings where the protagonist is in any way a good person. They are usually the lesser evil, at best.
What are some examples of genres that you think do a good job of depicting truly good protagonists
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@De-Villefort said in But Why:
@Faraday
In Star Wars, the Empire are the bad guys. People can play as them if they want but no one is mistaking them for the heroes.In fantasy stories the Knight born into privilege and the Princess born into power are seen as the good guys while they ride their majestic white steed past the peasants dying in the streets.
You’re also correct about the wild-west was a terrible setting that glorified some of the worst people in history. Cowboys, real cowboys were the working class of cattle ranchers but the genera of Cowboy stories paints corrupt, mass murdering cops, thieves, and outlaws as the heroes of the story.
There are very few Wild West or Fantasy settings where the protagonist is in any way a good person. They are usually the lesser evil, at best.
It’s the propagation of the belief that the worst examples of humanity are the heroes of the story I have a problem with.
I know very little of Star Wars but don’t the ‘heroes’ often do sketchy things? Weren’t they the cause of hundreds of lives being lost? I know more of Star Trek. And I wouldn’t really call any of the Enterprise (or its variants) ‘heroic’ or anything.
You seem to be painting with black and white over adding any variation. Si-Fi, Fantasy, Western, are all based off something that embodies humans in one form or another. Comic books, for example, OFTEN flip the switch on their ‘good guys’ and show how dark they can go. Batman is a ‘dark hero’ who is bent on Vengeance but has a code of ethics but when he loses sight of those ethics he’s presented as one of the most sinister villains in DC’s universe.
If you can divorce RL for Western mu*s, si-fi (which I’ve noticed tend to have worse outcomes than anything fantasy) why is it so hard to do so with people wanting to be a pretty princess or a lord? People clearly just want to have fun being a royal or noble. Just like people enjoy being the Jedi person thing with the cool swords or a Star TRek person with the pewpew lazer or the cowboy who can shoot guns and never miss like in almost all western type movies (unless it is story purpose).
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@Rinel
Mostly stuff set in the future. Star Trek is good example for the most part.
Star Wars is mostly a good example. The Jedi are for all their many flaws, people who act selflessly for the good of society as a whole.
Super-hero based stories are of course focused on basically good people.
Firefly is a good, well known story with basically good protagonists.
Remember the Knight Rider TV series? That was a good example of good heroic people.I’m not saying all sci-fi is superior. Even in Sci-fi many of the heroes of the story are kinda shitty people.
Johnny Neumonic was basically a guy who professionally facilitated crime.
Blade Runner was about a guy who did a job he believed was wrong until it broke him.
Dune was just a bunch of rich people having a galactic scale pissing contest.My problem with the fantasy genera is that the stories who have terrible people for heroes is the standard not the exception.
There were no good people in Game of Thrones. (Except Hodor but he wasn’t a main character.) -
@icanbeyourmuse said in But Why:
People clearly just want to have fun being a royal or noble.
That’s like saying, “People clearly just want to have fun being a plantation slave-master.”
You’re being one of the worst people in that world to have fun?
Can you see where that might seem problematic from the outside?
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I am just going with this person only wants to villainify Fantasy no matter what is said.
The example of Firefly having ‘good people’ is pretty false. The /characters/ have morals, as any do. However, all of the crew of Serenity have little issue with putting people to death to achieve their goals. Jayne is with Serenity because Mal gave him the ‘best offer’ and there was an episode about him betraying Serenity. Mal and company were kicking people into a ship engine or whatever because they wouldn’t take money back to their boss. Serenity literally deals in black market stuff. They are in,no way, ‘good people’. They are the lesser evil in a world of people who commit deeds of eviler intents.
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@De-Villefort Wow. Dude, you should maybe seriously think about disconnecting from mushes if you’re making analogues to role-playing a character and actual slavery.
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@De-Villefort said in But Why:
@icanbeyourmuse said in But Why:
People clearly just want to have fun being a royal or noble.
That’s like saying, “People clearly just want to have fun being a plantation slave-master.”
You’re being one of the worst people in that world to have fun?
Can you see where that might seem problematic from the outside?
Trying that doesn’t work for on me, man. I am Native. I come from a ‘race’ that people tried to do genocide on. Should I be hating people who play priests because in my view many of those who follow religions are some of the worst people humanity has to offer. Should I tell my religious friends and family I don’t like them because they follow people who were the cause of the attempt on genocide? Should I hate all the white people for taking our land? For enslaving black people? For still prosecuting them and villainifying them? Your argument has little weight since the ‘worst people ever’ are just humans in general with some exceptions. I don’t claim myself to be a ‘good person’. If you try the ‘the stuff to natives was in the past and is from the time period of horrible people’ BS I can prove otherwise.
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@icanbeyourmuse
Yeah, Jayne is a scumbag at the start but he gets better over time.
But again, he’s the exception not the standard.
Most of the crew don’t want to kill.They are often in a situation where they have to in order to stay alive but they don’t go looking to kill. The same could be said for Star Wars rebel alliance, the Jedi, or any other heroic faction.
Nobles and Royals, they aren’t forced to kill. They choose to make war for power. They choose to ignore the suffering of their people for their own comfort. It’s expected for them to be bad people. Them being terrible people is baked into the setting.
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@De-Villefort said in But Why:
Nobles and Royals, they aren’t forced to kill. They choose to make war for power. They choose to ignore the suffering of their people for their own comfort. It’s expected for them to be bad people. Them being terrible people is baked into the setting.
Tell me you don’t play L&L games without telling me again. Do you know how many L&L games devolve into races to be the most charitable?